Player Matchup

Kukulkan
Kukulkan
Dillbilly420704
Kukulkan
Level 17
God Stats
13W - 8L
1,461 SR
Queue Stats
159W - 154L
1,409 Elo+
Solo
Ares
Ares
alibo
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,373 Elo+
Party 2
Yemoja
Yemoja
flash_tonin
Yemoja
Level 8
God Stats
3W - 4L
1,305 SR
Queue Stats
26W - 36L
1,327 Elo+
Solo
Izanami
Izanami
nihed
Izanami
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 19L
1,279 Elo+
Party 2
Odin
Odin
ppppooo
Odin
Level 28
God Stats
1W - 2L
1,719 SR
Queue Stats
398W - 416L
1,596 Elo+
Solo
Team Averages
Level 14
1,497 SR
1,397 Elo+

VS

Team Averages
Level 13
1,517 SR
1,322 Elo+
Baba Yaga
Baba Yaga
Mannu_Chaves
Baba Yaga
Level 24
God Stats
8W - 16L
1,414 SR
Queue Stats
34W - 44L
1,465 Elo+
Solo
Ymir
Ymir
N0rag3bambis
Ymir
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 7L
1,052 Elo+
Party 1
Da Ji
Da Ji
NoRag3 R36
Da Ji
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,241 Elo+
Party 1
Bacchus
Bacchus
haywood24-23
Bacchus
Level 29
God Stats
4W - 1L
1,672 SR
Queue Stats
41W - 43L
1,500 Elo+
Solo
Merlin
Merlin
magnesium2806
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
18 / 4 / 18
19,239
1,202
44,220
24,227
9,450
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
alibo
Ares
19
1 / 2 / 6
12,571
786
3,023
5,037
4,411
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
19
1 / 0 / 7
13,113
820
1,470
6,544
3,037
Izanami
nihed
Izanami
20
9 / 6 / 17
16,636
1,040
40,214
23,012
9,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
ppppooo
Odin
20
21 / 8 / 15
19,234
1,202
44,770
36,220
28,526
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Mannu_Chaves
Baba Yaga
20
2 / 3 / 11
14,697
919
18,005
30,027
14,341
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 13 / 13
15,431
964
14,612
33,583
43,694
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
20
9 / 16 / 7
16,428
1,027
28,532
27,667
20,668
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
haywood24-23
Bacchus
20
2 / 3 / 10
15,202
950
12,321
29,722
43,145
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
3 / 16 / 8
14,741
921
8,888
24,286
9,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
68
50
Kills
19
20
Deaths
51
63
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
18
4
18
6.75
L
Baba Yaga
Mannu_Chaves
Baba Yaga
2
3
11
2.5
L
3
13
13
0.73
L
Da Ji
9
16
7
0.78
W
Ares
alibo
Ares
1
2
6
2
W
Yemoja
1
0
7
4.5
L
Bacchus
haywood24-23
Bacchus
2
3
10
2.33
L
3
16
8
0.44
W
Izanami
nihed
Izanami
9
6
17
2.92
W
Odin
ppppooo
Odin
21
8
15
3.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,697
Damage
82,358
95,040
Taken
145,285
54,439
Mitigated
131,317
11,459
Healing
10,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
44,220
5,283
0
1,839
24,227
9,450
0
17,131
6,976
73,937
0
L
Baba Yaga
Mannu_Chaves
Baba Yaga
18,005
3,587
379
4,314
30,027
14,341
0
12,282
17,745
35,299
0
L
14,612
4,944
0
0
33,583
43,694
0
8,681
24,902
45,561
0
L
Da Ji
28,532
11,750
0
1,846
27,667
20,668
0
6,927
19,805
0
50,326
W
Ares
alibo
Ares
3,023
485
0
0
5,037
4,411
0
2,590
2,447
5,879
0
W
Yemoja
1,470
80
876
0
6,544
3,037
0
2,003
4,541
12,383
0
L
Bacchus
haywood24-23
Bacchus
12,321
1,904
0
3,392
29,722
43,145
0
11,080
18,642
38,340
0
L
8,888
984
156
376
24,286
9,469
0
9,743
14,543
31,397
0
W
Izanami
nihed
Izanami
40,214
22,966
0
1,820
23,012
9,015
0
13,503
9,395
0
61,931
W
Odin
ppppooo
Odin
44,770
27,726
0
6,924
36,220
28,526
0
18,599
17,621
0
62,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,793
Gold Earned
76,499
197
Minions Killed
244
4
Camps Cleared
9
1,202,819
Distance Traveled
1,449,267
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
19,239
1,202
97
6
1
391,016
0
L
Baba Yaga
14,697
919
49
3
2
319,491
1
L
Ymir
15,431
964
58
4
3
286,379
1
L
Da Ji
16,428
1,027
37
2
3
281,990
1
W
Ares
12,571
786
5
0
0
103,393
0
W
Yemoja
13,113
820
16
1
2
174,907
0
L
Bacchus
15,202
950
53
3
0
303,788
0
L
Merlin
14,741
921
47
3
1
257,619
0
W
Izanami
16,636
1,040
45
3
1
280,906
0
W
Odin
19,234
1,202
34
2
0
252,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role