Player Matchup

Odin
Odin
 
Odin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
MrMcBigTasty
Janus
Level 24
God Stats
3W - 3L
1,315 SR
Queue Stats
136W - 58L
1,597 Elo+
Solo
Pele
Pele
SNEYR
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,582 Elo+
Solo
Rama
Rama
WrednyKomar
Rama
Level 25
God Stats
13W - 14L
1,505 SR
Queue Stats
105W - 100L
1,529 Elo+
Solo
Fenrir
Fenrir
anisamargel
Fenrir
Level 26
God Stats
3W - 11L
1,289 SR
Queue Stats
286W - 282L
1,553 Elo+
Solo
Team Averages
Level 24
1,422 SR
1,552 Elo+

VS

Team Averages
Level 31
1,447 SR
1,477 Elo+
Izanami
Izanami
Bartalex3
Izanami
Level 39
God Stats
1W - 2L
1,718 SR
Queue Stats
27W - 23L
1,514 Elo+
Party 1
Ymir
Ymir
Bluesyfrost146
Ymir
Level 28
God Stats
1W - 2L
1,336 SR
Queue Stats
13W - 12L
1,515 Elo+
Party 1
Nemesis
Nemesis
Braduk149
Nemesis
Level 33
God Stats
0W - 2L
1,286 SR
Queue Stats
19W - 20L
1,460 Elo+
Party 1
Janus
Janus
DawnEZ
Janus
Level 28
God Stats
0W - 2L
1,392 SR
Queue Stats
20W - 20L
1,478 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Marpho
Ah Muzen Cab
Level 26
God Stats
1W - 3L
1,503 SR
Queue Stats
11W - 14L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
4 / 1 / 2
7,987
614
4,713
7,908
2,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 1 / 7
8,302
639
9,857
5,236
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
SNEYR
Pele
14
9 / 2 / 3
8,459
651
6,565
7,677
2,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
5 / 1 / 8
7,477
575
8,191
4,392
1,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
11
4 / 2 / 5
7,702
592
3,391
10,752
7,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bartalex3
Izanami
11
1 / 6 / 0
6,804
523
7,023
8,303
2,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
1 / 5 / 5
6,017
463
3,166
8,811
4,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
Braduk149
Nemesis
8
3 / 6 / 0
6,204
477
4,501
10,770
3,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
DawnEZ
Janus
10
0 / 5 / 0
5,578
429
1,446
7,141
2,043
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Marpho
Ah Muzen Cab
11
2 / 5 / 4
7,078
544
4,806
7,142
1,855
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
27
Kills
7
7
Deaths
27
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
1
2
5
L
Izanami
Bartalex3
Izanami
1
6
0
0.17
L
1
5
5
0.7
L
Nemesis
Braduk149
Nemesis
3
6
0
0.5
L
Janus
DawnEZ
Janus
0
5
0
0
L
Ah Muzen Cab
Marpho
Ah Muzen Cab
2
5
4
0.8
W
5
1
7
8.5
W
Pele
SNEYR
Pele
9
2
3
5.25
W
5
1
8
9
W
Fenrir
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,717
Damage
20,942
35,965
Taken
42,167
16,119
Mitigated
14,066
11,339
Healing
2,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,713
885
0
2,843
7,908
2,841
642
327
7,581
0
40,310
L
Izanami
Bartalex3
Izanami
7,023
4,736
0
230
8,303
2,376
175
1,231
7,010
0
39,164
L
3,166
1,069
0
575
8,811
4,272
0
2,183
6,482
10,468
0
L
Nemesis
Braduk149
Nemesis
4,501
1,881
0
660
10,770
3,520
0
1,575
9,089
0
23,812
L
Janus
DawnEZ
Janus
1,446
62
0
510
7,141
2,043
0
3,207
3,588
25,387
0
L
Ah Muzen Cab
Marpho
Ah Muzen Cab
4,806
2,032
0
871
7,142
1,855
0
967
6,093
0
24,227
W
9,857
225
148
1,642
5,236
1,533
120
726
4,510
44,787
0
W
Pele
SNEYR
Pele
6,565
2,406
0
2,450
7,677
2,950
0
1,004
6,673
0
54,010
W
8,191
6,488
0
1,624
4,392
1,430
2,221
732
3,660
0
40,997
W
Fenrir
3,391
1,018
0
2,632
10,752
7,365
630
1,823
8,929
48
16,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,927
Gold Earned
31,681
401
Minions Killed
244
0
Camps Cleared
0
1,236,674
Distance Traveled
1,139,842
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,987
614
99
8
0
235,660
2
L
Izanami
6,804
523
83
6
0
225,174
2
L
Ymir
6,017
463
17
1
0
225,689
3
L
Nemesis
6,204
477
43
3
0
253,172
0
L
Janus
5,578
429
47
4
0
210,989
1
L
Ah Muzen Cab
7,078
544
54
4
0
224,818
2
W
Janus
8,302
639
93
7
0
271,704
7
W
Pele
8,459
651
98
8
0
254,428
1
W
Rama
7,477
575
81
6
0
227,090
4
W
Fenrir
7,702
592
30
2
0
247,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role