Player Matchup

Ymir
Ymir
QuintusAugustus
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,406 Elo+
Solo
Neith
Neith
egamma
Neith
Level 17
God Stats
3W - 2L
1,837 SR
Queue Stats
15W - 12L
1,558 Elo+
Party 1
Ra
Ra
squelerez
Ra
Level 56
God Stats
8W - 11L
1,387 SR
Queue Stats
43W - 50L
1,426 Elo+
Party 1
Team Averages
Level 26
1,575 SR
1,463 Elo+

VS

Team Averages
Level 20
1,476 SR
1,335 Elo+
Danzaburou
Danzaburou
BALLLIN
Danzaburou
Level 7
God Stats
4W - 11L
1,429 SR
Queue Stats
6W - 16L
1,293 Elo+
Solo
Ares
Ares
GTRESFAIM
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,132 Elo+
Solo
Merlin
Merlin
Sylfur3
Merlin
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 42L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 12
11,204
622
7,379
19,101
25,014
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
egamma
Neith
16
7 / 0 / 10
12,272
682
13,657
14,192
8,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 0 / 10
11,662
648
18,517
15,274
8,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BALLLIN
Danzaburou
12
0 / 9 / 1
9,261
515
9,651
14,671
5,484
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
12
0 / 6 / 1
9,012
501
3,940
17,540
8,482
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Sylfur3
Merlin
16
1 / 2 / 0
10,741
597
24,433
12,996
5,049
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
17
Kills
1
1
Deaths
17
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BALLLIN
Danzaburou
0
9
1
0.06
L
Ares
0
6
1
0.08
W
4
1
12
10
L
Merlin
Sylfur3
Merlin
1
2
0
0.5
W
Neith
egamma
Neith
7
0
10
12
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,553
Damage
38,024
48,567
Taken
45,207
41,840
Mitigated
19,015
17,709
Healing
7,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BALLLIN
Danzaburou
9,651
4,049
0
1,747
14,671
5,484
22
8,663
5,548
0
34,294
L
Ares
3,940
23
0
2,885
17,540
8,482
37
9,538
7,560
10,492
0
W
7,379
492
0
420
19,101
25,014
497
10,993
8,108
11,864
0
L
Merlin
Sylfur3
Merlin
24,433
1,009
0
2,790
12,996
5,049
0
6,525
6,203
89,941
0
W
Neith
egamma
Neith
13,657
5,845
0
3,453
14,192
8,446
2,459
8,244
5,948
0
54,060
W
18,517
1,285
7,180
6,656
15,274
8,380
618
9,136
6,138
61,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,138
Gold Earned
29,014
200
Minions Killed
192
0
Camps Cleared
0
950,843
Distance Traveled
885,215
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,261
515
49
3
0
272,375
1
L
Ares
9,012
501
16
1
0
305,062
0
W
Ymir
11,204
622
15
1
0
303,808
0
L
Merlin
10,741
597
127
7
0
307,778
1
W
Neith
12,272
682
77
4
0
275,321
0
W
Ra
11,662
648
108
6
0
371,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role