Player Matchup

Nu Wa
Nu Wa
KØNez
Nu Wa
Level 28
God Stats
12W - 12L
1,539 SR
Queue Stats
82W - 80L
1,532 Elo+
Solo
Merlin
Merlin
TheGingerbread
Merlin
Level 38
God Stats
5W - 4L
1,563 SR
Queue Stats
46W - 32L
1,623 Elo+
Party 2
Fafnir
Fafnir
Ulfúr
Fafnir
Level 16
God Stats
2W - 1L
1,495 SR
Queue Stats
26W - 26L
1,535 Elo+
Party 2
Artemis
Artemis
Zytches
Artemis
Level 11
God Stats
2W - 1L
1,757 SR
Queue Stats
69W - 32L
1,822 Elo+
Solo
Khepri
Khepri
spoksiu
Khepri
Level 25
God Stats
5W - 1L
1,742 SR
Queue Stats
7W - 3L
1,617 Elo+
Solo
Team Averages
Level 24
1,619 SR
1,626 Elo+

VS

Team Averages
Level 10
1,522 SR
1,612 Elo+
Cernunnos
Cernunnos
CroqNenfants
Cernunnos
Level 29
God Stats
4W - 7L
1,500 SR
Queue Stats
73W - 70L
1,508 Elo+
Solo
Jormungandr
Jormungandr
Flexxussik
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,782 Elo+
Party 1
Guan Yu
Guan Yu
pre4cher45
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,329 Elo+
Solo
Cerberus
Cerberus
КотикВаншотикк
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,804 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ХајлеСеласије
Morgan Le Fay
Level 8
God Stats
3W - 3L
1,610 SR
Queue Stats
10W - 6L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KØNez
Nu Wa
20
7 / 0 / 26
13,210
1,101
20,456
6,729
2,781
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 0 / 24
13,162
1,097
32,629
8,322
3,644
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Ulfúr
Fafnir
20
5 / 0 / 33
14,591
1,216
16,063
19,320
37,250
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Zytches
Artemis
19
22 / 6 / 10
14,467
1,206
41,118
15,227
5,998
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
spoksiu
Khepri
19
1 / 3 / 27
11,258
938
6,779
9,704
9,921
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CroqNenfants
Cernunnos
17
2 / 7 / 3
10,918
910
11,190
26,361
10,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Flexxussik
Jormungandr
17
1 / 7 / 7
11,124
927
10,365
24,515
24,809
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
pre4cher45
Guan Yu
17
1 / 15 / 1
10,821
902
3,649
27,935
29,228
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 9 / 7
11,250
938
10,737
30,887
34,699
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
4 / 4 / 2
11,845
987
20,555
15,426
5,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
29
41
Kills
9
9
Deaths
42
120
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CroqNenfants
Cernunnos
2
7
3
0.5
L
Jormungandr
Flexxussik
Jormungandr
1
7
7
0.64
W
Nu Wa
KØNez
Nu Wa
7
0
26
20
W
6
0
24
18
W
Fafnir
Ulfúr
Fafnir
5
0
33
21.5
W
Artemis
Zytches
Artemis
22
6
10
4.5
L
Guan Yu
pre4cher45
Guan Yu
1
15
1
0.1
W
Khepri
spoksiu
Khepri
1
3
27
4.83
L
1
9
7
0.5
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,045
Damage
56,496
59,302
Taken
125,124
59,594
Mitigated
104,352
10,586
Healing
8,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CroqNenfants
Cernunnos
11,190
5,994
0
448
26,361
10,108
0
16,363
9,998
0
43,850
L
Jormungandr
Flexxussik
Jormungandr
10,365
2,390
0
0
24,515
24,809
0
14,481
10,034
35,375
0
W
Nu Wa
KØNez
Nu Wa
20,456
6,328
442
1,864
6,729
2,781
0
5,249
1,408
60,539
0
W
32,629
3,161
0
2,217
8,322
3,644
0
6,642
1,508
63,831
0
W
Fafnir
Ulfúr
Fafnir
16,063
5,842
0
3,409
19,320
37,250
0
9,554
9,436
20,814
0
W
Artemis
Zytches
Artemis
41,118
21,743
0
2,057
15,227
5,998
0
11,467
3,493
0
60,266
L
Guan Yu
pre4cher45
Guan Yu
3,649
1,445
1,927
2,493
27,935
29,228
0
16,889
11,046
131
22,654
W
Khepri
spoksiu
Khepri
6,779
520
263
334
9,704
9,921
0
7,851
1,669
9,360
0
L
10,737
465
0
1,834
30,887
34,699
0
18,613
12,274
26,591
0
L
20,555
873
0
1,622
15,426
5,508
0
9,581
5,845
62,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,688
Gold Earned
55,958
244
Minions Killed
260
6
Camps Cleared
4
1,092,193
Distance Traveled
1,086,018
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,918
910
55
5
1
202,055
0
L
Jormungandr
11,124
927
45
4
0
232,833
0
W
Nu Wa
13,210
1,101
98
8
0
219,449
3
W
Merlin
13,162
1,097
80
7
4
232,300
0
W
Fafnir
14,591
1,216
7
1
0
243,005
0
W
Artemis
14,467
1,206
51
4
1
155,245
0
L
Guan Yu
10,821
902
35
3
1
190,690
0
W
Khepri
11,258
938
8
1
1
242,194
0
L
Cerberus
11,250
938
36
3
0
216,283
1
L
Morgan Le Fay
11,845
987
89
7
2
244,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role