Player Matchup

Nemesis
Nemesis
CHACKJoSeTe
Nemesis
Level 3
God Stats
0W - 2L
1,248 SR
Queue Stats
12W - 11L
1,459 Elo+
Party 1
Sol
Sol
LadyNell
Sol
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
287W - 190L
1,694 Elo+
Solo
Izanami
Izanami
Mahküm
Izanami
Level 24
God Stats
13W - 7L
1,716 SR
Queue Stats
42W - 49L
1,540 Elo+
Solo
Bellona
Bellona
Shimomile
Bellona
Level 18
God Stats
0W - 2L
1,708 SR
Queue Stats
15W - 21L
1,518 Elo+
Solo
Yemoja
Yemoja
gusijasu
Yemoja
Level 26
God Stats
1W - 3L
1,410 SR
Queue Stats
58W - 43L
1,511 Elo+
Party 1
Team Averages
Level 20
1,516 SR
1,544 Elo+

VS

Team Averages
Level 25
1,596 SR
1,563 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Alpha2323
Arachne
Level 29
God Stats
66W - 43L
1,671 SR
Queue Stats
154W - 163L
1,505 Elo+
Solo
The Morrigan
The Morrigan
LyricCek
The Morrigan
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
97W - 15L
1,845 Elo+
Solo
Odin
Odin
Smite12341000
Odin
Level 26
God Stats
7W - 4L
1,468 SR
Queue Stats
112W - 94L
1,496 Elo+
Solo
Fafnir
Fafnir
vernelen1
Fafnir
Level 24
God Stats
10W - 8L
1,843 SR
Queue Stats
130W - 144L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CHACKJoSeTe
Nemesis
10
1 / 4 / 1
6,524
466
3,557
9,148
3,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 3 / 2
7,209
515
5,694
6,831
3,045
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Mahküm
Izanami
12
1 / 2 / 1
6,960
497
5,845
9,121
2,459
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Shimomile
Bellona
11
2 / 4 / 0
6,363
455
3,135
10,109
7,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
gusijasu
Yemoja
10
2 / 3 / 1
6,835
488
2,879
12,095
11,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
4 / 0 / 1
7,844
560
8,080
8,564
2,999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Alpha2323
Arachne
12
6 / 4 / 3
7,933
567
6,368
10,497
4,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Morrigan
LyricCek
The Morrigan
14
2 / 1 / 8
8,192
585
7,831
6,468
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 4
8,450
604
7,844
10,091
8,824
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
vernelen1
Fafnir
11
0 / 0 / 4
7,269
519
2,322
6,095
4,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
7
Kills
16
16
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
1
4.5
W
Arachne
Alpha2323
Arachne
6
4
3
1.88
L
Nemesis
CHACKJoSeTe
Nemesis
1
4
1
0.38
L
1
3
2
0.67
W
The Morrigan
LyricCek
The Morrigan
2
1
8
6
L
Izanami
Mahküm
Izanami
1
2
1
0.75
L
Bellona
Shimomile
Bellona
2
4
0
0.5
W
4
2
4
3
L
Yemoja
gusijasu
Yemoja
2
3
1
0.83
W
Fafnir
vernelen1
Fafnir
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,110
Damage
32,445
47,304
Taken
41,715
27,348
Mitigated
22,797
9,680
Healing
14,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,080
4,144
0
4,679
8,564
2,999
1,028
1,470
7,094
0
71,236
W
Arachne
Alpha2323
Arachne
6,368
3,813
0
3,879
10,497
4,211
204
2,882
7,615
0
41,435
L
Nemesis
CHACKJoSeTe
Nemesis
3,557
1,311
0
673
9,148
3,618
0
1,060
8,088
0
37,957
L
5,694
1,229
0
1,770
6,831
3,045
598
1,850
4,981
52,891
0
W
The Morrigan
LyricCek
The Morrigan
7,831
1,764
0
2,093
6,468
2,364
312
2,061
4,407
51,425
2,026
L
Izanami
Mahküm
Izanami
5,845
2,793
0
1,834
9,121
2,459
21
2,292
6,786
0
50,881
L
Bellona
Shimomile
Bellona
3,135
1,047
0
1,929
10,109
7,171
0
771
9,338
0
21,154
W
7,844
2,287
0
994
10,091
8,824
765
682
9,409
0
49,472
L
Yemoja
gusijasu
Yemoja
2,879
542
1,313
2,161
12,095
11,055
0
2,857
9,171
14,662
0
W
Fafnir
vernelen1
Fafnir
2,322
429
0
2,575
6,095
4,399
202
1,587
4,508
12,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,891
Gold Earned
39,688
353
Minions Killed
431
0
Camps Cleared
0
1,202,310
Distance Traveled
1,365,401
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,844
560
126
9
0
259,395
4
W
Arachne
7,933
567
83
6
0
297,011
1
L
Nemesis
6,524
466
63
5
0
238,853
0
L
Sol
7,209
515
111
8
0
228,455
3
W
The Morrigan
8,192
585
102
7
0
253,588
2
L
Izanami
6,960
497
112
8
0
236,708
5
L
Bellona
6,363
455
40
3
0
268,203
0
W
Odin
8,450
604
100
7
0
278,752
1
L
Yemoja
6,835
488
27
2
0
230,091
3
W
Fafnir
7,269
519
20
1
0
276,655
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role