Player Matchup

Merlin
Merlin
MaEsTrO0oooo
Merlin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,448 Elo+
Party 1
Odin
Odin
Twa1ster
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
darkv2v
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,537 Elo+
Party 1
Raijin
Raijin
kamikaziii
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,448 Elo+
Party 1
Hel
Hel
redlirium
Hel
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,448 Elo+
Party 1
Team Averages
Level 10
1,500 SR
1,475 Elo+

VS

Team Averages
Level 12
1,537 SR
1,470 Elo+
Hades
Hades
Beinara
Hades
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,505 Elo+
Solo
Izanami
Izanami
Ouowiany
Izanami
Level 29
God Stats
64W - 52L
1,572 SR
Queue Stats
179W - 186L
1,483 Elo+
Solo
Kukulkan
Kukulkan
pre4cher45
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,264 Elo+
Solo
Scylla
Scylla
rNOKK
Scylla
Level 4
God Stats
2W - 6L
1,313 SR
Queue Stats
3W - 7L
1,662 Elo+
Solo
Ares
Ares
神小刈の
Ares
Level 17
God Stats
0W - 1L
1,798 SR
Queue Stats
12W - 13L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
15 / 2 / 24
16,579
1,184
40,587
14,963
7,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
20
6 / 9 / 32
14,258
1,018
16,146
31,053
41,268
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
darkv2v
Baron Samedi
20
8 / 7 / 31
14,941
1,067
20,597
28,565
22,376
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
kamikaziii
Raijin
20
13 / 7 / 21
15,888
1,135
26,745
23,441
10,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 4 / 33
13,623
973
13,043
21,599
16,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

49

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Beinara
Hades
20
1 / 6 / 20
13,128
938
15,456
24,523
13,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Ouowiany
Izanami
20
19 / 8 / 8
18,563
1,326
50,141
22,396
9,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
pre4cher45
Kukulkan
20
4 / 9 / 10
13,780
984
17,505
15,847
6,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
rNOKK
Scylla
20
2 / 11 / 13
12,948
925
13,587
25,005
10,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 10 / 20
13,686
978
17,685
36,463
45,092
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
100
43
Kills
29
29
Deaths
44
141
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Hades
Beinara
Hades
1
6
20
1.83
W
Merlin
15
2
24
13.5
L
Izanami
Ouowiany
Izanami
19
8
8
2.88
W
Odin
6
9
32
2.44
W
Baron Samedi
darkv2v
Baron Samedi
8
7
31
3.36
W
Raijin
kamikaziii
Raijin
13
7
21
3.36
L
Kukulkan
pre4cher45
Kukulkan
4
9
10
1
L
Scylla
rNOKK
Scylla
2
11
13
0.77
W
1
4
33
4.38
L
3
10
20
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,118
Damage
114,374
119,621
Taken
124,234
97,831
Mitigated
85,529
41,139
Healing
8,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Beinara
Hades
15,456
589
522
3,511
24,523
13,379
0
21,102
3,421
28,060
0
W
Merlin
40,587
3,008
1,040
2,558
14,963
7,101
0
6,268
8,695
62,044
0
L
Izanami
Ouowiany
Izanami
50,141
32,026
0
2,826
22,396
9,860
0
18,867
3,529
0
118,538
W
Odin
16,146
7,355
0
0
31,053
41,268
0
14,704
16,349
4,756
19,469
W
Baron Samedi
darkv2v
Baron Samedi
20,597
2,929
6,732
5,337
28,565
22,376
0
16,535
12,030
43,767
0
W
Raijin
kamikaziii
Raijin
26,745
4,732
333
1,439
23,441
10,672
0
13,824
9,617
61,494
0
L
Kukulkan
pre4cher45
Kukulkan
17,505
2,194
0
370
15,847
6,269
0
11,849
3,998
39,097
0
L
Scylla
rNOKK
Scylla
13,587
4,059
0
207
25,005
10,929
0
21,221
3,784
22,766
0
W
13,043
1,675
14,306
9,394
21,599
16,414
0
12,902
8,697
32,867
0
L
17,685
1,159
0
998
36,463
45,092
0
30,880
5,583
27,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,289
Gold Earned
72,105
251
Minions Killed
270
3
Camps Cleared
1
1,206,286
Distance Traveled
1,259,226
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
13,128
938
36
3
0
265,748
1
W
Merlin
16,579
1,184
48
3
0
259,173
0
L
Izanami
18,563
1,326
162
12
0
232,166
0
W
Odin
14,258
1,018
10
1
0
232,733
3
W
Baron Samedi
14,941
1,067
62
4
1
222,067
0
W
Raijin
15,888
1,135
80
6
1
212,990
1
L
Kukulkan
13,780
984
54
4
0
233,140
0
L
Scylla
12,948
925
14
1
0
268,834
0
W
Hel
13,623
973
51
4
1
279,323
1
L
Ares
13,686
978
4
0
1
259,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role