Player Matchup

Skadi
Skadi
Sstarstormature
Skadi
Level 29
God Stats
19W - 11L
1,585 SR
Queue Stats
144W - 163L
1,410 Elo+
Party 1
Khepri
Khepri
TheMuffinMan845
Khepri
Level 26
God Stats
12W - 8L
1,718 SR
Queue Stats
75W - 67L
1,414 Elo+
Party 1
Nemesis
Nemesis
XxSpinelxX
Nemesis
Level 27
God Stats
4W - 0L
1,822 SR
Queue Stats
99W - 97L
1,480 Elo+
Solo
Baba Yaga
Baba Yaga
aQgurcen
Baba Yaga
Level 4
God Stats
1W - 1L
1,305 SR
Queue Stats
1W - 1L
1,190 Elo+
Solo
Loki
Loki
samurai_sag
Loki
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,164 Elo+
Solo
Team Averages
Level 20
1,586 SR
1,332 Elo+

VS

Team Averages
Level 7
1,510 SR
1,293 Elo+
Sun Wukong
Sun Wukong
Csm_Raider
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 102L
1,080 Elo+
Party 2
Ares
Ares
Infurno25
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Khepri
Khepri
LIFE_HAS_KEN
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,040 Elo+
Party 2
Fenrir
Fenrir
XxWRAITH_KINGxX
Fenrir
Level 8
God Stats
12W - 13L
1,550 SR
Queue Stats
36W - 43L
1,273 Elo+
Solo
Yemoja
Yemoja
whalehunter-253
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 6
8,100
579
8,285
5,605
2,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 0 / 11
7,971
569
3,840
5,906
4,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
XxSpinelxX
Nemesis
12
4 / 1 / 3
7,509
536
2,575
8,803
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baba Yaga
aQgurcen
Baba Yaga
10
2 / 3 / 8
6,676
477
5,479
5,592
2,017
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 6 / 4
6,744
482
4,363
7,242
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Csm_Raider
Sun Wukong
9
0 / 4 / 4
6,038
431
3,323
12,726
5,704
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
4
0 / 7 / 0
4,581
327
284
8,446
2,181
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
9
0 / 6 / 0
6,137
438
1,802
11,193
7,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
10 / 3 / 0
7,886
563
9,030
9,452
4,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

2
0 / 0 / 0
4,438
317
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
19
Kills
10
11
Deaths
20
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Csm_Raider
Sun Wukong
0
4
4
0.5
L
Ares
0
7
0
0
L
Khepri
0
6
0
0
W
8
1
6
11
W
2
0
11
7.5
W
Nemesis
XxSpinelxX
Nemesis
4
1
3
5.5
L
10
3
0
3.33
W
Baba Yaga
aQgurcen
Baba Yaga
2
3
8
2
W
3
6
4
0.83
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,542
Damage
14,439
33,148
Taken
41,817
15,170
Mitigated
20,002
8,616
Healing
4,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Csm_Raider
Sun Wukong
3,323
985
0
1,276
12,726
5,704
0
2,582
10,144
0
26,434
L
Ares
284
29
0
125
8,446
2,181
0
1,947
6,499
11,356
0
L
Khepri
1,802
502
0
0
11,193
7,415
0
2,368
8,825
26,824
0
W
8,285
5,333
350
2,070
5,605
2,154
3,389
587
5,018
0
45,821
W
3,840
989
0
1,598
5,906
4,913
341
537
5,369
25,159
0
W
Nemesis
XxSpinelxX
Nemesis
2,575
939
0
2,827
8,803
3,665
1,214
519
8,284
0
43,513
L
9,030
4,497
0
2,601
9,452
4,702
0
2,422
7,030
0
24,446
W
Baba Yaga
aQgurcen
Baba Yaga
5,479
1,456
0
1,446
5,592
2,017
543
308
5,284
20,619
0
W
4,363
732
0
325
7,242
2,421
500
325
6,917
0
19,741
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,000
Gold Earned
29,080
265
Minions Killed
147
0
Camps Cleared
0
1,277,659
Distance Traveled
988,150
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,038
431
40
3
0
246,129
0
L
Ares
4,581
327
14
1
0
198,184
0
L
Khepri
6,137
438
56
4
0
253,598
2
W
Skadi
8,100
579
80
6
0
256,654
1
W
Khepri
7,971
569
42
3
0
280,047
7
W
Nemesis
7,509
536
72
5
0
250,476
0
L
Fenrir
7,886
563
37
3
0
274,954
0
W
Baba Yaga
6,676
477
38
3
0
220,242
1
W
Loki
6,744
482
33
2
0
270,240
1
L
Yemoja
4,438
317
0
0
0
15,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role