Player Matchup

Tiamat
Tiamat
BrntBiscuit
Tiamat
Level 148
God Stats
3W - 3L
1,464 SR
Queue Stats
78W - 52L
1,620 Elo+
Party 2
Izanami
Izanami
ChuteMi0313
Izanami
Level 122
God Stats
11W - 1L
1,744 SR
Queue Stats
43W - 23L
1,827 Elo+
Solo
Achilles
Achilles
Sithera14
Achilles
Level 138
God Stats
1W - 0L
1,837 SR
Queue Stats
57W - 36L
1,686 Elo+
Party 2
Team Averages
Level 136
1,682 SR
1,711 Elo+

VS

Team Averages
Level 36
1,500 SR
1,625 Elo+
Thanatos
Thanatos
PainfulVD
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 17L
1,709 Elo+
Party 1
Discordia
Discordia
RiskRunner
Discordia
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 36L
1,664 Elo+
Party 1
Sobek
Sobek
Snowmanw3tp
Sobek
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
3 / 2 / 11
8,255
750
4,808
5,451
5,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
ChuteMi0313
Izanami
14
12 / 1 / 6
9,919
902
13,447
9,096
3,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Sithera14
Achilles
12
4 / 3 / 11
8,564
779
4,972
9,649
8,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
PainfulVD
Thanatos
10
2 / 8 / 3
7,758
705
3,533
8,817
2,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
RiskRunner
Discordia
12
4 / 4 / 2
7,822
711
6,940
6,413
1,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 7 / 5
6,463
588
1,995
11,700
7,349
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
19
Kills
6
6
Deaths
19
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
2
11
4.25
W
Izanami
ChuteMi0313
Izanami
12
1
6
15
L
Thanatos
PainfulVD
Thanatos
2
8
3
0.44
L
Discordia
RiskRunner
Discordia
4
4
2
1.25
W
Achilles
Sithera14
Achilles
4
3
11
3.17
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,227
Damage
12,468
24,196
Taken
26,930
17,304
Mitigated
12,012
4,909
Healing
2,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
4,808
527
108
1,325
5,451
5,146
554
1,648
3,803
20,811
0
W
Izanami
ChuteMi0313
Izanami
13,447
10,253
0
2,085
9,096
3,420
1,632
4,133
4,963
0
47,148
L
Thanatos
PainfulVD
Thanatos
3,533
896
0
1,816
8,817
2,901
0
1,384
7,321
0
8,832
L
Discordia
RiskRunner
Discordia
6,940
592
0
241
6,413
1,762
0
1,260
5,025
33,661
0
W
Achilles
Sithera14
Achilles
4,972
1,142
0
1,391
9,649
8,738
488
3,154
6,495
0
16,363
L
1,995
19
0
487
11,700
7,349
0
2,164
9,280
4,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,738
Gold Earned
22,043
133
Minions Killed
82
0
Camps Cleared
0
604,835
Distance Traveled
502,557
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,255
750
32
3
0
209,838
3
W
Izanami
9,919
902
75
7
0
194,885
3
L
Thanatos
7,758
705
11
1
0
172,823
0
L
Discordia
7,822
711
64
6
0
173,979
1
W
Achilles
8,564
779
26
2
0
200,112
3
L
Sobek
6,463
588
7
1
0
155,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role