Player Matchup

Hades
Hades
BlasphemyFPS
Hades
Level 45
God Stats
1W - 1L
1,268 SR
Queue Stats
106W - 104L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
CharonsWill
Gilgamesh
Level 6
God Stats
4W - 0L
1,694 SR
Queue Stats
13W - 12L
1,367 Elo+
Party 1
Jing Wei
Jing Wei
GBKlNG
Jing Wei
Level 29
God Stats
17W - 17L
1,541 SR
Queue Stats
97W - 79L
1,534 Elo+
Party 2
Awilix
Awilix
drinkcheapvodka
Awilix
Level 30
God Stats
7W - 5L
1,500 SR
Queue Stats
234W - 213L
1,521 Elo+
Party 2
Nox
Nox
hiimluxgod
Nox
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,396 Elo+
Solo
Team Averages
Level 27
1,501 SR
1,460 Elo+

VS

Team Averages
Level 12
1,564 SR
1,470 Elo+
Gilgamesh
Gilgamesh
BerserkTR
Gilgamesh
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
45W - 42L
1,404 Elo+
Solo
Kukulkan
Kukulkan
PArk1738
Kukulkan
Level 18
God Stats
26W - 14L
1,628 SR
Queue Stats
190W - 178L
1,480 Elo+
Solo
Hel
Hel
RD540EDGE
Hel
Level 23
God Stats
4W - 8L
1,355 SR
Queue Stats
62W - 68L
1,415 Elo+
Solo
Loki
Loki
TubbyPancake7
Loki
Level 5
God Stats
1W - 9L
1,468 SR
Queue Stats
78W - 90L
1,471 Elo+
Solo
Fenrir
Fenrir
WZ100219
Fenrir
Level 7
God Stats
3W - 1L
1,868 SR
Queue Stats
9W - 8L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 16
15,114
1,163
30,055
21,883
13,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
CharonsWill
Gilgamesh
20
0 / 4 / 14
12,341
949
5,859
13,864
11,376
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
GBKlNG
Jing Wei
20
2 / 9 / 17
12,839
988
12,643
18,083
6,912
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
22 / 4 / 12
18,176
1,398
42,963
16,995
7,164
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 6 / 17
13,759
1,058
13,892
12,728
5,326
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

118

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BerserkTR
Gilgamesh
20
2 / 4 / 20
13,083
1,006
15,797
26,569
23,245
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
PArk1738
Kukulkan
20
7 / 11 / 16
14,283
1,099
21,905
23,180
8,301
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 6 / 15
13,239
1,018
15,819
22,654
15,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 10 / 9
14,242
1,096
12,255
19,844
7,332
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
WZ100219
Fenrir
19
4 / 9 / 12
12,242
942
8,871
20,445
10,314
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
100
40
Kills
28
28
Deaths
40
76
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BerserkTR
Gilgamesh
2
4
20
3
W
11
5
16
3.8
W
Gilgamesh
CharonsWill
Gilgamesh
0
4
14
1.75
W
Jing Wei
GBKlNG
Jing Wei
2
9
17
1.17
L
Kukulkan
PArk1738
Kukulkan
7
11
16
1.36
L
5
6
15
2.08
L
10
10
9
1.45
L
Fenrir
WZ100219
Fenrir
4
9
12
1.11
W
22
4
12
7
W
5
6
17
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,412
Damage
74,647
83,553
Taken
112,692
44,581
Mitigated
65,083
12,839
Healing
10,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BerserkTR
Gilgamesh
15,797
5,307
0
2,543
26,569
23,245
0
11,176
15,393
0
36,432
W
30,055
3,176
1,095
5,817
21,883
13,803
0
10,490
11,393
44,230
0
W
Gilgamesh
CharonsWill
Gilgamesh
5,859
2,081
0
1,267
13,864
11,376
0
7,162
6,702
705
19,142
W
Jing Wei
GBKlNG
Jing Wei
12,643
8,978
195
2,549
18,083
6,912
0
8,223
9,860
0
47,269
L
Kukulkan
PArk1738
Kukulkan
21,905
5,270
0
135
23,180
8,301
0
7,057
16,123
61,245
0
L
15,819
1,984
3,832
2,895
22,654
15,891
0
10,231
12,423
32,639
0
L
12,255
1,794
0
27
19,844
7,332
0
7,003
12,841
0
28,657
L
Fenrir
WZ100219
Fenrir
8,871
3,420
0
806
20,445
10,314
0
8,480
11,965
0
14,350
W
42,963
15,580
0
1,679
16,995
7,164
0
8,429
8,209
0
64,050
W
13,892
1,398
0
237
12,728
5,326
0
3,420
9,308
36,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,229
Gold Earned
67,089
242
Minions Killed
221
9
Camps Cleared
5
1,098,602
Distance Traveled
1,235,293
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,083
1,006
28
2
0
277,501
0
W
Hades
15,114
1,163
29
2
1
217,729
0
W
Gilgamesh
12,341
949
39
3
2
167,407
0
W
Jing Wei
12,839
988
63
5
4
228,573
0
L
Kukulkan
14,283
1,099
107
8
2
224,647
0
L
Hel
13,239
1,018
56
4
0
267,391
0
L
Loki
14,242
1,096
23
2
2
252,772
0
L
Fenrir
12,242
942
7
1
1
212,982
1
W
Awilix
18,176
1,398
48
4
1
261,899
2
W
Nox
13,759
1,058
63
5
1
222,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role