Player Matchup

Artemis
Artemis
KorrekterHase
Artemis
Level 8
God Stats
0W - 1L
1,680 SR
Queue Stats
1W - 1L
1,768 Elo+
Solo
Merlin
Merlin
Ordarion
Merlin
Level 27
God Stats
12W - 12L
1,503 SR
Queue Stats
80W - 75L
1,517 Elo+
Solo
Odin
Odin
Smite12341000
Odin
Level 25
God Stats
7W - 4L
1,632 SR
Queue Stats
112W - 94L
1,511 Elo+
Solo
Mulan
Mulan
WalerianCraite
Mulan
Level 19
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
heretodestress
Thor
Level 6
God Stats
0W - 4L
1,197 SR
Queue Stats
95W - 158L
1,422 Elo+
Solo
Team Averages
Level 17
1,546 SR
1,544 Elo+

VS

Team Averages
Level 20
1,548 SR
1,500 Elo+
Kali
Kali
Lord_pokenate
Kali
Level 29
God Stats
19W - 20L
1,429 SR
Queue Stats
131W - 172L
1,414 Elo+
Party 1
Zeus
Zeus
RegioLeDoux
Zeus
Level 29
God Stats
38W - 42L
1,450 SR
Queue Stats
96W - 106L
1,492 Elo+
Solo
Neith
Neith
Shimomile
Neith
Level 18
God Stats
2W - 2L
1,742 SR
Queue Stats
15W - 21L
1,474 Elo+
Solo
Yemoja
Yemoja
dimojkee
Yemoja
Level 22
God Stats
2W - 3L
1,620 SR
Queue Stats
28W - 29L
1,434 Elo+
Party 1
Odin
Odin
ГризЛенд
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
0 / 4 / 2
5,639
434
3,762
6,287
1,727
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Ordarion
Merlin
7
1 / 6 / 1
5,415
417
2,932
4,948
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 4 / 0
7,186
553
8,870
12,563
7,702
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 5 / 0
5,583
429
4,300
7,069
2,844
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 7 / 0
6,307
485
1,922
10,930
3,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 4
8,334
641
5,291
10,103
4,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
14 / 1 / 2
10,286
791
13,335
8,863
4,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Shimomile
Neith
11
1 / 1 / 5
6,739
518
4,055
6,806
2,045
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
dimojkee
Yemoja
11
2 / 4 / 6
7,112
547
4,520
7,100
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 1 / 3
7,178
552
1,797
5,092
4,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
9
Kills
26
26
Deaths
9
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
4
2
0.25
W
7
2
4
4.5
L
Merlin
Ordarion
Merlin
1
6
1
0.25
W
14
1
2
15
W
Neith
Shimomile
Neith
1
1
5
3.5
L
5
4
0
1.25
L
1
5
0
0.2
W
Yemoja
dimojkee
Yemoja
2
4
6
1.25
L
2
7
0
0.29
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,786
Damage
28,998
41,797
Taken
37,964
17,373
Mitigated
17,490
1,897
Healing
12,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
3,762
1,707
0
0
6,287
1,727
345
1,440
4,847
0
17,496
W
5,291
2,659
0
5,384
10,103
4,197
472
1,003
9,016
0
36,917
L
Merlin
Ordarion
Merlin
2,932
363
0
310
4,948
1,525
0
3,241
1,707
16,872
0
W
13,335
1,676
0
2,529
8,863
4,108
1,259
1,790
6,799
80,213
0
W
Neith
Shimomile
Neith
4,055
1,707
0
559
6,806
2,045
989
0
6,806
0
27,567
L
8,870
2,263
0
1,000
12,563
7,702
0
6,155
6,408
0
33,399
L
4,300
1,210
0
491
7,069
2,844
428
2,533
4,536
0
22,693
W
Yemoja
dimojkee
Yemoja
4,520
1,134
877
952
7,100
2,633
263
0
7,100
24,729
0
L
1,922
570
0
96
10,930
3,575
0
4,486
6,444
0
27,001
W
1,797
820
0
2,030
5,092
4,507
240
0
5,092
0
22,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,130
Gold Earned
39,649
238
Minions Killed
363
0
Camps Cleared
0
1,027,797
Distance Traveled
1,194,488
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,639
434
30
2
0
216,952
4
W
Kali
8,334
641
66
5
0
262,920
1
L
Merlin
5,415
417
34
3
0
127,881
1
W
Zeus
10,286
791
147
11
0
251,763
1
W
Neith
6,739
518
52
4
0
229,613
0
L
Odin
7,186
553
62
5
0
247,163
1
L
Mulan
5,583
429
53
4
0
245,362
0
W
Yemoja
7,112
547
44
3
0
239,148
1
L
Thor
6,307
485
59
5
0
190,439
3
W
Odin
7,178
552
54
4
0
211,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role