Player Matchup

Kukulkan
Kukulkan
Kiliminoof
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
VBMurray27
Neith
Level 6
God Stats
0W - 2L
1,248 SR
Queue Stats
2W - 8L
1,194 Elo+
Solo
Cthulhu
Cthulhu
dgalan92
Cthulhu
Level 15
God Stats
3W - 6L
1,355 SR
Queue Stats
61W - 71L
1,265 Elo+
Solo
Yemoja
Yemoja
karen0657
Yemoja
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
kingAndroulos
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,310 Elo+
Solo
Team Averages
Level 7
1,421 SR
1,354 Elo+

VS

Team Averages
Level 14
1,493 SR
1,306 Elo+
Tiamat
Tiamat
Lucky754
Tiamat
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,501 Elo+
Solo
Anubis
Anubis
McySaw
Anubis
Level 18
God Stats
1W - 2L
1,174 SR
Queue Stats
2W - 3L
1,090 Elo+
Solo
Merlin
Merlin
NaGiSaRo
Merlin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,209 Elo+
Solo
Sun Wukong
Sun Wukong
RhysJP
Sun Wukong
Level 12
God Stats
4W - 0L
1,792 SR
Queue Stats
12W - 19L
1,300 Elo+
Solo
Artemis
Artemis
RyuichiZZZ
Artemis
Level 18
God Stats
2W - 6L
1,500 SR
Queue Stats
57W - 75L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kiliminoof
Kukulkan
18
3 / 14 / 2
11,592
892
16,528
24,579
8,525
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
18
2 / 9 / 5
11,899
915
13,156
23,966
9,020
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
dgalan92
Cthulhu
19
5 / 2 / 2
13,267
1,021
12,038
18,444
24,103
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
karen0657
Yemoja
19
0 / 7 / 6
11,438
880
4,084
19,231
19,785
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
2 / 10 / 4
11,719
901
6,046
19,949
7,126
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

3

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Lucky754
Tiamat
20
6 / 3 / 18
13,141
1,011
20,615
9,372
6,100
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
McySaw
Anubis
20
11 / 1 / 12
14,471
1,113
29,308
13,228
6,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
NaGiSaRo
Merlin
20
3 / 6 / 15
12,818
986
11,463
9,933
3,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
RhysJP
Sun Wukong
20
10 / 1 / 17
14,182
1,091
21,586
15,763
16,239
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
RyuichiZZZ
Artemis
20
12 / 1 / 11
14,133
1,087
16,374
7,604
2,814
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
115
12
Kills
42
42
Deaths
12
19
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Kiliminoof
Kukulkan
3
14
2
0.29
W
Tiamat
Lucky754
Tiamat
6
3
18
5
W
Anubis
McySaw
Anubis
11
1
12
17
W
Merlin
NaGiSaRo
Merlin
3
6
15
1.75
W
Sun Wukong
RhysJP
Sun Wukong
10
1
17
18.5
W
Artemis
RyuichiZZZ
Artemis
12
1
11
17.5
L
Neith
2
9
5
0.5
L
Cthulhu
dgalan92
Cthulhu
5
2
2
3
L
Yemoja
karen0657
Yemoja
0
7
6
0.43
L
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,852
Damage
99,346
106,169
Taken
55,900
68,559
Mitigated
35,011
8,804
Healing
12,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Kiliminoof
Kukulkan
16,528
3,236
0
617
24,579
8,525
0
14,887
9,692
40,458
0
W
Tiamat
Lucky754
Tiamat
20,615
1,462
0
1,881
9,372
6,100
0
6,859
2,513
41,745
0
W
Anubis
McySaw
Anubis
29,308
959
0
7,634
13,228
6,221
0
10,711
2,517
53,137
0
W
Merlin
NaGiSaRo
Merlin
11,463
1,960
0
1,328
9,933
3,637
0
5,900
4,033
28,658
0
W
Sun Wukong
RhysJP
Sun Wukong
21,586
4,968
0
692
15,763
16,239
0
9,760
6,003
0
43,859
W
Artemis
RyuichiZZZ
Artemis
16,374
7,711
0
1,147
7,604
2,814
0
5,466
2,138
0
36,355
L
Neith
13,156
7,851
0
3,554
23,966
9,020
0
12,809
11,157
0
40,587
L
Cthulhu
dgalan92
Cthulhu
12,038
613
673
0
18,444
24,103
0
10,622
7,822
46,438
0
L
Yemoja
karen0657
Yemoja
4,084
2,437
3,389
495
19,231
19,785
0
11,874
7,357
16,082
0
L
6,046
124
0
76
19,949
7,126
0
11,194
8,755
16,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,915
Gold Earned
68,745
229
Minions Killed
248
3
Camps Cleared
12
1,027,003
Distance Traveled
1,203,624
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,592
892
60
5
1
185,315
0
W
Tiamat
13,141
1,011
50
4
0
244,802
0
W
Anubis
14,471
1,113
65
5
5
209,809
2
W
Merlin
12,818
986
30
2
6
187,737
0
W
Sun Wukong
14,182
1,091
55
4
0
312,841
0
W
Artemis
14,133
1,087
48
4
1
248,435
0
L
Neith
11,899
915
58
4
1
213,030
0
L
Cthulhu
13,267
1,021
70
5
0
270,590
1
L
Yemoja
11,438
880
26
2
0
161,991
0
L
Merlin
11,719
901
15
1
1
196,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role