Player Matchup

Apollo
Apollo
As-a-seins
Apollo
Level 25
God Stats
19W - 15L
1,500 SR
Queue Stats
258W - 271L
1,410 Elo+
Solo
Hun Batz
Hun Batz
CertiKay7
Hun Batz
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,606 Elo+
Party 1
Pele
Pele
J1MMY G4MES
Pele
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
594W - 550L
1,544 Elo+
Party 1
Ra
Ra
Kayserdum
Ra
Level 16
God Stats
2W - 0L
1,703 SR
Queue Stats
44W - 22L
1,483 Elo+
Solo
Kukulkan
Kukulkan
ivarzz
Kukulkan
Level 24
God Stats
2W - 1L
1,276 SR
Queue Stats
3W - 3L
1,362 Elo+
Solo
Team Averages
Level 33
1,496 SR
1,481 Elo+

VS

Team Averages
Level 17
1,492 SR
1,420 Elo+
Cerberus
Cerberus
Chippzz08
Cerberus
Level 29
God Stats
6W - 4L
1,561 SR
Queue Stats
45W - 38L
1,540 Elo+
Party 3
Artemis
Artemis
ToxicPlayerPro
Artemis
Level 16
God Stats
0W - 5L
1,296 SR
Queue Stats
112W - 120L
1,465 Elo+
Solo
Anubis
Anubis
ZeNky-We
Anubis
Level 13
God Stats
10W - 24L
1,414 SR
Queue Stats
13W - 26L
1,360 Elo+
Party 2
Izanami
Izanami
lindeelliot44
Izanami
Level 23
God Stats
4W - 5L
1,691 SR
Queue Stats
64W - 63L
1,479 Elo+
Party 3
King Arthur
King Arthur
malo_wfl
King Arthur
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
As-a-seins
Apollo
17
9 / 4 / 12
10,841
516
22,650
16,654
6,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
CertiKay7
Hun Batz
17
4 / 4 / 11
11,553
550
7,154
17,722
8,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
20 / 7 / 5
13,090
623
22,524
26,203
21,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 7 / 15
9,322
444
8,626
15,562
11,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
ivarzz
Kukulkan
16
2 / 4 / 6
10,491
500
6,012
8,921
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chippzz08
Cerberus
14
2 / 5 / 9
9,946
474
10,119
29,426
24,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
18 / 5 / 2
12,688
604
28,201
16,555
8,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
ZeNky-We
Anubis
13
0 / 11 / 1
8,533
406
5,165
13,646
5,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
14
4 / 7 / 5
9,472
451
7,542
13,909
5,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
malo_wfl
King Arthur
11
0 / 11 / 6
7,613
363
3,690
15,078
9,661
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
47
38
Kills
24
26
Deaths
39
49
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Apollo
As-a-seins
Apollo
9
4
12
3.75
W
Hun Batz
CertiKay7
Hun Batz
4
4
11
2.38
L
Cerberus
Chippzz08
Cerberus
2
5
9
1.3
W
20
7
5
3.21
W
3
7
15
1.5
L
18
5
2
3.8
L
Anubis
ZeNky-We
Anubis
0
11
1
0.05
W
Kukulkan
ivarzz
Kukulkan
2
4
6
1.25
L
Izanami
4
7
5
0.93
L
King Arthur
malo_wfl
King Arthur
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,966
Damage
54,717
85,062
Taken
88,614
51,344
Mitigated
52,550
24,731
Healing
23,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
As-a-seins
Apollo
22,650
16,629
1,454
4,252
16,654
6,807
2,259
4,216
12,438
0
67,220
W
Hun Batz
CertiKay7
Hun Batz
7,154
2,097
0
813
17,722
8,572
0
1,738
15,984
0
67,382
L
Cerberus
Chippzz08
Cerberus
10,119
628
155
12,203
29,426
24,198
349
5,023
24,403
34,927
0
W
22,524
6,756
0
10,111
26,203
21,208
117
5,434
20,769
0
74,044
W
8,626
1,083
4,021
3,541
15,562
11,280
697
3,157
12,405
32,774
0
L
28,201
14,820
0
5,034
16,555
8,043
1,031
3,218
13,337
0
109,174
L
Anubis
ZeNky-We
Anubis
5,165
414
0
2,887
13,646
5,625
617
1,563
12,083
59,772
0
W
Kukulkan
ivarzz
Kukulkan
6,012
356
0
539
8,921
3,477
927
739
8,182
47,426
0
L
Izanami
7,542
3,592
234
2,811
13,909
5,023
717
2,548
11,361
0
48,129
L
King Arthur
malo_wfl
King Arthur
3,690
1,229
0
0
15,078
9,661
517
2,525
12,553
0
21,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,297
Gold Earned
48,252
452
Minions Killed
411
0
Camps Cleared
0
1,863,643
Distance Traveled
1,714,636
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,841
516
102
5
0
367,020
5
W
Hun Batz
11,553
550
97
5
0
422,644
0
L
Cerberus
9,946
474
36
2
0
355,122
1
W
Pele
13,090
623
104
5
0
379,795
0
W
Ra
9,322
444
38
2
0
389,386
0
L
Artemis
12,688
604
144
7
0
326,422
3
L
Anubis
8,533
406
114
5
0
330,563
0
W
Kukulkan
10,491
500
111
5
0
304,798
0
L
Izanami
9,472
451
91
4
0
331,876
4
L
King Arthur
7,613
363
26
1
0
370,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role