Player Matchup

Mercury
Mercury
ErYoda
Mercury
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 40L
1,377 Elo+
Solo
Olorun
Olorun
Flurkless
Olorun
Level 34
God Stats
1W - 2L
1,404 SR
Queue Stats
93W - 99L
1,341 Elo+
Solo
Skadi
Skadi
HigerPro100rak
Skadi
Level 36
God Stats
2W - 3L
1,816 SR
Queue Stats
32W - 54L
1,399 Elo+
Party 1
Sun Wukong
Sun Wukong
Mammosha
Sun Wukong
Level 26
God Stats
1W - 3L
1,368 SR
Queue Stats
31W - 58L
1,312 Elo+
Party 1
Aphrodite
Aphrodite
SupRight
Aphrodite
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 318L
1,416 Elo+
Solo
Team Averages
Level 37
1,518 SR
1,369 Elo+

VS

Team Averages
Level 56
1,470 SR
1,458 Elo+
Nemesis
Nemesis
AmiroF
Nemesis
Level 87
God Stats
25W - 26L
1,353 SR
Queue Stats
714W - 789L
1,535 Elo+
Party 3
Tsukuyomi
Tsukuyomi
HajHamed
Tsukuyomi
Level 21
God Stats
5W - 0L
1,763 SR
Queue Stats
27W - 14L
1,515 Elo+
Party 3
Fafnir
Fafnir
Le_Maaasque
Fafnir
Level 45
God Stats
36W - 29L
1,550 SR
Queue Stats
236W - 282L
1,339 Elo+
Solo
Zeus
Zeus
MiStErPiRoG
Zeus
Level 103
God Stats
1W - 1L
1,222 SR
Queue Stats
26W - 29L
1,459 Elo+
Party 2
Hou Yi
Hou Yi
авапкупвапваOSAS
Hou Yi
Level 23
God Stats
4W - 5L
1,461 SR
Queue Stats
16W - 17L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ErYoda
Mercury
8
0 / 4 / 0
4,824
482
1,600
6,692
1,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Flurkless
Olorun
9
0 / 4 / 0
5,217
522
1,234
7,181
2,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 5 / 0
4,415
442
2,478
5,331
1,471
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Mammosha
Sun Wukong
7
0 / 4 / 0
4,454
445
2,325
5,394
3,215
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
SupRight
Aphrodite
9
0 / 0 / 1
5,371
537
2,172
4,480
1,587
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AmiroF
Nemesis
12
8 / 0 / 0
7,180
718
3,182
5,746
1,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
HajHamed
Tsukuyomi
12
5 / 0 / 5
6,751
675
7,055
5,216
1,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
9
0 / 1 / 3
5,435
544
998
6,455
5,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 0 / 3
7,243
724
8,111
2,698
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 2
5,719
572
1,483
2,987
908
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
0
Kills
17
17
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AmiroF
Nemesis
8
0
0
8
L
Mercury
ErYoda
Mercury
0
4
0
0
L
Olorun
Flurkless
Olorun
0
4
0
0
W
Tsukuyomi
HajHamed
Tsukuyomi
5
0
5
7.5
L
0
5
0
0
W
Fafnir
0
1
3
1.5
L
Sun Wukong
Mammosha
Sun Wukong
0
4
0
0
W
4
0
3
5.5
L
Aphrodite
SupRight
Aphrodite
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,809
Damage
20,829
29,078
Taken
23,102
10,869
Mitigated
10,954
4,948
Healing
4,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AmiroF
Nemesis
3,182
1,544
0
500
5,746
1,917
189
64
5,682
0
38,775
L
Mercury
ErYoda
Mercury
1,600
734
0
180
6,692
1,893
0
1,956
4,596
0
23,306
L
Olorun
Flurkless
Olorun
1,234
160
0
2,051
7,181
2,703
280
4,165
2,658
25,189
3,928
W
Tsukuyomi
HajHamed
Tsukuyomi
7,055
1,375
0
2,496
5,216
1,646
67
59
5,157
0
37,253
L
2,478
1,407
0
353
5,331
1,471
40
551
4,736
0
15,937
W
Fafnir
998
73
0
583
6,455
5,707
241
1,505
4,950
10,228
0
L
Sun Wukong
Mammosha
Sun Wukong
2,325
527
0
332
5,394
3,215
0
0
5,394
0
15,555
W
8,111
1,104
0
548
2,698
776
1,384
1,071
1,627
40,977
0
L
Aphrodite
SupRight
Aphrodite
2,172
357
0
2,032
4,480
1,587
0
1,845
2,585
22,376
0
W
1,483
847
0
814
2,987
908
719
667
2,320
0
29,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,281
Gold Earned
32,328
216
Minions Killed
317
0
Camps Cleared
0
916,290
Distance Traveled
1,060,050
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,180
718
79
8
0
252,314
1
L
Mercury
4,824
482
48
5
0
213,991
3
L
Olorun
5,217
522
61
6
0
176,648
4
W
Tsukuyomi
6,751
675
69
7
0
228,777
1
L
Skadi
4,415
442
32
3
0
171,092
0
W
Fafnir
5,435
544
13
1
0
207,756
2
L
Sun Wukong
4,454
445
29
3
0
182,849
0
W
Zeus
7,243
724
93
9
0
191,943
2
L
Aphrodite
5,371
537
46
5
0
171,710
2
W
Hou Yi
5,719
572
63
6
0
179,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role