Player Matchup

Bakasura
Bakasura
Hulk_Smashed_it
Bakasura
Level 22
God Stats
3W - 1L
1,364 SR
Queue Stats
83W - 102L
1,278 Elo+
Solo
Izanami
Izanami
PleasuresPain
Izanami
Level 27
God Stats
45W - 37L
1,470 SR
Queue Stats
65W - 65L
1,392 Elo+
Solo
Apollo
Apollo
SNIPING SNYDER
Apollo
Level 13
God Stats
7W - 7L
1,500 SR
Queue Stats
20W - 15L
1,476 Elo+
Solo
Fenrir
Fenrir
jadejaceharp
Fenrir
Level 19
God Stats
2W - 2L
1,732 SR
Queue Stats
9W - 6L
1,804 Elo+
Solo
Odin
Odin
xlivedonnodevilx
Odin
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 77L
1,405 Elo+
Solo
Team Averages
Level 17
1,513 SR
1,471 Elo+

VS

Team Averages
Level 13
1,552 SR
1,476 Elo+
Medusa
Medusa
A Rabbit21
Medusa
Level 28
God Stats
5W - 2L
1,715 SR
Queue Stats
5W - 2L
1,630 Elo+
Solo
Merlin
Merlin
ParsSarp
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,262 Elo+
Solo
Thor
Thor
SQU45H96
Thor
Level 7
God Stats
4W - 5L
1,653 SR
Queue Stats
16W - 12L
1,652 Elo+
Solo
Olorun
Olorun
XxKilluaxX4275
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
amael10
Heimdallr
Level 7
God Stats
1W - 6L
1,390 SR
Queue Stats
22W - 43L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
11 / 1 / 17
9,037
1,291
8,597
6,471
2,378
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
16
7 / 0 / 24
9,875
1,411
12,036
3,900
1,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
9 / 0 / 22
9,685
1,384
15,525
5,284
3,563
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
16
11 / 1 / 13
9,418
1,345
8,745
8,371
4,785
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 0 / 23
10,278
1,468
13,678
4,823
3,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

384

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A Rabbit21
Medusa
12
0 / 8 / 0
6,772
967
5,973
13,699
4,890
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
ParsSarp
Merlin
12
0 / 10 / 0
6,618
945
2,202
10,552
3,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
12
2 / 10 / 0
7,580
1,083
8,492
17,557
5,988
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
0 / 15 / 1
6,715
959
6,386
17,775
6,188
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
amael10
Heimdallr
12
0 / 6 / 1
6,659
951
1,285
6,660
2,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
4
48
Kills
2
2
Deaths
49
99
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
A Rabbit21
Medusa
0
8
0
0
W
Bakasura
11
1
17
19.5
L
Merlin
ParsSarp
Merlin
0
10
0
0
W
Izanami
7
0
24
19
W
9
0
22
20
L
Thor
2
10
0
0.2
L
0
15
1
0.03
L
Heimdallr
amael10
Heimdallr
0
6
1
0.08
W
Fenrir
11
1
13
17.5
W
10
0
23
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,581
Damage
24,338
28,849
Taken
66,243
15,611
Mitigated
22,742
3,508
Healing
1,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
A Rabbit21
Medusa
5,973
2,801
0
0
13,699
4,890
0
0
13,138
0
24,312
W
Bakasura
8,597
5,653
96
570
6,471
2,378
0
1,643
4,828
0
17,179
L
Merlin
ParsSarp
Merlin
2,202
998
0
100
10,552
3,545
0
0
9,993
9,388
0
W
Izanami
12,036
9,647
0
822
3,900
1,393
0
2,568
1,332
0
29,745
W
15,525
13,162
0
234
5,284
3,563
0
1,144
4,140
0
24,065
L
Thor
8,492
1,681
0
0
17,557
5,988
0
0
16,821
0
13,449
L
6,386
4,837
20
1,597
17,775
6,188
0
0
17,146
14,474
0
L
Heimdallr
amael10
Heimdallr
1,285
935
0
275
6,660
2,131
0
0
6,472
0
7,003
W
Fenrir
8,745
3,524
0
1,022
8,371
4,785
0
2,060
6,301
0
14,182
W
13,678
2,729
0
764
4,823
3,492
0
1,173
3,650
0
27,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,293
Gold Earned
34,344
136
Minions Killed
78
10
Camps Cleared
0
823,556
Distance Traveled
528,413
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,772
967
36
5
0
110,910
0
W
Bakasura
9,037
1,291
28
4
0
179,377
0
L
Merlin
6,618
945
15
2
0
92,344
0
W
Izanami
9,875
1,411
50
7
4
141,777
0
W
Apollo
9,685
1,384
23
3
0
152,181
0
L
Thor
7,580
1,083
4
1
0
124,885
1
L
Olorun
6,715
959
8
1
0
113,527
0
L
Heimdallr
6,659
951
15
2
0
86,747
0
W
Fenrir
9,418
1,345
4
1
1
181,302
0
W
Odin
10,278
1,468
31
4
5
168,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role