Player Matchup

Serqet
Serqet
 
Serqet
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ghost2332473122
Cu Chulainn
Level 108
God Stats
2W - 5L
1,449 SR
Queue Stats
522W - 558L
1,561 Elo+
Solo
Sylvanus
Sylvanus
JackMikky
Sylvanus
Level 106
God Stats
1W - 5L
1,442 SR
Queue Stats
373W - 358L
1,528 Elo+
Solo
Vulcan
Vulcan
MarceloTheRock
Vulcan
Level 102
God Stats
1W - 1L
1,689 SR
Queue Stats
62W - 55L
1,534 Elo+
Solo
Team Averages
Level 111
1,516 SR
1,525 Elo+

VS

Team Averages
Level 121
1,503 SR
1,537 Elo+
Nu Wa
Nu Wa
Exxtend
Nu Wa
Level 129
God Stats
3W - 1L
1,686 SR
Queue Stats
224W - 201L
1,546 Elo+
Solo
Fenrir
Fenrir
HideYueLiang
Fenrir
Level 64
God Stats
5W - 7L
1,462 SR
Queue Stats
325W - 327L
1,551 Elo+
Solo
Nemesis
Nemesis
KwinRider
Nemesis
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
327W - 316L
1,555 Elo+
Solo
Ra
Ra
Steavejohn15
Ra
Level 160
God Stats
1W - 2L
1,369 SR
Queue Stats
275W - 257L
1,556 Elo+
Solo
Medusa
Medusa
亮亮和亮亮
Medusa
Level 105
God Stats
8W - 4L
1,496 SR
Queue Stats
785W - 802L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
4 / 4 / 3
8,366
761
4,464
7,312
2,520
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
 
Neith
15
1 / 2 / 3
8,085
735
10,112
7,874
3,608
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Ghost2332473122
Cu Chulainn
15
1 / 3 / 6
7,838
713
7,805
12,325
9,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
JackMikky
Sylvanus
15
1 / 3 / 7
8,053
732
7,388
11,369
11,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 6 / 5
7,712
701
11,674
8,641
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Exxtend
Nu Wa
16
6 / 1 / 8
9,448
859
12,265
3,583
1,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
15
4 / 3 / 12
8,977
816
5,843
15,521
6,988
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
KwinRider
Nemesis
13
0 / 1 / 10
7,952
723
5,670
16,205
8,135
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 2 / 12
9,176
834
8,615
7,662
5,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 2 / 9
9,570
870
11,963
6,893
2,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
69
8
Kills
18
18
Deaths
9
24
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
4
3
1.38
L
Neith
 
Neith
1
2
3
1.25
W
Nu Wa
Exxtend
Nu Wa
6
1
8
10
L
Cu Chulainn
Ghost2332473122
Cu Chulainn
1
3
6
1.33
W
Fenrir
4
3
12
3.33
L
Sylvanus
JackMikky
Sylvanus
1
3
7
1.5
W
Nemesis
KwinRider
Nemesis
0
1
10
5
L
1
6
5
0.58
W
2
2
12
4
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,443
Damage
44,356
47,521
Taken
49,864
31,105
Mitigated
25,064
14,765
Healing
25,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,464
201
796
732
7,312
2,520
0
3,363
3,812
0
6,911
L
Neith
 
Neith
10,112
2,066
494
1,264
7,874
3,608
0
2,855
4,845
0
35,475
W
Nu Wa
Exxtend
Nu Wa
12,265
4,149
1,706
810
3,583
1,156
1,212
1,036
2,117
25,122
0
L
Cu Chulainn
Ghost2332473122
Cu Chulainn
7,805
522
679
350
12,325
9,716
0
6,544
5,447
0
27,794
W
Fenrir
5,843
446
1,092
4,601
15,521
6,988
0
5,604
9,446
0
9,529
L
Sylvanus
JackMikky
Sylvanus
7,388
572
5,306
4,353
11,369
11,217
0
4,816
6,285
14,164
0
W
Nemesis
KwinRider
Nemesis
5,670
243
529
7,886
16,205
8,135
286
6,206
9,805
0
8,958
L
11,674
5,609
429
362
8,641
4,044
0
3,302
5,292
22,521
0
W
8,615
335
3,493
3,356
7,662
5,955
685
3,613
3,428
28,038
0
W
11,963
2,270
685
1,326
6,893
2,830
1,850
1,977
4,618
0
30,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,054
Gold Earned
45,123
147
Minions Killed
150
0
Camps Cleared
0
965,712
Distance Traveled
1,066,327
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,366
761
11
1
0
167,904
2
L
Neith
8,085
735
67
6
0
227,006
0
W
Nu Wa
9,448
859
38
3
0
212,502
1
L
Cu Chulainn
7,838
713
27
2
0
201,075
2
W
Fenrir
8,977
816
9
1
0
205,470
1
L
Sylvanus
8,053
732
21
2
0
189,677
6
W
Nemesis
7,952
723
9
1
0
219,563
3
L
Vulcan
7,712
701
21
2
0
180,050
0
W
Ra
9,176
834
49
4
0
228,932
0
W
Medusa
9,570
870
45
4
0
199,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role