Player Matchup

Susano
Susano
Diamond IV
 
Susano
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
 
Baron Samedi
Diamond IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond III
Litoxxfera
Fafnir
Diamond III
Level 160
God Stats
1W - 0L
1,308 SR
Queue Stats
55W - 41L
2,205 MMR
Party 2
Janus
Janus
Diamond V
Pirat211
Janus
Diamond V
Level 156
God Stats
1W - 1L
1,669 SR
Queue Stats
156W - 127L
2,265 MMR
Solo
Artemis
Artemis
Diamond V
iagog
Artemis
Diamond V
Level 160
God Stats
2W - 0L
1,777 SR
Queue Stats
98W - 72L
2,722 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,551 SR
2,038 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,589 SR
2,209 MMR
Cernunnos
Cernunnos
Diamond III
Agent10007
Cernunnos
Diamond III
Level 160
God Stats
29W - 25L
1,691 SR
Queue Stats
271W - 257L
2,283 MMR
Party 1
Raijin
Raijin
Diamond III
NicoMUI
Raijin
Diamond III
Level 160
God Stats
37W - 27L
1,687 SR
Queue Stats
439W - 413L
2,260 MMR
Solo
Ravana
Ravana
Diamond IV
NoobFromPS4
Ravana
Diamond IV
Level 87
God Stats
0W - 2L
1,271 SR
Queue Stats
47W - 39L
2,216 MMR
Solo
Sobek
Sobek
Diamond IV
NotBandes
Sobek
Diamond IV
Level 146
God Stats
28W - 17L
1,651 SR
Queue Stats
387W - 374L
2,132 MMR
Party 1
Guan Yu
Guan Yu
Diamond IV
Pattedevelours
Guan Yu
Diamond IV
Level 160
God Stats
0W - 1L
1,645 SR
Queue Stats
450W - 430L
2,154 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
12 / 3 / 2
9,618
641
13,059
9,494
4,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
 
Baron Samedi
15
2 / 1 / 6
9,197
613
6,057
7,906
7,150
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
Litoxxfera
Fafnir
15
2 / 0 / 9
8,787
586
6,429
10,026
9,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
Pirat211
Janus
15
2 / 1 / 4
9,020
601
4,890
7,909
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
iagog
Artemis
16
5 / 3 / 3
9,254
617
13,120
11,124
3,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
TiamatMorgan Le FayGilgameshOdinSol

VS

Bans
AthenaErlang ShenOsirisCu ChulainnAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Agent10007
Cernunnos
14
2 / 5 / 1
8,140
543
6,891
11,352
3,823
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
NicoMUI
Raijin
15
2 / 4 / 3
8,618
575
5,759
10,273
4,793
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
13
2 / 4 / 3
7,887
526
4,610
8,262
3,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
NotBandes
Sobek
10
1 / 3 / 2
6,905
460
5,583
13,776
13,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 7 / 0
6,338
423
1,254
12,794
5,304
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
23
Kills
7
8
Deaths
23
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
12
3
2
4.33
W
Baron Samedi
 
Baron Samedi
2
1
6
5
L
Cernunnos
Agent10007
Cernunnos
2
5
1
0.5
W
Fafnir
Litoxxfera
Fafnir
2
0
9
6.5
L
Raijin
NicoMUI
Raijin
2
4
3
0.88
L
Ravana
2
4
3
0.88
L
Sobek
NotBandes
Sobek
1
3
2
0.67
L
0
7
0
0
W
Janus
Pirat211
Janus
2
1
4
4
W
Artemis
iagog
Artemis
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,555
Damage
24,097
46,459
Taken
56,457
27,939
Mitigated
30,680
14,855
Healing
11,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
13,059
4,296
0
2,825
9,494
4,303
224
2,201
7,293
0
57,498
W
Baron Samedi
 
Baron Samedi
6,057
941
626
2,986
7,906
7,150
73
2,724
5,182
52,386
0
L
Cernunnos
Agent10007
Cernunnos
6,891
2,622
0
2,895
11,352
3,823
0
1,564
9,761
0
62,930
W
Fafnir
Litoxxfera
Fafnir
6,429
2,346
0
2,148
10,026
9,770
0
2,725
7,301
18,481
0
L
Raijin
NicoMUI
Raijin
5,759
351
0
2,576
10,273
4,793
0
3,961
6,103
63,759
0
L
Ravana
4,610
1,134
0
917
8,262
3,478
0
2,594
5,576
0
52,508
L
Sobek
NotBandes
Sobek
5,583
450
0
2,913
13,776
13,282
0
6,022
7,544
17,453
0
L
1,254
141
85
2,272
12,794
5,304
0
2,637
10,097
0
21,463
W
Janus
Pirat211
Janus
4,890
446
82
2,936
7,909
2,881
0
2,622
5,287
67,955
0
W
Artemis
iagog
Artemis
13,120
6,831
0
3,252
11,124
3,835
781
1,176
9,948
0
76,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,876
Gold Earned
37,888
535
Minions Killed
416
0
Camps Cleared
0
1,505,552
Distance Traveled
1,430,997
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,618
641
84
6
0
330,082
1
W
Baron Samedi
9,197
613
126
8
0
262,480
3
L
Cernunnos
8,140
543
112
7
0
264,453
4
W
Fafnir
8,787
586
11
1
0
313,689
4
L
Raijin
8,618
575
133
9
0
266,501
3
L
Ravana
7,887
526
95
6
0
297,062
1
L
Sobek
6,905
460
26
2
0
300,378
4
L
Guan Yu
6,338
423
50
3
0
302,603
8
W
Janus
9,020
601
160
11
0
330,116
4
W
Artemis
9,254
617
154
10
0
269,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role