Player Matchup

Sol
Sol
Bronze III
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Sol
Bronze III
Level 67
God Stats
0W - 1L
1,584 SR
Queue Stats
2W - 6L
1,312 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 67
1,584 SR
1,312 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,500 SR
1,500 MMR
Raijin
Raijin
Silver I
 
Raijin
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,341
763
2,111
7,563
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AnubisKaliOdinGilgameshAh Puch

VS

Bans
Morgan Le FayThe MorriganCupidZhong KuiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
6 / 0 / 0
7,197
1,028
5,373
3,586
1,419
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
6
6
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
0
0
6
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,111
Damage
5,373
7,563
Taken
3,586
1,676
Mitigated
1,419
789
Healing
1,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,373
910
0
1,695
3,586
1,419
652
2,111
1,475
31,704
0
L
2,111
1,430
0
789
7,563
1,676
0
5,373
2,190
21,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,341
Gold Earned
7,197
45
Minions Killed
64
0
Camps Cleared
0
122,183
Distance Traveled
125,075
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,197
1,028
64
9
0
125,075
1
L
Sol
5,341
763
45
6
0
122,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role