Player Matchup

Ra
Ra
Lisyonokc
Ra
Level 4
God Stats
3W - 11L
1,390 SR
Queue Stats
3W - 13L
1,234 Elo+
Party 3
Izanami
Izanami
Noskazi
Izanami
Level 8
God Stats
13W - 23L
1,336 SR
Queue Stats
19W - 38L
1,240 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
UncleFrankII
Morgan Le Fay
Level 37
God Stats
10W - 20L
1,356 SR
Queue Stats
49W - 75L
1,296 Elo+
Party 3
Sun Wukong
Sun Wukong
diegobrandosaur
Sun Wukong
Level 28
God Stats
2W - 3L
1,354 SR
Queue Stats
233W - 222L
1,457 Elo+
Solo
Thor
Thor
keke443
Thor
Level 8
God Stats
6W - 13L
1,384 SR
Queue Stats
6W - 15L
1,338 Elo+
Solo
Team Averages
Level 17
1,364 SR
1,313 Elo+

VS

Team Averages
Level 22
1,548 SR
1,466 Elo+
Vamana
Vamana
Rud1kk
Vamana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,429 Elo+
Party 1
Neith
Neith
black_night1992
Neith
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
ho3ein72
Zeus
Level 87
God Stats
1W - 3L
1,403 SR
Queue Stats
81W - 79L
1,510 Elo+
Party 2
Ymir
Ymir
qwerty19056123
Ymir
Level 6
God Stats
2W - 0L
1,784 SR
Queue Stats
13W - 12L
1,468 Elo+
Party 1
Izanami
Izanami
soloubica
Izanami
Level 10
God Stats
4W - 4L
1,554 SR
Queue Stats
8W - 13L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 9 / 11
12,101
931
7,132
23,817
9,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Noskazi
Izanami
19
6 / 7 / 9
13,585
1,045
24,404
32,564
13,165
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
UncleFrankII
Morgan Le Fay
20
0 / 12 / 17
12,500
962
15,964
32,312
22,177
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
diegobrandosaur
Sun Wukong
19
15 / 3 / 3
15,593
1,199
19,054
24,021
16,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
keke443
Thor
17
0 / 2 / 4
10,222
786
879
2,722
939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Rud1kk
Vamana
20
4 / 6 / 21
12,779
983
17,640
23,686
18,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
1 / 4 / 24
12,623
971
8,355
11,415
5,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
20
9 / 6 / 19
13,560
1,043
40,900
12,524
4,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
7 / 2 / 20
13,836
1,064
11,828
16,361
21,483
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
soloubica
Izanami
20
12 / 3 / 14
14,787
1,137
30,101
9,928
4,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
131
21
Kills
33
33
Deaths
21
44
Assists
98
Player
Kills
Deaths
Assists
KDA
L
0
9
11
0.61
L
Izanami
Noskazi
Izanami
6
7
9
1.5
W
Vamana
Rud1kk
Vamana
4
6
21
2.42
L
Morgan Le Fay
UncleFrankII
Morgan Le Fay
0
12
17
0.71
W
1
4
24
3.25
L
Sun Wukong
diegobrandosaur
Sun Wukong
15
3
3
5.5
W
Zeus
9
6
19
3.08
L
Thor
keke443
Thor
0
2
4
1
W
7
2
20
8.5
W
Izanami
soloubica
Izanami
12
3
14
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,433
Damage
108,824
115,436
Taken
73,914
62,449
Mitigated
55,030
8,518
Healing
13,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,132
698
3,141
1,445
23,817
9,589
0
10,745
12,646
32,574
0
L
Izanami
Noskazi
Izanami
24,404
21,160
0
0
32,564
13,165
0
16,857
15,210
0
54,076
W
Vamana
Rud1kk
Vamana
17,640
5,682
0
6,124
23,686
18,657
0
5,156
18,530
0
36,702
L
Morgan Le Fay
UncleFrankII
Morgan Le Fay
15,964
2,095
0
2,873
32,312
22,177
0
13,124
18,854
32,302
0
W
8,355
4,635
328
2,835
11,415
5,124
0
4,199
7,216
0
21,606
L
Sun Wukong
diegobrandosaur
Sun Wukong
19,054
7,706
0
1,059
24,021
16,579
0
10,395
13,201
0
36,271
W
Zeus
40,900
4,171
1,026
1,362
12,524
4,969
0
4,823
7,701
70,861
0
L
Thor
keke443
Thor
879
140
0
0
2,722
939
0
1,607
1,074
0
2,454
W
11,828
2,591
0
0
16,361
21,483
0
6,515
9,846
16,385
0
W
Izanami
soloubica
Izanami
30,101
16,984
0
1,645
9,928
4,797
0
2,403
7,525
0
68,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,001
Gold Earned
67,585
212
Minions Killed
240
4
Camps Cleared
7
974,294
Distance Traveled
1,197,737
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,101
931
67
5
1
242,778
1
L
Izanami
13,585
1,045
74
6
0
227,172
0
W
Vamana
12,779
983
50
4
0
306,049
0
L
Morgan Le Fay
12,500
962
27
2
1
196,513
0
W
Neith
12,623
971
25
2
1
200,753
1
L
Sun Wukong
15,593
1,199
43
3
2
261,918
0
W
Zeus
13,560
1,043
65
5
0
203,761
0
L
Thor
10,222
786
1
0
0
45,913
0
W
Ymir
13,836
1,064
9
1
2
274,455
1
W
Izanami
14,787
1,137
91
7
4
212,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role