Player Matchup

Loki
Loki
Avrixy yka
Loki
Level 16
God Stats
1W - 2L
1,147 SR
Queue Stats
47W - 53L
1,367 Elo+
Party 1
Chiron
Chiron
Cody_Hybridz
Chiron
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 81L
1,416 Elo+
Solo
Terra
Terra
ForMion
Terra
Level 29
God Stats
8W - 4L
1,328 SR
Queue Stats
89W - 92L
1,326 Elo+
Solo
Sun Wukong
Sun Wukong
Stannn1767
Sun Wukong
Level 17
God Stats
3W - 3L
1,697 SR
Queue Stats
41W - 52L
1,347 Elo+
Party 1
Bellona
Bellona
TrustTheSaviour
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,393 Elo+
Solo
Team Averages
Level 18
1,434 SR
1,370 Elo+

VS

Team Averages
Level 13
1,562 SR
1,469 Elo+
Mercury
Mercury
AlexandrosPalmos
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 115L
1,360 Elo+
Solo
Merlin
Merlin
GorgonaX01
Merlin
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,445 Elo+
Party 2
Kukulkan
Kukulkan
TWITCH_cocaparho
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
UwU_You_Suck_UwU
Horus
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 10L
1,454 Elo+
Solo
Heimdallr
Heimdallr
gladiurs06
Heimdallr
Level 6
God Stats
2W - 2L
1,812 SR
Queue Stats
6W - 5L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 5
5,595
560
2,165
5,891
1,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
9
2 / 0 / 5
5,545
555
2,332
2,587
510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
ForMion
Terra
9
3 / 0 / 6
6,012
601
1,722
4,370
2,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Stannn1767
Sun Wukong
9
6 / 0 / 2
5,710
571
2,891
4,945
1,686
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
11 / 0 / 1
7,018
702
6,895
4,914
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,878
488
1,874
6,847
2,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
GorgonaX01
Merlin
2
0 / 5 / 0
3,488
349
362
2,327
291
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
1 / 4 / 0
4,375
438
1,650
3,037
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 6 / 0
4,133
413
2,330
6,114
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
gladiurs06
Heimdallr
7
0 / 5 / 0
4,331
433
3,050
4,986
1,444
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
23
Kills
1
1
Deaths
24
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
1
1
5
3.5
W
Chiron
2
0
5
4.5
W
Terra
ForMion
Terra
3
0
6
6
L
Merlin
GorgonaX01
Merlin
0
5
0
0
W
Sun Wukong
Stannn1767
Sun Wukong
6
0
2
7
L
1
4
0
0.25
W
11
0
1
11.5
L
0
6
0
0
L
Heimdallr
gladiurs06
Heimdallr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,005
Damage
9,266
22,707
Taken
23,311
9,938
Mitigated
7,060
11,308
Healing
846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,874
964
0
290
6,847
2,077
0
36
6,811
0
21,347
W
2,165
464
0
3,211
5,891
1,499
158
297
5,594
0
25,978
W
Chiron
2,332
677
454
1,854
2,587
510
1,040
0
2,587
0
24,901
W
Terra
ForMion
Terra
1,722
340
25
1,354
4,370
2,189
305
875
3,495
11,809
0
L
Merlin
GorgonaX01
Merlin
362
59
0
0
2,327
291
72
0
2,327
2,868
0
W
Sun Wukong
Stannn1767
Sun Wukong
2,891
737
0
2,004
4,945
1,686
700
744
4,201
0
16,893
L
1,650
772
0
250
3,037
705
0
490
2,547
10,695
0
W
6,895
2,921
0
2,406
4,914
4,054
1,721
96
4,818
0
37,296
L
2,330
1,469
54
252
6,114
2,543
0
1,001
5,113
0
9,044
L
Heimdallr
gladiurs06
Heimdallr
3,050
1,916
0
0
4,986
1,444
789
195
4,791
0
14,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,880
Gold Earned
21,205
233
Minions Killed
114
0
Camps Cleared
0
1,058,039
Distance Traveled
697,067
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,878
488
47
5
0
216,710
0
W
Loki
5,595
560
58
6
0
237,466
0
W
Chiron
5,545
555
45
5
0
173,449
2
W
Terra
6,012
601
26
3
0
199,173
4
L
Merlin
3,488
349
2
0
0
63,835
0
W
Sun Wukong
5,710
571
27
3
0
221,686
0
L
Kukulkan
4,375
438
18
2
0
97,527
2
W
Bellona
7,018
702
77
8
0
226,265
3
L
Horus
4,133
413
18
2
0
153,355
0
L
Heimdallr
4,331
433
29
3
0
165,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role