Player Matchup

Bacchus
Bacchus
Moira3987
Bacchus
Level 45
God Stats
2W - 0L
1,315 SR
Queue Stats
125W - 101L
1,535 Elo+
Party 2
Janus
Janus
SoFT-KeRoZ_
Janus
Level 62
God Stats
1W - 7L
1,398 SR
Queue Stats
158W - 199L
1,389 Elo+
Solo
Nemesis
Nemesis
SweetDeath67
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,540 Elo+
Party 2
Team Averages
Level 45
1,404 SR
1,488 Elo+

VS

Team Averages
Level 86
1,554 SR
1,575 Elo+
Thor
Thor
JxstDima
Thor
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,652 Elo+
Party 1
Agni
Agni
Loki_02200
Agni
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 62L
1,420 Elo+
Solo
Heimdallr
Heimdallr
iiKkrYsZ
Heimdallr
Level 14
God Stats
1W - 1L
1,661 SR
Queue Stats
2W - 2L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Moira3987
Bacchus
16
4 / 2 / 18
12,750
750
9,492
21,711
38,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
10 / 7 / 9
12,422
731
17,024
17,229
7,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
SweetDeath67
Nemesis
17
12 / 5 / 7
13,790
811
16,140
19,432
14,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
11 / 5 / 3
13,984
823
21,011
18,264
8,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 10 / 9
11,470
675
11,057
14,573
4,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
iiKkrYsZ
Heimdallr
15
1 / 11 / 9
10,562
621
5,877
16,385
5,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
35
26
Kills
14
14
Deaths
26
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thor
11
5
3
2.5
L
2
10
9
0.65
W
Bacchus
Moira3987
Bacchus
4
2
18
6.5
W
10
7
9
2.07
W
Nemesis
SweetDeath67
Nemesis
12
5
7
3.1
L
Heimdallr
iiKkrYsZ
Heimdallr
1
11
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,656
Damage
37,945
58,372
Taken
49,222
60,174
Mitigated
18,592
13,112
Healing
4,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
21,011
6,158
0
1,547
18,264
8,629
0
7,155
11,109
0
55,357
L
11,057
399
0
1,172
14,573
4,317
0
8,379
6,194
36,343
0
W
Bacchus
Moira3987
Bacchus
9,492
879
353
2,682
21,711
38,044
1,060
3,806
17,905
28,470
0
W
17,024
1,143
968
4,760
17,229
7,385
754
4,097
13,132
46,903
0
W
Nemesis
SweetDeath67
Nemesis
16,140
7,423
0
4,349
19,432
14,745
557
3,154
16,278
0
60,984
L
Heimdallr
iiKkrYsZ
Heimdallr
5,877
2,101
0
2,024
16,385
5,646
0
10,982
5,403
0
24,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,962
Gold Earned
36,016
169
Minions Killed
145
0
Camps Cleared
0
937,980
Distance Traveled
782,224
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,984
823
69
4
0
285,660
3
L
Agni
11,470
675
34
2
0
246,391
0
W
Bacchus
12,750
750
21
1
0
315,811
5
W
Janus
12,422
731
67
4
0
280,913
1
W
Nemesis
13,790
811
81
5
0
341,256
0
L
Heimdallr
10,562
621
42
2
0
250,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role