Player Matchup

Janus
Janus
DixieNormis83
Janus
Level 29
God Stats
3W - 3L
1,627 SR
Queue Stats
136W - 172L
1,369 Elo+
Party 2
Guan Yu
Guan Yu
E8_Yagami
Guan Yu
Level 16
God Stats
7W - 16L
1,623 SR
Queue Stats
112W - 132L
1,575 Elo+
Solo
Danzaburou
Danzaburou
bensonliang0830
Danzaburou
Level 13
God Stats
5W - 5L
1,501 SR
Queue Stats
6W - 9L
1,375 Elo+
Solo
Aphrodite
Aphrodite
strawberrychocom
Aphrodite
Level 26
God Stats
23W - 18L
1,656 SR
Queue Stats
110W - 132L
1,411 Elo+
Party 2
Bacchus
Bacchus
tmalone13
Bacchus
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 2L
1,645 Elo+
Solo
Team Averages
Level 17
1,581 SR
1,475 Elo+

VS

Team Averages
Level 12
1,520 SR
1,496 Elo+
Set
Set
Ambriz29
Set
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,502 Elo+
Solo
Thoth
Thoth
BattousaiTM
Thoth
Level 28
God Stats
3W - 0L
1,268 SR
Queue Stats
77W - 77L
1,334 Elo+
Solo
Bellona
Bellona
ISimp4Eboiz
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 71L
1,656 Elo+
Party 1
Bakasura
Bakasura
fatchocolate0
Bakasura
Level 5
God Stats
5W - 3L
1,593 SR
Queue Stats
37W - 61L
1,490 Elo+
Party 1
Merlin
Merlin
jj_boba
Merlin
Level 7
God Stats
4W - 6L
1,737 SR
Queue Stats
54W - 44L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 2
15,522
535
13,080
22,066
3,707
Magic Focus

Magic Focus

+20
Magical Power

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
E8_Yagami
Guan Yu
20
6 / 6 / 5
13,612
469
9,464
28,487
27,456
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
bensonliang0830
Danzaburou
19
1 / 6 / 2
12,675
437
7,050
22,141
6,187
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
13
0 / 12 / 2
9,173
316
1,498
25,796
15,596
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
tmalone13
Bacchus
20
7 / 6 / 5
14,632
505
16,713
25,711
14,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 11
16,304
562
21,087
25,075
15,976
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 7 / 9
14,316
494
26,779
22,337
8,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ISimp4Eboiz
Bellona
7
0 / 6 / 0
8,265
285
880
5,441
2,233
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
fatchocolate0
Bakasura
13
2 / 8 / 0
10,384
358
5,819
13,073
4,232
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
jj_boba
Merlin
20
15 / 1 / 8
18,323
632
40,732
16,354
7,126
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
66
25
Kills
38
38
Deaths
25
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
12
3
11
5.83
W
9
7
9
1.93
L
11
8
2
1.5
L
Guan Yu
E8_Yagami
Guan Yu
6
6
5
1.42
W
Bellona
ISimp4Eboiz
Bellona
0
6
0
0
L
Danzaburou
bensonliang0830
Danzaburou
1
6
2
0.33
W
Bakasura
fatchocolate0
Bakasura
2
8
0
0.25
W
Merlin
jj_boba
Merlin
15
1
8
19
L
Aphrodite
0
12
2
0.08
L
Bacchus
tmalone13
Bacchus
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,805
Damage
95,297
124,201
Taken
82,280
67,335
Mitigated
38,387
23,402
Healing
24,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,087
10,913
0
7,853
25,075
15,976
5,046
7,918
17,157
0
132,484
W
26,779
651
0
6,292
22,337
8,820
1,532
8,916
13,421
104,879
0
L
13,080
456
0
7,345
22,066
3,707
232
13,695
8,371
98,554
0
L
Guan Yu
E8_Yagami
Guan Yu
9,464
1,596
1,366
4,828
28,487
27,456
355
14,952
13,192
0
73,720
W
Bellona
ISimp4Eboiz
Bellona
880
277
0
0
5,441
2,233
35
3,115
2,326
0
4,824
L
Danzaburou
bensonliang0830
Danzaburou
7,050
1,988
0
1,813
22,141
6,187
26
10,184
11,677
0
112,619
W
Bakasura
fatchocolate0
Bakasura
5,819
4,515
0
1,398
13,073
4,232
463
3,079
9,994
0
24,306
W
Merlin
jj_boba
Merlin
40,732
1,500
607
8,223
16,354
7,126
1,579
8,263
8,091
165,035
0
L
Aphrodite
1,498
66
1,347
2,166
25,796
15,596
0
13,857
11,939
15,852
0
L
Bacchus
tmalone13
Bacchus
16,713
1,125
232
4,305
25,711
14,389
1,184
14,823
10,888
72,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,614
Gold Earned
67,592
600
Minions Killed
639
0
Camps Cleared
0
2,373,180
Distance Traveled
2,146,616
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
16,304
562
184
6
0
578,711
1
W
Thoth
14,316
494
143
5
0
476,960
2
L
Janus
15,522
535
185
6
0
529,381
0
L
Guan Yu
13,612
469
116
4
0
486,486
1
W
Bellona
8,265
285
5
0
0
194,890
0
L
Danzaburou
12,675
437
165
6
0
465,952
3
W
Bakasura
10,384
358
66
2
0
361,008
3
W
Merlin
18,323
632
241
8
0
535,047
2
L
Aphrodite
9,173
316
19
1
0
432,827
0
L
Bacchus
14,632
505
115
4
0
458,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role