Player Matchup

Apollo
Apollo
ElephantBallss
Apollo
Level 68
God Stats
11W - 17L
1,465 SR
Queue Stats
14W - 20L
1,475 Elo+
Solo
Olorun
Olorun
NightRain Chris
Olorun
Level 148
God Stats
11W - 16L
1,583 SR
Queue Stats
88W - 101L
1,561 Elo+
Solo
Nemesis
Nemesis
PICKLEREEE
Nemesis
Level 28
God Stats
0W - 1L
1,729 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
Wyzpr
Geb
Level 146
God Stats
2W - 1L
1,556 SR
Queue Stats
25W - 23L
1,521 Elo+
Solo
Team Averages
Level 98
1,583 SR
1,514 Elo+

VS

Team Averages
Level 96
1,534 SR
1,327 Elo+
Cerberus
Cerberus
Dragonblood7915
Cerberus
Level 63
God Stats
2W - 2L
1,443 SR
Queue Stats
7W - 16L
1,191 Elo+
Party 1
Artemis
Artemis
ETC Matze Junge
Artemis
Level 69
God Stats
3W - 3L
1,514 SR
Queue Stats
7W - 16L
1,191 Elo+
Party 1
Kukulkan
Kukulkan
MaTDoG 88
Kukulkan
Level 128
God Stats
2W - 0L
1,537 SR
Queue Stats
6W - 15L
1,196 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TB00
Morgan Le Fay
Level 123
God Stats
3W - 3L
1,643 SR
Queue Stats
48W - 34L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 1
10,322
737
10,882
15,973
5,145
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 7 / 1
9,511
679
8,181
12,314
4,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
PICKLEREEE
Nemesis
15
3 / 8 / 2
9,728
695
8,255
13,250
4,933
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
Wyzpr
Geb
17
2 / 3 / 5
10,709
765
8,328
15,837
14,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
3 / 0 / 11
11,326
809
11,598
16,501
18,264
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 4 / 4
11,297
807
7,599
11,661
4,583
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
MaTDoG 88
Kukulkan
18
6 / 5 / 3
11,657
833
13,052
8,845
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
TB00
Morgan Le Fay
20
11 / 1 / 7
13,260
947
16,708
11,858
6,876
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
10
Kills
24
24
Deaths
10
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
0
11
8.5
W
4
4
4
1.5
L
4
6
1
0.75
W
Kukulkan
MaTDoG 88
Kukulkan
6
5
3
1.5
L
1
7
1
0.21
L
Nemesis
PICKLEREEE
Nemesis
3
8
2
0.5
W
Morgan Le Fay
TB00
Morgan Le Fay
11
1
7
14.5
L
Geb
Wyzpr
Geb
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,646
Damage
48,957
57,374
Taken
48,865
29,211
Mitigated
33,997
9,360
Healing
15,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
11,598
278
640
3,835
16,501
18,264
613
5,371
11,130
31,237
0
W
7,599
4,271
229
3,793
11,661
4,583
704
3,755
7,906
0
31,927
L
10,882
6,683
0
2,569
15,973
5,145
0
13,841
2,132
0
40,118
W
Kukulkan
MaTDoG 88
Kukulkan
13,052
829
178
421
8,845
4,274
1,186
3,413
5,432
55,055
0
L
8,181
4,606
848
1,784
12,314
4,282
814
7,813
4,501
37,104
3,912
L
Nemesis
PICKLEREEE
Nemesis
8,255
4,548
0
1,545
13,250
4,933
0
8,128
5,122
0
21,414
W
Morgan Le Fay
TB00
Morgan Le Fay
16,708
1,341
360
5,751
11,858
6,876
2,167
3,816
8,042
61,247
0
L
Geb
Wyzpr
Geb
8,328
642
0
2,614
15,837
14,851
0
12,320
3,517
24,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,270
Gold Earned
47,540
187
Minions Killed
309
9
Camps Cleared
12
898,955
Distance Traveled
1,060,879
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,326
809
65
5
1
307,157
3
W
Artemis
11,297
807
60
4
2
233,275
0
L
Apollo
10,322
737
64
5
1
217,961
0
W
Kukulkan
11,657
833
86
6
4
261,651
2
L
Olorun
9,511
679
71
5
5
187,348
2
L
Nemesis
9,728
695
27
2
1
236,794
3
W
Morgan Le Fay
13,260
947
98
7
5
258,796
3
L
Geb
10,709
765
25
2
2
256,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role