Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
VictorPlantiguay
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
Z1dt
Izanami
Level 17
God Stats
6W - 14L
1,328 SR
Queue Stats
19W - 30L
1,250 Elo+
Party 1
Sun Wukong
Sun Wukong
superdarkhorse
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hera
Hera
нaτeмℓseωasy
Hera
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,466 SR
1,450 Elo+

VS

Team Averages
Level 16
1,409 SR
1,406 Elo+
Tyr
Tyr
Brelkbjerk
Tyr
Level 27
God Stats
21W - 22L
1,443 SR
Queue Stats
53W - 60L
1,428 Elo+
Solo
Khepri
Khepri
Brynsulin
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,500 Elo+
Solo
Artemis
Artemis
HRDoom
Artemis
Level 29
God Stats
4W - 7L
1,393 SR
Queue Stats
119W - 144L
1,329 Elo+
Solo
Olorun
Olorun
ZetsuTheWeirdOne
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Susano
Susano
othminou
Susano
Level 17
God Stats
1W - 4L
1,211 SR
Queue Stats
11W - 20L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
11 / 4 / 9
12,380
590
17,970
21,007
9,395
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 9 / 6
8,675
413
2,058
17,015
10,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Z1dt
Izanami
16
4 / 6 / 6
10,770
513
7,164
11,854
4,042
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
superdarkhorse
Sun Wukong
18
6 / 1 / 3
10,941
521
8,308
10,809
14,173
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

19
10 / 2 / 11
12,429
592
22,765
10,985
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 1
10,364
494
11,481
21,488
17,946
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Brynsulin
Khepri
13
4 / 6 / 11
9,942
473
3,117
16,215
17,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
HRDoom
Artemis
14
12 / 2 / 4
10,559
503
13,236
8,406
3,813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 13 / 2
8,166
389
5,100
15,907
6,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
othminou
Susano
13
0 / 9 / 1
8,311
396
6,405
17,672
6,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
40
31
Kills
21
22
Deaths
33
35
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
11
4
9
3.88
L
5
3
1
1.83
L
Khepri
Brynsulin
Khepri
4
6
11
1.58
L
Artemis
HRDoom
Artemis
12
2
4
7
W
0
9
6
0.33
W
Izanami
Z1dt
Izanami
4
6
6
1.17
L
0
13
2
0.08
L
Susano
othminou
Susano
0
9
1
0.06
W
Sun Wukong
superdarkhorse
Sun Wukong
6
1
3
7.5
W
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,265
Damage
39,339
71,670
Taken
79,688
42,689
Mitigated
51,999
19,339
Healing
14,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
17,970
12,860
0
10,607
21,007
9,395
2,545
2,151
18,856
0
81,016
L
11,481
1,272
0
6,292
21,488
17,946
642
7,565
13,636
0
50,925
L
Khepri
Brynsulin
Khepri
3,117
596
0
986
16,215
17,807
251
1,551
13,503
19,512
0
L
Artemis
HRDoom
Artemis
13,236
6,296
0
1,680
8,406
3,813
838
1,261
6,763
0
55,222
W
2,058
293
0
1,435
17,015
10,406
291
1,707
15,308
9,692
0
W
Izanami
Z1dt
Izanami
7,164
5,584
0
3,222
11,854
4,042
4,639
1,071
10,783
0
64,513
L
5,100
1,889
191
1,971
15,907
6,195
920
10,509
5,138
33,341
2,091
L
Susano
othminou
Susano
6,405
1,756
0
3,500
17,672
6,238
759
3,937
13,050
0
43,254
W
Sun Wukong
superdarkhorse
Sun Wukong
8,308
1,909
0
708
10,809
14,173
1,322
172
10,637
0
48,708
W
22,765
5,756
170
3,197
10,985
4,673
1,239
2,575
8,410
84,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,195
Gold Earned
47,342
503
Minions Killed
362
0
Camps Cleared
0
1,878,382
Distance Traveled
1,685,386
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,380
590
140
7
0
394,987
1
L
Tyr
10,364
494
102
5
0
414,532
0
L
Khepri
9,942
473
34
2
0
360,024
1
L
Artemis
10,559
503
84
4
0
218,018
6
W
Ares
8,675
413
13
1
0
351,823
3
W
Izanami
10,770
513
132
6
0
355,565
2
L
Olorun
8,166
389
60
3
0
324,328
2
L
Susano
8,311
396
82
4
0
368,484
3
W
Sun Wukong
10,941
521
83
4
0
417,798
3
W
Hera
12,429
592
135
6
0
358,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role