Player Matchup

Bellona
Bellona
At_McDonalds
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,646 Elo+
Solo
Ra
Ra
DemBoiz937
Ra
Level 7
God Stats
2W - 5L
1,418 SR
Queue Stats
8W - 12L
1,476 Elo+
Solo
Mercury
Mercury
DuhBuhl
Mercury
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
46W - 46L
1,386 Elo+
Solo
Heimdallr
Heimdallr
ImmortallordW
Heimdallr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,643 Elo+
Solo
Jormungandr
Jormungandr
Jinx178
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,547 Elo+
Solo
Team Averages
Level 8
1,484 SR
1,540 Elo+

VS

Team Averages
Level 11
1,421 SR
1,530 Elo+
Sun Wukong
Sun Wukong
DontShoot1mHigh
Sun Wukong
Level 19
God Stats
5W - 12L
1,577 SR
Queue Stats
69W - 70L
1,446 Elo+
Solo
Anubis
Anubis
JustCallMeMexTTV
Anubis
Level 18
God Stats
3W - 3L
1,384 SR
Queue Stats
150W - 186L
1,371 Elo+
Solo
Apollo
Apollo
SloshySmile1521
Apollo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
2,032 Elo+
Solo
Hades
Hades
THENEXTFaZe1330
Hades
Level 6
God Stats
1W - 0L
1,145 SR
Queue Stats
1W - 1L
1,131 Elo+
Solo
Ra
Ra
TNTTurtlez
Ra
Level 5
God Stats
5W - 2L
1,501 SR
Queue Stats
8W - 2L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
At_McDonalds
Bellona
13
6 / 3 / 1
8,490
566
8,766
10,850
10,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
0 / 3 / 1
7,374
492
4,372
8,527
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
DuhBuhl
Mercury
11
2 / 5 / 3
6,950
463
5,375
11,376
3,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
ImmortallordW
Heimdallr
8
0 / 7 / 1
5,731
382
2,219
7,571
1,813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Jinx178
Jormungandr
11
0 / 10 / 1
6,523
435
4,396
17,236
11,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DontShoot1mHigh
Sun Wukong
14
3 / 1 / 0
8,751
583
4,243
6,702
3,944
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
0 / 4 / 3
7,444
496
2,356
10,865
3,461
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
23 / 0 / 2
11,725
782
23,298
16,859
7,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 3 / 3
6,688
446
589
6,488
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 1 / 6
9,476
632
7,936
8,450
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
8
Kills
28
28
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
At_McDonalds
Bellona
6
3
1
2.17
L
0
3
1
0.17
W
Sun Wukong
DontShoot1mHigh
Sun Wukong
3
1
0
3
L
Mercury
DuhBuhl
Mercury
2
5
3
0.7
L
Heimdallr
ImmortallordW
Heimdallr
0
7
1
0.07
L
Jormungandr
Jinx178
Jormungandr
0
10
1
0.05
W
0
4
3
0.38
W
23
0
2
24
W
0
3
3
0.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,128
Damage
38,422
55,560
Taken
49,364
29,500
Mitigated
19,729
7,302
Healing
24,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
At_McDonalds
Bellona
8,766
2,851
0
2,198
10,850
10,170
197
2,626
8,144
0
49,470
L
4,372
553
197
2,571
8,527
2,413
0
2,833
5,470
48,097
0
W
Sun Wukong
DontShoot1mHigh
Sun Wukong
4,243
778
0
2,310
6,702
3,944
860
0
6,667
0
40,006
L
Mercury
DuhBuhl
Mercury
5,375
2,421
0
1,285
11,376
3,608
217
2,207
9,047
0
40,902
L
Heimdallr
ImmortallordW
Heimdallr
2,219
1,033
0
1,021
7,571
1,813
0
0
7,571
0
23,983
L
Jormungandr
Jinx178
Jormungandr
4,396
1,090
0
30
17,236
11,496
240
2,717
14,447
26,931
0
W
2,356
144
54
3,867
10,865
3,461
0
0
10,865
34,575
0
W
23,298
19,155
0
9,409
16,859
7,141
6,706
4,539
12,208
0
100,039
W
589
364
0
1,221
6,488
1,898
582
1,341
5,123
14,582
0
W
7,936
796
2,288
4,974
8,450
3,285
999
2,540
5,615
64,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,068
Gold Earned
44,084
373
Minions Killed
445
0
Camps Cleared
0
1,189,648
Distance Traveled
1,367,303
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,490
566
110
7
0
254,293
0
L
Ra
7,374
492
111
7
0
258,919
5
W
Sun Wukong
8,751
583
90
6
0
264,922
0
L
Mercury
6,950
463
65
4
0
249,005
0
L
Heimdallr
5,731
382
52
3
0
184,746
2
L
Jormungandr
6,523
435
35
2
0
242,685
0
W
Anubis
7,444
496
58
4
0
223,823
0
W
Apollo
11,725
782
154
10
0
291,106
0
W
Hades
6,688
446
19
1
0
295,758
0
W
Ra
9,476
632
124
8
0
291,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role