Player Matchup

Geb
Geb
Gold III
HePotatoes__
Geb
Gold III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 280L
1,551 MMR
Party 1
Raijin
Raijin
Platinum V
Iz Alexander
Raijin
Platinum V
Level 148
God Stats
54W - 26L
1,712 SR
Queue Stats
185W - 174L
1,738 MMR
Solo
Bakasura
Bakasura
Platinum III
Loud_As_420
Bakasura
Platinum III
Level 128
God Stats
1W - 3L
1,406 SR
Queue Stats
402W - 388L
1,802 MMR
Party 1
Cthulhu
Cthulhu
Gold I
Money Badger 23
Cthulhu
Gold I
Level 155
God Stats
36W - 30L
1,555 SR
Queue Stats
348W - 343L
1,650 MMR
Solo
Medusa
Medusa
Gold II
SHIFTEDILLUSI0N
Medusa
Gold II
Level 151
God Stats
3W - 4L
1,500 SR
Queue Stats
244W - 244L
1,652 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,535 SR
1,678 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,498 SR
1,680 MMR
Hou Yi
Hou Yi
Platinum V
Dubxeii
Hou Yi
Platinum V
Level 144
God Stats
4W - 3L
1,456 SR
Queue Stats
383W - 352L
1,643 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
I AM M3RCURY
Zhong Kui
Gold V
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,584 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
IamShenLong
Sun Wukong
Platinum I
Level 155
God Stats
4W - 5L
1,451 SR
Queue Stats
133W - 122L
1,820 MMR
Solo
Terra
Terra
Platinum V
PARTFLYINGMOOSE
Terra
Platinum V
Level 108
God Stats
25W - 18L
1,639 SR
Queue Stats
308W - 299L
1,597 MMR
Solo
Awilix
Awilix
Platinum IV
TreVerT1of1
Awilix
Platinum IV
Level 127
God Stats
11W - 11L
1,445 SR
Queue Stats
1,037W - 1,043L
1,753 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
8,213
357
5,127
24,200
21,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
17
3 / 4 / 2
10,597
461
11,610
12,379
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Loud_As_420
Bakasura
16
1 / 9 / 4
10,096
439
12,493
23,545
9,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 4 / 4
10,488
456
18,315
21,227
18,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
0 / 6 / 4
10,421
453
12,869
16,646
5,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FayTiamatSetGilgameshAthena

VS

Bans
LokiArtemisSolBellonaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dubxeii
Hou Yi
20
7 / 1 / 5
14,707
639
15,005
19,104
7,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Zhong Kui
I AM M3RCURY
Zhong Kui
20
7 / 0 / 4
13,937
606
22,534
18,785
16,030
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
IamShenLong
Sun Wukong
19
5 / 3 / 8
13,189
573
16,988
29,330
28,182
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
3 / 3 / 12
12,053
524
9,806
21,580
19,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
19
6 / 4 / 8
13,427
584
11,331
19,084
7,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
7
Kills
28
28
Deaths
11
18
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Dubxeii
Hou Yi
7
1
5
9.5
L
1
5
4
0.6
W
Zhong Kui
I AM M3RCURY
Zhong Kui
7
0
4
9
W
Sun Wukong
IamShenLong
Sun Wukong
5
3
8
3
L
Raijin
3
4
2
1
L
Bakasura
Loud_As_420
Bakasura
1
9
4
0.33
L
2
4
4
1
W
3
3
12
3
L
0
6
4
0.33
W
Awilix
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,414
Damage
75,664
97,997
Taken
107,883
59,193
Mitigated
78,028
19,255
Healing
50,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Dubxeii
Hou Yi
15,005
9,439
0
11,997
19,104
7,688
4,481
1,760
17,267
0
138,392
L
5,127
1,079
455
5,115
24,200
21,137
0
11,067
13,133
15,355
0
W
Zhong Kui
I AM M3RCURY
Zhong Kui
22,534
3,158
0
13,249
18,785
16,030
1,102
7,653
10,532
111,911
0
W
Sun Wukong
IamShenLong
Sun Wukong
16,988
4,365
0
13,992
29,330
28,182
267
13,861
14,354
463
83,645
L
Raijin
11,610
699
0
2,525
12,379
4,591
0
7,829
4,550
80,967
0
L
Bakasura
Loud_As_420
Bakasura
12,493
7,438
0
3,822
23,545
9,090
0
6,452
17,093
0
75,607
L
18,315
2,045
437
6,651
21,227
18,491
0
4,152
17,075
74,628
0
W
9,806
1,899
2,058
7,087
21,580
19,094
522
8,586
12,644
37,522
0
L
12,869
5,784
0
250
16,646
5,884
0
3,861
12,785
0
83,384
W
Awilix
11,331
3,895
0
2,474
19,084
7,034
1,848
6,575
11,854
0
112,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,815
Gold Earned
67,313
614
Minions Killed
728
0
Camps Cleared
0
2,098,622
Distance Traveled
2,214,076
27
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,707
639
206
9
0
391,309
9
L
Geb
8,213
357
20
1
0
463,244
8
W
Zhong Kui
13,937
606
182
8
0
438,683
3
W
Sun Wukong
13,189
573
156
7
0
435,190
5
L
Raijin
10,597
461
164
7
0
389,459
8
L
Bakasura
10,096
439
145
6
0
422,415
4
L
Cthulhu
10,488
456
143
6
0
415,166
1
W
Terra
12,053
524
42
2
0
446,729
13
L
Medusa
10,421
453
142
6
0
408,338
6
W
Awilix
13,427
584
142
6
0
502,165
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role