Player Matchup

Thoth
Thoth
Ellikdar
Thoth
Level 109
God Stats
1W - 3L
1,519 SR
Queue Stats
200W - 194L
1,474 Elo+
Solo
Cthulhu
Cthulhu
PycckueTyT
Cthulhu
Level 61
God Stats
221W - 215L
1,489 SR
Queue Stats
458W - 511L
1,430 Elo+
Solo
Discordia
Discordia
Sirmuu
Discordia
Level 102
God Stats
0W - 3L
1,475 SR
Queue Stats
123W - 131L
1,475 Elo+
Solo
Bakasura
Bakasura
SpinoxOP
Bakasura
Level 76
God Stats
3W - 6L
1,679 SR
Queue Stats
12W - 17L
1,458 Elo+
Solo
Xbalanque
Xbalanque
ZiaPierah
Xbalanque
Level 108
God Stats
46W - 62L
1,458 SR
Queue Stats
1,037W - 1,097L
1,522 Elo+
Solo
Team Averages
Level 91
1,524 SR
1,472 Elo+

VS

Team Averages
Level 111
1,407 SR
1,580 Elo+
Tsukuyomi
Tsukuyomi
Bavoska
Tsukuyomi
Level 89
God Stats
3W - 2L
1,482 SR
Queue Stats
32W - 35L
1,518 Elo+
Party 1
Persephone
Persephone
ErieDevil
Persephone
Level 128
God Stats
27W - 18L
1,617 SR
Queue Stats
53W - 48L
1,552 Elo+
Party 1
Odin
Odin
Salicica
Odin
Level 128
God Stats
1W - 0L
1,344 SR
Queue Stats
23W - 6L
1,765 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Supernell
Ah Muzen Cab
Level 146
God Stats
2W - 3L
1,436 SR
Queue Stats
472W - 510L
1,528 Elo+
Solo
Ah Puch
Ah Puch
impulse1992
Ah Puch
Level 64
God Stats
1W - 1L
1,154 SR
Queue Stats
21W - 15L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ellikdar
Thoth
20
2 / 4 / 14
13,636
1,049
16,552
17,367
6,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
PycckueTyT
Cthulhu
18
2 / 5 / 6
11,855
912
9,445
19,839
16,209
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Sirmuu
Discordia
19
2 / 3 / 11
13,019
1,001
12,290
9,834
3,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
SpinoxOP
Bakasura
20
18 / 14 / 5
17,211
1,324
35,349
32,184
15,899
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
ZiaPierah
Xbalanque
18
1 / 8 / 7
10,897
838
5,925
11,785
3,924
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bavoska
Tsukuyomi
20
6 / 8 / 10
13,235
1,018
10,565
18,243
6,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
ErieDevil
Persephone
20
6 / 6 / 18
14,414
1,109
21,637
16,136
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
20
5 / 4 / 17
13,461
1,035
8,328
19,840
25,564
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ah Muzen Cab
Supernell
Ah Muzen Cab
20
12 / 2 / 14
15,564
1,197
24,902
16,487
6,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
impulse1992
Ah Puch
20
5 / 5 / 23
14,469
1,113
18,676
14,292
4,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
116
25
Kills
34
34
Deaths
25
43
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bavoska
Tsukuyomi
6
8
10
1.38
L
Thoth
Ellikdar
Thoth
2
4
14
2.25
W
Persephone
ErieDevil
Persephone
6
6
18
2.5
L
Cthulhu
PycckueTyT
Cthulhu
2
5
6
1
W
Odin
5
4
17
3.38
L
Discordia
Sirmuu
Discordia
2
3
11
2.5
L
Bakasura
SpinoxOP
Bakasura
18
14
5
1.46
W
Ah Muzen Cab
Supernell
Ah Muzen Cab
12
2
14
9.5
L
Xbalanque
ZiaPierah
Xbalanque
1
8
7
0.56
W
Ah Puch
impulse1992
Ah Puch
5
5
23
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,561
Damage
84,108
91,009
Taken
84,998
45,567
Mitigated
48,075
5,793
Healing
14,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bavoska
Tsukuyomi
10,565
3,718
543
2,823
18,243
6,701
0
9,425
8,268
0
35,722
L
Thoth
Ellikdar
Thoth
16,552
460
0
1,355
17,367
6,241
0
7,124
10,243
48,519
0
W
Persephone
ErieDevil
Persephone
21,637
1,428
1,128
4,950
16,136
4,907
0
5,959
9,051
45,943
0
L
Cthulhu
PycckueTyT
Cthulhu
9,445
406
313
686
19,839
16,209
0
7,910
11,929
36,625
0
W
Odin
8,328
2,171
0
0
19,840
25,564
0
7,845
10,073
0
24,137
L
Discordia
Sirmuu
Discordia
12,290
475
0
90
9,834
3,294
0
5,089
4,661
41,837
0
L
Bakasura
SpinoxOP
Bakasura
35,349
19,555
0
3,093
32,184
15,899
0
14,216
17,842
0
47,282
W
Ah Muzen Cab
Supernell
Ah Muzen Cab
24,902
9,429
0
3,689
16,487
6,172
0
9,790
6,306
0
47,497
L
Xbalanque
ZiaPierah
Xbalanque
5,925
3,058
0
256
11,785
3,924
0
5,974
5,811
0
10,190
W
Ah Puch
impulse1992
Ah Puch
18,676
607
0
1,672
14,292
4,731
0
5,265
7,844
59,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,618
Gold Earned
71,143
317
Minions Killed
297
13
Camps Cleared
6
1,125,333
Distance Traveled
1,316,203
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,235
1,018
62
5
1
252,532
0
L
Thoth
13,636
1,049
90
7
1
247,670
1
W
Persephone
14,414
1,109
50
4
1
263,152
1
L
Cthulhu
11,855
912
81
6
1
201,544
0
W
Odin
13,461
1,035
55
4
1
281,626
0
L
Discordia
13,019
1,001
74
6
2
245,243
0
L
Bakasura
17,211
1,324
58
4
9
293,314
0
W
Ah Muzen Cab
15,564
1,197
51
4
3
272,049
0
L
Xbalanque
10,897
838
14
1
0
137,562
1
W
Ah Puch
14,469
1,113
79
6
0
246,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role