Player Matchup

Mercury
Mercury
Gold V
AAspecT
Mercury
Gold V
Level 121
God Stats
1W - 8L
1,193 SR
Queue Stats
164W - 173L
1,048 MMR
Party 1
Athena
Athena
Silver III
Cerezita69
Athena
Silver III
Level 159
God Stats
6W - 8L
1,465 SR
Queue Stats
134W - 151L
1,069 MMR
Solo
Chernobog
Chernobog
Gold V
PacoRabbane
Chernobog
Gold V
Level 129
God Stats
1W - 1L
1,754 SR
Queue Stats
86W - 123L
1,150 MMR
Solo
Scylla
Scylla
Silver IV
Tsukui
Scylla
Silver IV
Level 105
God Stats
1W - 2L
1,596 SR
Queue Stats
83W - 99L
1,113 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
peluchegamer294
Cu Chulainn
Silver II
Level 115
God Stats
1W - 2L
1,427 SR
Queue Stats
10W - 15L
1,248 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,487 SR
1,125 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,571 SR
1,226 MMR
Sylvanus
Sylvanus
Silver II
 
Sylvanus
Silver II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver I
DisableLT
Vulcan
Silver I
Level 158
God Stats
6W - 4L
1,740 SR
Queue Stats
64W - 55L
1,013 MMR
Solo
Rama
Rama
Silver III
ExPluribusUnum
Rama
Silver III
Level 48
God Stats
20W - 21L
1,447 SR
Queue Stats
299W - 318L
1,000 MMR
Solo
Chronos
Chronos
Silver I
Margvela2005
Chronos
Silver I
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
234W - 243L
1,254 MMR
Solo
Bakasura
Bakasura
Silver IV
modrix20
Bakasura
Silver IV
Level 98
God Stats
3W - 2L
1,671 SR
Queue Stats
10W - 13L
1,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AAspecT
Mercury
12
0 / 3 / 2
6,785
485
3,400
9,074
3,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Cerezita69
Athena
10
1 / 3 / 1
6,475
463
3,359
8,576
5,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
PacoRabbane
Chernobog
12
1 / 4 / 0
6,868
491
7,601
9,969
2,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Tsukui
Scylla
11
2 / 6 / 0
6,463
462
5,013
7,879
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
peluchegamer294
Cu Chulainn
13
1 / 3 / 1
7,465
533
3,653
9,870
5,459
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
TiamatDiscordiaTsukuyomiMerlinMorgan Le Fay

VS

Bans
GilgameshLokiHeimdallrHeraKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
6 / 0 / 5
7,905
565
4,820
8,978
6,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
DisableLT
Vulcan
14
2 / 2 / 2
8,353
597
5,965
5,183
2,721
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 1 / 4
8,953
640
8,553
10,218
3,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
Margvela2005
Chronos
15
6 / 0 / 3
9,250
661
8,086
8,611
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
modrix20
Bakasura
14
3 / 2 / 3
8,030
574
2,936
8,993
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
19
19
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
0
5
8.5
L
Mercury
AAspecT
Mercury
0
3
2
0.33
L
Athena
Cerezita69
Athena
1
3
1
0.5
W
Vulcan
DisableLT
Vulcan
2
2
2
1.5
W
2
1
4
4
W
Chronos
Margvela2005
Chronos
6
0
3
7.5
L
Chernobog
PacoRabbane
Chernobog
1
4
0
0.25
L
Scylla
Tsukui
Scylla
2
6
0
0.33
W
Bakasura
modrix20
Bakasura
3
2
3
2.25
L
Cu Chulainn
peluchegamer294
Cu Chulainn
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,026
Damage
30,360
45,368
Taken
41,983
19,170
Mitigated
19,778
9,807
Healing
18,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,820
1,691
1,362
2,645
8,978
6,918
155
2,729
6,203
21,238
0
L
Mercury
AAspecT
Mercury
3,400
1,039
0
1,269
9,074
3,315
0
3,436
5,638
0
48,628
L
Athena
Cerezita69
Athena
3,359
1,390
0
1,612
8,576
5,330
0
3,900
4,588
14,884
0
W
Vulcan
DisableLT
Vulcan
5,965
2,246
0
2,318
5,183
2,721
679
1,026
4,111
46,086
0
W
8,553
6,723
0
5,236
10,218
3,526
150
770
9,448
0
70,384
W
Chronos
Margvela2005
Chronos
8,086
2,885
0
4,459
8,611
3,372
211
2,915
5,456
66,844
0
L
Chernobog
PacoRabbane
Chernobog
7,601
4,902
0
2,828
9,969
2,515
460
943
8,961
0
51,500
L
Scylla
Tsukui
Scylla
5,013
631
0
380
7,879
2,551
0
5,703
2,176
29,464
0
W
Bakasura
modrix20
Bakasura
2,936
2,306
0
2,683
8,993
3,241
0
576
8,393
0
46,563
L
Cu Chulainn
peluchegamer294
Cu Chulainn
3,653
741
0
3,718
9,870
5,459
0
4,889
4,861
0
45,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,056
Gold Earned
42,491
404
Minions Killed
477
0
Camps Cleared
0
1,356,546
Distance Traveled
1,321,819
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,905
565
32
2
0
268,119
8
L
Mercury
6,785
485
94
7
0
330,513
3
L
Athena
6,475
463
21
2
0
246,645
6
W
Vulcan
8,353
597
80
6
0
227,099
3
W
Rama
8,953
640
138
10
0
252,119
2
W
Chronos
9,250
661
122
9
0
253,611
3
L
Chernobog
6,868
491
111
8
0
255,633
4
L
Scylla
6,463
462
66
5
0
242,103
2
W
Bakasura
8,030
574
105
8
0
320,871
3
L
Cu Chulainn
7,465
533
112
8
0
281,652
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role