Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Frobbel96
Odin
Level 135
God Stats
2W - 0L
1,585 SR
Queue Stats
135W - 47L
1,802 Elo+
Party 1
Bastet
Bastet
thatGAmeR01170
Bastet
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 68L
1,834 Elo+
Party 1
Team Averages
Level 136
1,528 SR
1,712 Elo+

VS

Team Averages
Level 112
1,405 SR
1,594 Elo+
Chaac
Chaac
Bloody_alfa
Chaac
Level 59
God Stats
0W - 6L
1,330 SR
Queue Stats
183W - 187L
1,560 Elo+
Solo
Chang'e
Chang'e
Pedeido
Chang'e
Level 118
God Stats
0W - 1L
1,272 SR
Queue Stats
6W - 9L
1,603 Elo+
Solo
Loki
Loki
Quagsire1990
Loki
Level 160
God Stats
5W - 7L
1,611 SR
Queue Stats
32W - 31L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
6 / 2 / 6
8,914
891
9,241
7,134
2,410
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Odin
11
4 / 3 / 9
7,842
784
5,637
8,699
6,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
4 / 2 / 7
7,941
794
8,778
10,033
4,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 3
7,583
758
5,683
10,551
9,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Pedeido
Chang'e
12
1 / 4 / 1
7,057
706
6,467
9,513
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 6 / 3
8,118
812
5,972
9,425
5,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
14
Kills
7
7
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
6
2
6
4.5
L
2
5
3
0.7
W
Odin
4
3
9
2.83
L
Chang'e
Pedeido
Chang'e
1
4
1
0.38
L
4
6
3
0.92
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,656
Damage
18,122
25,866
Taken
29,489
13,089
Mitigated
17,490
6,511
Healing
6,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,241
7,021
0
1,960
7,134
2,410
2,489
2,323
4,605
0
47,521
L
5,683
832
0
2,676
10,551
9,402
0
0
9,690
0
14,174
W
Odin
5,637
1,564
0
1,253
8,699
6,149
348
2,021
6,599
0
10,260
L
Chang'e
Pedeido
Chang'e
6,467
460
674
2,163
9,513
2,492
0
0
9,264
33,008
0
L
5,972
1,193
0
750
9,425
5,596
0
0
8,991
0
18,923
W
8,778
2,473
0
3,298
10,033
4,530
162
2,123
7,588
0
19,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,697
Gold Earned
22,758
115
Minions Killed
96
0
Camps Cleared
0
592,482
Distance Traveled
558,238
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,914
891
81
8
0
191,018
4
L
Chaac
7,583
758
15
2
0
204,561
3
W
Odin
7,842
784
11
1
0
193,280
5
L
Chang'e
7,057
706
56
6
0
171,171
0
L
Loki
8,118
812
25
3
0
182,506
3
W
Bastet
7,941
794
23
2
0
208,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role