Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
HEAR-BREAcKER
King Arthur
Level 153
God Stats
6W - 6L
1,546 SR
Queue Stats
158W - 151L
1,542 Elo+
Solo
Merlin
Merlin
JacktheSmiteGuy
Merlin
Level 148
God Stats
3W - 4L
1,690 SR
Queue Stats
197W - 166L
1,601 Elo+
Solo
Cabrakan
Cabrakan
Scarereject
Cabrakan
Level 68
God Stats
2W - 5L
1,406 SR
Queue Stats
11W - 17L
1,408 Elo+
Party 2
Gilgamesh
Gilgamesh
gsaylord
Gilgamesh
Level 126
God Stats
18W - 13L
1,627 SR
Queue Stats
135W - 141L
1,488 Elo+
Solo
Team Averages
Level 116
1,554 SR
1,508 Elo+

VS

Team Averages
Level 129
1,589 SR
1,501 Elo+
Ymir
Ymir
Abreil 843
Ymir
Level 143
God Stats
105W - 102L
1,506 SR
Queue Stats
340W - 437L
1,389 Elo+
Party 1
Scylla
Scylla
CouchPatato69
Scylla
Level 129
God Stats
1W - 0L
1,700 SR
Queue Stats
9W - 9L
1,620 Elo+
Solo
Izanami
Izanami
NinjaSlevin22
Izanami
Level 101
God Stats
126W - 139L
1,472 SR
Queue Stats
194W - 261L
1,359 Elo+
Party 1
Nu Wa
Nu Wa
Spartacus294
Nu Wa
Level 146
God Stats
1W - 1L
1,524 SR
Queue Stats
126W - 95L
1,555 Elo+
Party 3
Odin
Odin
SunkenAnubis
Odin
Level 124
God Stats
4W - 3L
1,743 SR
Queue Stats
90W - 65L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
1 / 7 / 2
6,388
639
2,677
10,976
3,372
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
HEAR-BREAcKER
King Arthur
13
2 / 5 / 4
7,110
711
6,717
13,654
9,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 1 / 4
7,769
777
13,319
5,614
2,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Scarereject
Cabrakan
11
0 / 8 / 5
6,122
612
3,246
10,764
9,202
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
gsaylord
Gilgamesh
13
4 / 2 / 4
7,944
794
7,106
13,554
7,182
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 13
7,666
767
6,320
12,425
11,230
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 2 / 12
8,301
830
10,586
7,768
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
14
3 / 2 / 10
8,316
832
7,987
8,931
3,278
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
5 / 0 / 13
9,551
955
10,336
4,071
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
10 / 0 / 9
10,559
1,056
11,305
7,971
5,821
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
9
Kills
23
23
Deaths
9
19
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
7
2
0.29
W
2
5
13
1.7
W
3
2
12
4.5
L
King Arthur
HEAR-BREAcKER
King Arthur
2
5
4
0.8
L
2
1
4
4
W
Izanami
3
2
10
4
L
Cabrakan
Scarereject
Cabrakan
0
8
5
0.31
W
5
0
13
11.5
W
10
0
9
14.5
L
Gilgamesh
gsaylord
Gilgamesh
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,065
Damage
46,534
54,562
Taken
41,166
31,361
Mitigated
24,441
5,634
Healing
7,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
2,677
1,091
28
192
10,976
3,372
39
5,259
5,495
0
16,516
W
6,320
1,319
374
504
12,425
11,230
162
4,292
7,801
9,277
0
W
10,586
1,997
244
2,201
7,768
2,543
86
3,050
4,547
21,573
0
L
King Arthur
HEAR-BREAcKER
King Arthur
6,717
412
0
2,487
13,654
9,423
0
6,432
6,844
0
18,796
L
13,319
403
0
1,315
5,614
2,182
0
2,843
2,667
49,553
0
W
Izanami
7,987
5,042
1,017
2,359
8,931
3,278
476
3,795
4,962
0
32,404
L
Cabrakan
Scarereject
Cabrakan
3,246
674
132
584
10,764
9,202
0
5,742
4,696
5,782
0
W
10,336
2,848
0
697
4,071
1,569
1,626
2,594
1,477
34,612
0
W
11,305
1,831
0
0
7,971
5,821
506
2,834
4,928
0
22,371
L
Gilgamesh
gsaylord
Gilgamesh
7,106
1,749
0
896
13,554
7,182
0
6,017
7,146
0
12,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,333
Gold Earned
44,393
188
Minions Killed
206
8
Camps Cleared
5
843,327
Distance Traveled
925,636
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,388
639
29
3
2
145,069
0
W
Ymir
7,666
767
10
1
1
151,746
1
W
Scylla
8,301
830
40
4
1
178,580
1
L
King Arthur
7,110
711
33
3
0
177,156
1
L
Merlin
7,769
777
107
11
4
174,701
0
W
Izanami
8,316
832
74
7
2
166,599
1
L
Cabrakan
6,122
612
1
0
1
134,110
1
W
Nu Wa
9,551
955
57
6
0
208,775
1
W
Odin
10,559
1,056
25
3
1
219,936
1
L
Gilgamesh
7,944
794
18
2
1
212,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role