Player Matchup

Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
 
Horus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Captain_R-Holt
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 36L
1,341 Elo+
Party 2
Cthulhu
Cthulhu
blackpyramid_95
Cthulhu
Level 44
God Stats
2W - 11L
1,141 SR
Queue Stats
5W - 21L
1,108 Elo+
Party 3
Team Averages
Level 91
1,428 SR
1,390 Elo+

VS

Team Averages
Level 152
1,939 SR
1,822 Elo+
Skadi
Skadi
FritzX
Skadi
Level 160
God Stats
3W - 0L
1,836 SR
Queue Stats
297W - 338L
1,543 Elo+
Solo
Ymir
Ymir
Roxas4812
Ymir
Level 146
God Stats
22W - 3L
2,063 SR
Queue Stats
242W - 43L
1,913 Elo+
Party 1
He Bo
He Bo
TheJetHawk
He Bo
Level 160
God Stats
1W - 0L
1,863 SR
Queue Stats
468W - 110L
1,865 Elo+
Party 1
Tiamat
Tiamat
Yelloworeo
Tiamat
Level 146
God Stats
12W - 4L
1,945 SR
Queue Stats
281W - 73L
1,856 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ΒlueG
Ah Muzen Cab
Level 147
God Stats
22W - 3L
1,990 SR
Queue Stats
195W - 36L
1,932 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 4 / 0
5,492
549
3,386
5,509
1,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
 
Scylla
9
0 / 3 / 0
4,632
463
3,018
5,230
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
 
Horus
6
0 / 4 / 1
4,392
439
1,551
8,084
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 4 / 0
4,426
443
1,345
6,074
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 0
4,464
446
1,175
5,642
4,022
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FritzX
Skadi
10
2 / 0 / 5
6,299
630
1,550
4,726
2,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
9
3 / 1 / 6
5,868
587
1,762
5,335
2,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
12
5 / 0 / 1
7,156
716
6,647
3,739
1,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
Yelloworeo
Tiamat
12
2 / 0 / 5
6,740
674
4,873
4,446
2,236
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
ΒlueG
Ah Muzen Cab
12
5 / 0 / 3
7,226
723
5,326
3,515
919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
17
17
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
0
0.25
L
Scylla
 
Scylla
0
3
0
0
L
Horus
 
Horus
0
4
1
0.13
L
0
4
0
0
W
Skadi
FritzX
Skadi
2
0
5
4.5
W
Ymir
3
1
6
6
W
He Bo
5
0
1
5.5
W
Tiamat
Yelloworeo
Tiamat
2
0
5
4.5
L
0
2
0
0
W
Ah Muzen Cab
ΒlueG
Ah Muzen Cab
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,475
Damage
20,158
30,539
Taken
21,761
11,811
Mitigated
9,539
6,448
Healing
9,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,386
1,728
0
909
5,509
1,435
0
856
4,653
0
31,728
L
Scylla
 
Scylla
3,018
211
0
1,165
5,230
1,625
0
3,142
2,088
25,221
0
L
Horus
 
Horus
1,551
915
247
1,630
8,084
2,951
0
2,394
5,690
0
11,168
L
1,345
217
0
1,782
6,074
1,778
0
2,790
3,284
0
15,075
W
Skadi
FritzX
Skadi
1,550
660
0
1,878
4,726
2,204
499
231
4,495
0
38,272
W
Ymir
1,762
446
0
1,024
5,335
2,721
0
461
4,874
12,846
0
W
He Bo
6,647
637
0
2,462
3,739
1,459
393
2,016
1,723
41,017
0
W
Tiamat
Yelloworeo
Tiamat
4,873
808
0
1,469
4,446
2,236
201
1,485
2,961
45,361
0
L
1,175
46
0
715
5,642
4,022
0
4,100
1,542
16,105
0
W
Ah Muzen Cab
ΒlueG
Ah Muzen Cab
5,326
2,422
0
2,570
3,515
919
0
0
3,515
0
47,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,406
Gold Earned
33,289
209
Minions Killed
365
0
Camps Cleared
0
885,296
Distance Traveled
1,012,665
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,492
549
67
7
0
169,808
4
L
Scylla
4,632
463
39
4
0
177,015
2
L
Horus
4,392
439
20
2
0
187,662
2
L
Thor
4,426
443
45
5
0
166,353
1
W
Skadi
6,299
630
77
8
0
199,373
2
W
Ymir
5,868
587
11
1
0
210,632
3
W
He Bo
7,156
716
90
9
0
190,659
1
W
Tiamat
6,740
674
102
10
0
199,501
2
L
Cthulhu
4,464
446
38
4
0
184,458
2
W
Ah Muzen Cab
7,226
723
85
9
0
212,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role