Player Matchup

Odin
Odin
Hoida
Odin
Level 145
God Stats
4W - 2L
1,702 SR
Queue Stats
97W - 106L
1,465 Elo+
Solo
Neith
Neith
Jgha
Neith
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,334 Elo+
Solo
Hou Yi
Hou Yi
SUPER CHILLIES
Hou Yi
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 61L
1,471 Elo+
Solo
Terra
Terra
Szipu
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 69L
1,466 Elo+
Solo
Amaterasu
Amaterasu
Zanudax
Amaterasu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 86L
1,495 Elo+
Solo
Team Averages
Level 83
1,540 SR
1,446 Elo+

VS

Team Averages
Level 126
1,441 SR
1,468 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
AsekStudio
Ravana
Level 88
God Stats
6W - 5L
1,216 SR
Queue Stats
186W - 194L
1,439 Elo+
Solo
Ah Puch
Ah Puch
Destrohunt
Ah Puch
Level 126
God Stats
4W - 1L
1,690 SR
Queue Stats
243W - 216L
1,434 Elo+
Party 1
Nox
Nox
socforlife
Nox
Level 104
God Stats
5W - 5L
1,298 SR
Queue Stats
584W - 578L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Hoida
Odin
16
1 / 7 / 8
9,822
702
8,303
17,753
22,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Jgha
Neith
14
0 / 6 / 3
7,959
569
5,698
13,115
5,153
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 5 / 3
10,828
773
16,995
11,938
5,893
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Terra
Szipu
Terra
16
0 / 4 / 8
8,993
642
4,424
22,288
21,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
Zanudax
Amaterasu
16
2 / 5 / 3
8,804
629
8,183
18,180
12,332
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
6 / 1 / 18
12,223
873
18,311
11,476
7,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
 
Fafnir
16
3 / 4 / 17
10,524
752
7,821
18,503
35,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ravana
AsekStudio
Ravana
19
14 / 2 / 7
11,999
857
12,199
9,157
7,302
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
Destrohunt
Ah Puch
17
2 / 2 / 16
10,540
753
18,377
12,878
7,920
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 16
10,030
716
14,109
9,622
4,995
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
101
11
Kills
27
27
Deaths
12
25
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
6
1
18
15
W
Fafnir
 
Fafnir
3
4
17
2.88
W
Ravana
AsekStudio
Ravana
14
2
7
8.75
W
Ah Puch
Destrohunt
Ah Puch
2
2
16
5
L
Odin
Hoida
Odin
1
7
8
0.71
L
Neith
Jgha
Neith
0
6
3
0.25
L
8
5
3
1.9
L
Terra
Szipu
Terra
0
4
8
1
L
Amaterasu
Zanudax
Amaterasu
2
5
3
0.7
W
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,603
Damage
70,817
83,274
Taken
61,636
67,583
Mitigated
62,604
32,751
Healing
26,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
18,311
2,315
5,105
6,557
11,476
7,273
456
873
10,603
46,537
0
W
Fafnir
 
Fafnir
7,821
2,004
963
3,694
18,503
35,114
298
2,473
16,030
13,090
0
W
Ravana
AsekStudio
Ravana
12,199
3,794
641
1,032
9,157
7,302
1,670
93
8,413
0
22,598
W
Ah Puch
Destrohunt
Ah Puch
18,377
871
1,533
4,077
12,878
7,920
1,291
345
12,533
40,285
0
L
Odin
Hoida
Odin
8,303
876
268
498
17,753
22,291
0
10,908
6,845
0
22,676
L
Neith
Jgha
Neith
5,698
2,526
340
2,387
13,115
5,153
0
9,059
4,056
0
17,608
L
16,995
7,122
2,155
526
11,938
5,893
1,224
6,384
5,554
0
36,936
L
Terra
Szipu
Terra
4,424
1,251
10,666
10,193
22,288
21,914
0
17,935
4,353
8,912
0
L
Amaterasu
Zanudax
Amaterasu
8,183
1,739
1,948
3,770
18,180
12,332
0
14,332
3,848
0
16,786
W
14,109
1,744
1,999
774
9,622
4,995
1,392
640
8,982
21,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,406
Gold Earned
55,316
162
Minions Killed
150
0
Camps Cleared
0
1,105,267
Distance Traveled
1,264,679
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,223
873
64
5
0
286,974
2
W
Fafnir
10,524
752
8
1
0
240,359
2
W
Ravana
11,999
857
19
1
0
244,722
0
W
Ah Puch
10,540
753
40
3
0
256,861
4
L
Odin
9,822
702
24
2
0
206,224
2
L
Neith
7,959
569
31
2
0
207,418
0
L
Hou Yi
10,828
773
67
5
0
210,748
0
L
Terra
8,993
642
16
1
0
225,178
3
L
Amaterasu
8,804
629
24
2
0
255,699
1
W
Nox
10,030
716
19
1
0
235,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role