Player Matchup

Scylla
Scylla
Diamond V
I God Reflex I
Scylla
Diamond V
Level 101
God Stats
9W - 8L
1,634 SR
Queue Stats
81W - 73L
2,114 MMR
Solo
Hou Yi
Hou Yi
Gold II
MYM EMILIANO265
Hou Yi
Gold II
Level 145
God Stats
1W - 1L
1,521 SR
Queue Stats
41W - 42L
1,824 MMR
Solo
Cerberus
Cerberus
Diamond IV
WaryBow29628630
Cerberus
Diamond IV
Level 69
God Stats
4W - 6L
1,500 SR
Queue Stats
249W - 294L
2,060 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 105
1,551 SR
1,999 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,517 SR
1,569 MMR
Janus
Janus
Gold IV
LETHAL_INF3RN0UZ
Janus
Gold IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 144L
1,303 MMR
Party 1
Geb
Geb
Platinum IV
Soul2876
Geb
Platinum IV
Level 137
God Stats
19W - 12L
1,699 SR
Queue Stats
76W - 76L
1,857 MMR
Party 1
Izanami
Izanami
Gold III
bxpandorumx
Izanami
Gold III
Level 147
God Stats
1W - 1L
1,354 SR
Queue Stats
186W - 177L
1,549 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 5
9,501
864
13,173
5,957
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 10
8,601
782
7,523
5,561
2,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
13
2 / 0 / 11
8,998
818
6,206
10,257
9,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
TiamatCthulhuFenrirMorgan Le FayAthena

VS

Bans
GilgameshThothArtemisNoxMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,408
583
3,293
7,350
2,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 4 / 0
6,946
631
3,630
15,163
13,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
bxpandorumx
Izanami
10
0 / 6 / 0
6,625
602
2,832
9,153
2,915
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
14
Kills
0
0
Deaths
14
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
L
0
4
0
0
W
3
0
10
8
L
0
4
0
0
W
Cerberus
2
0
11
7.5
L
Izanami
bxpandorumx
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,902
Damage
9,755
21,775
Taken
31,666
13,398
Mitigated
18,606
10,064
Healing
2,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,173
1,094
0
3,253
5,957
2,224
752
2,008
3,949
42,866
0
L
3,293
84
0
0
7,350
2,452
0
5,888
1,276
12,463
0
W
7,523
5,291
0
3,060
5,561
2,163
1,776
1,967
3,594
0
42,835
L
3,630
341
371
1,672
15,163
13,239
0
6,604
8,161
12,180
0
W
Cerberus
6,206
142
0
3,751
10,257
9,011
289
2,948
7,309
19,026
0
L
Izanami
bxpandorumx
Izanami
2,832
1,928
0
562
9,153
2,915
0
6,055
2,850
0
25,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,100
Gold Earned
19,979
165
Minions Killed
96
0
Camps Cleared
0
649,934
Distance Traveled
602,287
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,501
864
72
7
0
213,764
5
L
Janus
6,408
583
21
2
0
208,079
0
W
Hou Yi
8,601
782
69
6
0
197,810
0
L
Geb
6,946
631
18
2
0
211,472
2
W
Cerberus
8,998
818
24
2
0
238,360
0
L
Izanami
6,625
602
57
5
0
182,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role