Player Matchup

Sobek
Sobek
FLESHCRAFTER
Sobek
Level 25
God Stats
2W - 2L
1,675 SR
Queue Stats
91W - 82L
1,449 Elo+
Solo
Artemis
Artemis
JungleHokage
Artemis
Level 18
God Stats
2W - 1L
1,755 SR
Queue Stats
78W - 61L
1,637 Elo+
Solo
Sol
Sol
PISCOGRIZ
Sol
Level 30
God Stats
16W - 21L
1,462 SR
Queue Stats
182W - 272L
1,414 Elo+
Solo
Nike
Nike
Redcoat1988
Nike
Level 29
God Stats
4W - 3L
1,659 SR
Queue Stats
139W - 141L
1,474 Elo+
Solo
Loki
Loki
cesarn627
Loki
Level 29
God Stats
24W - 36L
1,507 SR
Queue Stats
132W - 142L
1,467 Elo+
Solo
Team Averages
Level 26
1,612 SR
1,488 Elo+

VS

Team Averages
Level 19
1,509 SR
1,447 Elo+
Danzaburou
Danzaburou
PrimeKnight00
Danzaburou
Level 28
God Stats
8W - 9L
1,488 SR
Queue Stats
126W - 102L
1,599 Elo+
Solo
Anubis
Anubis
SanchezOG
Anubis
Level 18
God Stats
25W - 13L
1,600 SR
Queue Stats
51W - 44L
1,438 Elo+
Party 1
Bacchus
Bacchus
ZarkoOG
Bacchus
Level 22
God Stats
14W - 9L
1,458 SR
Queue Stats
56W - 52L
1,351 Elo+
Party 1
Thanatos
Thanatos
iiGrid
Thanatos
Level 22
God Stats
36W - 31L
1,497 SR
Queue Stats
65W - 60L
1,407 Elo+
Party 1
Nike
Nike
kartooons
Nike
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
7,414
494
4,660
6,932
4,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
JungleHokage
Artemis
15
4 / 2 / 2
8,794
586
7,674
7,302
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 1 / 0
7,583
506
2,830
6,460
2,137
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 4 / 1
7,493
500
5,863
11,376
6,166
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
13
3 / 4 / 1
8,248
550
3,909
9,701
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PrimeKnight00
Danzaburou
12
1 / 5 / 1
7,221
481
4,493
7,783
2,431
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
SanchezOG
Anubis
15
7 / 0 / 3
9,034
602
8,907
7,062
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
ZarkoOG
Bacchus
11
0 / 2 / 1
6,731
449
3,331
8,017
6,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
iiGrid
Thanatos
13
3 / 1 / 4
7,964
531
3,057
7,474
3,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
14
0 / 0 / 4
7,656
510
4,667
8,432
6,272
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
8
Kills
11
12
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
L
Artemis
JungleHokage
Artemis
4
2
2
2.5
L
0
1
0
0
W
Danzaburou
PrimeKnight00
Danzaburou
1
5
1
0.3
L
0
4
1
0.13
W
Anubis
SanchezOG
Anubis
7
0
3
8.5
W
Bacchus
ZarkoOG
Bacchus
0
2
1
0.25
L
Loki
3
4
1
0.88
W
Thanatos
iiGrid
Thanatos
3
1
4
5
W
Nike
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,936
Damage
24,455
41,771
Taken
38,768
18,214
Mitigated
22,081
13,321
Healing
14,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,660
306
0
3,323
6,932
4,554
135
2,224
4,708
16,744
0
L
Artemis
JungleHokage
Artemis
7,674
3,324
0
1,370
7,302
2,693
675
2,931
4,371
0
72,196
L
2,830
1,008
0
2,837
6,460
2,137
2,193
2,147
4,313
46,672
0
W
Danzaburou
PrimeKnight00
Danzaburou
4,493
2,821
0
1,860
7,783
2,431
902
1,018
6,765
0
41,303
L
5,863
431
0
2,411
11,376
6,166
0
1,744
9,632
5,230
33,183
W
Anubis
SanchezOG
Anubis
8,907
368
118
4,706
7,062
3,475
972
2,987
4,075
57,266
0
W
Bacchus
ZarkoOG
Bacchus
3,331
214
0
1,539
8,017
6,456
120
1,735
6,282
15,723
0
L
Loki
3,909
1,090
0
3,380
9,701
2,664
0
3,259
6,442
0
49,173
W
Thanatos
iiGrid
Thanatos
3,057
531
0
5,866
7,474
3,447
397
779
6,695
0
44,357
W
Nike
4,667
0
0
772
8,432
6,272
334
1,710
6,616
0
39,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,532
Gold Earned
38,606
427
Minions Killed
400
0
Camps Cleared
0
1,369,267
Distance Traveled
1,491,128
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,414
494
34
2
0
306,576
8
L
Artemis
8,794
586
137
9
0
240,266
2
L
Sol
7,583
506
96
6
0
273,688
3
W
Danzaburou
7,221
481
77
5
0
254,653
2
L
Nike
7,493
500
69
5
0
247,987
3
W
Anubis
9,034
602
120
8
0
298,572
1
W
Bacchus
6,731
449
32
2
0
309,384
4
L
Loki
8,248
550
91
6
0
300,750
1
W
Thanatos
7,964
531
81
5
0
335,800
11
W
Nike
7,656
510
90
6
0
292,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role