Player Matchup

Kuzenbo
Kuzenbo
ABrysio
Kuzenbo
Level 146
God Stats
9W - 8L
1,552 SR
Queue Stats
367W - 304L
1,610 Elo+
Party 2
Mercury
Mercury
Konfucju5z
Mercury
Level 155
God Stats
3W - 2L
1,647 SR
Queue Stats
388W - 333L
1,583 Elo+
Party 2
Chiron
Chiron
UnknownEU
Chiron
Level 61
God Stats
51W - 33L
1,831 SR
Queue Stats
129W - 93L
1,659 Elo+
Party 1
Nu Wa
Nu Wa
aseremon
Nu Wa
Level 67
God Stats
18W - 18L
1,631 SR
Queue Stats
62W - 79L
1,396 Elo+
Solo
Sol
Sol
flashxabz
Sol
Level 158
God Stats
6W - 3L
1,968 SR
Queue Stats
70W - 39L
1,768 Elo+
Party 1
Team Averages
Level 117
1,726 SR
1,603 Elo+

VS

Team Averages
Level 148
1,558 SR
1,545 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Bubingi
Hercules
Level 137
God Stats
2W - 3L
1,558 SR
Queue Stats
67W - 78L
1,589 Elo+
Solo
Serqet
Serqet
Fear_Miki10
Serqet
Level 160
God Stats
0W - 1L
1,732 SR
Queue Stats
16W - 14L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ABrysio
Kuzenbo
14
3 / 0 / 10
8,597
860
6,245
10,147
12,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Konfucju5z
Mercury
13
2 / 5 / 11
7,508
751
5,595
8,812
4,084
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
UnknownEU
Chiron
16
7 / 1 / 5
9,509
951
9,372
6,315
2,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
aseremon
Nu Wa
13
0 / 2 / 8
6,733
673
4,900
6,933
3,043
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 0 / 9
9,388
939
10,847
5,302
2,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 4 / 3
8,350
835
9,395
7,754
4,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
 
Hachiman
13
2 / 6 / 1
6,933
693
4,665
8,633
2,754
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
 
Aphrodite
12
0 / 3 / 6
6,493
649
5,117
7,850
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
Bubingi
Hercules
14
4 / 1 / 3
7,900
790
5,850
10,899
10,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Serqet
12
0 / 3 / 4
6,513
651
5,677
9,816
4,152
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
17
Kills
8
8
Deaths
17
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
3
0.88
L
Hachiman
 
Hachiman
2
6
1
0.42
L
Aphrodite
 
Aphrodite
0
3
6
1
W
Kuzenbo
ABrysio
Kuzenbo
3
0
10
8
L
Hercules
Bubingi
Hercules
4
1
3
5.5
L
Serqet
0
3
4
0.67
W
Mercury
Konfucju5z
Mercury
2
5
11
1.5
W
Chiron
UnknownEU
Chiron
7
1
5
9.5
W
Nu Wa
aseremon
Nu Wa
0
2
8
2
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,959
Damage
30,704
37,509
Taken
44,952
24,016
Mitigated
25,273
9,886
Healing
13,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,395
673
0
1,646
7,754
4,781
0
3,502
4,239
39,637
0
L
Hachiman
 
Hachiman
4,665
1,962
0
676
8,633
2,754
255
4,024
4,609
0
29,536
L
Aphrodite
 
Aphrodite
5,117
271
3,475
4,156
7,850
3,534
74
4,702
3,009
16,603
0
W
Kuzenbo
ABrysio
Kuzenbo
6,245
2,359
0
1,305
10,147
12,059
180
3,434
6,448
11,878
0
L
Hercules
Bubingi
Hercules
5,850
1,641
0
3,174
10,899
10,052
0
5,192
5,707
0
15,388
L
Serqet
5,677
946
0
0
9,816
4,152
0
5,008
4,751
0
16,248
W
Mercury
Konfucju5z
Mercury
5,595
1,324
0
360
8,812
4,084
32
2,922
5,310
0
15,715
W
Chiron
UnknownEU
Chiron
9,372
5,038
1,238
2,823
6,315
2,550
1,678
2,285
3,872
0
37,778
W
Nu Wa
aseremon
Nu Wa
4,900
1,296
0
1,328
6,933
3,043
802
2,795
4,088
18,159
0
W
10,847
2,250
0
2,832
5,302
2,280
0
2,637
2,466
41,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,735
Gold Earned
36,189
246
Minions Killed
239
9
Camps Cleared
8
1,001,951
Distance Traveled
941,808
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,350
835
94
9
4
185,113
4
L
Hachiman
6,933
693
58
6
0
152,962
4
L
Aphrodite
6,493
649
26
3
1
189,655
2
W
Kuzenbo
8,597
860
11
1
0
215,887
0
L
Hercules
7,900
790
28
3
3
216,821
3
L
Serqet
6,513
651
33
3
0
197,257
2
W
Mercury
7,508
751
25
3
2
210,480
2
W
Chiron
9,509
951
84
8
3
197,561
1
W
Nu Wa
6,733
673
24
2
2
173,800
2
W
Sol
9,388
939
102
10
2
204,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role