Player Matchup

Apollo
Apollo
MoneyBoyTheG
Apollo
Level 34
God Stats
2W - 2L
1,482 SR
Queue Stats
278W - 283L
1,497 Elo+
Solo
Cthulhu
Cthulhu
PoyoSlayer
Cthulhu
Level 49
God Stats
44W - 49L
1,506 SR
Queue Stats
215W - 220L
1,483 Elo+
Solo
Mercury
Mercury
Raven_Feels
Mercury
Level 104
God Stats
8W - 12L
1,402 SR
Queue Stats
230W - 243L
1,441 Elo+
Solo
Danzaburou
Danzaburou
Svani24
Danzaburou
Level 104
God Stats
58W - 47L
1,547 SR
Queue Stats
361W - 360L
1,458 Elo+
Solo
Fafnir
Fafnir
koldcheese
Fafnir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 175L
1,391 Elo+
Solo
Team Averages
Level 68
1,487 SR
1,454 Elo+

VS

Team Averages
Level 58
1,629 SR
1,451 Elo+
Hun Batz
Hun Batz
Dynero
Hun Batz
Level 107
God Stats
4W - 4L
1,623 SR
Queue Stats
614W - 667L
1,449 Elo+
Solo
Vulcan
Vulcan
MAKAVELLI_-94
Vulcan
Level 35
God Stats
6W - 4L
1,887 SR
Queue Stats
224W - 247L
1,333 Elo+
Solo
Sol
Sol
MikeRivale
Sol
Level 37
God Stats
2W - 1L
1,592 SR
Queue Stats
8W - 8L
1,551 Elo+
Solo
Cerberus
Cerberus
macoco_1244-te
Cerberus
Level 47
God Stats
3W - 4L
1,475 SR
Queue Stats
33W - 59L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
thebastiwinner
Danzaburou
Level 66
God Stats
19W - 18L
1,569 SR
Queue Stats
153W - 164L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
5 / 7 / 3
12,777
581
10,095
13,810
4,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
PoyoSlayer
Cthulhu
17
2 / 0 / 8
10,726
488
16,198
17,306
17,338
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Raven_Feels
Mercury
18
6 / 3 / 7
11,746
534
8,106
15,449
5,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Svani24
Danzaburou
19
10 / 3 / 5
13,132
597
17,054
19,361
8,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
koldcheese
Fafnir
17
2 / 2 / 13
11,911
541
9,194
19,201
26,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dynero
Hun Batz
18
3 / 4 / 1
11,319
515
8,819
14,585
5,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 6 / 1
7,744
352
6,171
6,147
2,075
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 5 / 2
9,989
454
16,318
17,585
8,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
16
7 / 6 / 6
10,642
484
10,895
26,118
30,782
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
thebastiwinner
Danzaburou
20
4 / 4 / 6
12,945
588
15,261
15,527
6,884
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
25
Kills
14
15
Deaths
25
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Dynero
Hun Batz
3
4
1
0.88
L
0
6
1
0.08
L
0
5
2
0.2
W
Apollo
5
7
3
0.93
W
Cthulhu
PoyoSlayer
Cthulhu
2
0
8
6
W
Mercury
Raven_Feels
Mercury
6
3
7
3.17
W
Danzaburou
Svani24
Danzaburou
10
3
5
4.17
W
Fafnir
koldcheese
Fafnir
2
2
13
4.25
L
Cerberus
7
6
6
1.67
L
Danzaburou
thebastiwinner
Danzaburou
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,647
Damage
57,464
85,127
Taken
79,962
62,259
Mitigated
53,882
27,679
Healing
19,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Dynero
Hun Batz
8,819
3,248
0
750
14,585
5,935
0
3,817
10,768
0
96,171
L
6,171
1,789
0
432
6,147
2,075
0
11
6,136
29,715
0
L
16,318
4,664
0
5,252
17,585
8,206
1,303
8,694
8,891
65,077
6,951
W
Apollo
10,095
5,533
0
3,100
13,810
4,588
3,528
5,323
8,487
0
98,385
W
Cthulhu
PoyoSlayer
Cthulhu
16,198
456
1,114
5,430
17,306
17,338
176
9,197
8,109
62,275
0
W
Mercury
Raven_Feels
Mercury
8,106
4,361
0
2,430
15,449
5,353
292
3,721
11,728
0
91,835
W
Danzaburou
Svani24
Danzaburou
17,054
9,774
48
11,184
19,361
8,026
3,037
7,535
11,826
0
85,498
W
Fafnir
koldcheese
Fafnir
9,194
2,992
0
4,373
19,201
26,954
66
6,445
12,756
31,413
0
L
Cerberus
10,895
1,112
636
8,035
26,118
30,782
464
11,332
14,786
32,131
0
L
Danzaburou
thebastiwinner
Danzaburou
15,261
6,263
672
3,816
15,527
6,884
1,219
1,749
13,778
0
102,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,292
Gold Earned
52,639
550
Minions Killed
565
0
Camps Cleared
0
2,161,650
Distance Traveled
1,744,726
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,319
515
152
7
0
403,011
2
L
Vulcan
7,744
352
54
2
0
214,922
2
L
Sol
9,989
454
108
5
0
351,090
1
W
Apollo
12,777
581
173
8
0
375,519
5
W
Cthulhu
10,726
488
92
4
0
489,853
0
W
Mercury
11,746
534
109
5
0
502,923
1
W
Danzaburou
13,132
597
130
6
0
369,635
0
W
Fafnir
11,911
541
46
2
0
423,720
5
L
Cerberus
10,642
484
65
3
0
390,441
0
L
Danzaburou
12,945
588
186
8
0
385,262
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role