Player Matchup

Bakasura
Bakasura
AvonMartinez
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 45L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JkcbT
Kukulkan
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 33L
1,341 Elo+
Solo
Kali
Kali
SESNDreamz
Kali
Level 44
God Stats
2W - 1L
1,320 SR
Queue Stats
121W - 130L
1,504 Elo+
Party 3
Yemoja
Yemoja
jbkimbo
Yemoja
Level 18
God Stats
8W - 8L
1,463 SR
Queue Stats
35W - 39L
1,425 Elo+
Party 3
Artemis
Artemis
krush37
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 37L
1,288 Elo+
Party 3
Team Averages
Level 26
1,456 SR
1,412 Elo+

VS

Team Averages
Level 19
1,555 SR
1,405 Elo+
Neith
Neith
GotYoGirl
Neith
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 233L
1,407 Elo+
Party 1
Horus
Horus
HeavenSwordfire
Horus
Level 13
God Stats
0W - 1L
1,368 SR
Queue Stats
1W - 4L
1,401 Elo+
Party 2
Thor
Thor
KatanaMaster15
Thor
Level 5
God Stats
0W - 1L
1,516 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Loki
Loki
iSpenceers
Loki
Level 25
God Stats
4W - 9L
1,500 SR
Queue Stats
239W - 317L
1,437 Elo+
Solo
Aphrodite
Aphrodite
xirlfairyx
Aphrodite
Level 14
God Stats
34W - 31L
1,893 SR
Queue Stats
107W - 148L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AvonMartinez
Bakasura
19
6 / 2 / 17
12,130
578
13,429
13,492
6,759
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
JkcbT
Kukulkan
17
18 / 1 / 11
12,177
580
27,293
9,612
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 1 / 11
10,169
484
6,088
15,567
9,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
jbkimbo
Yemoja
16
9 / 0 / 18
11,310
539
7,623
8,543
9,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
krush37
Artemis
15
0 / 2 / 4
9,913
472
5,103
7,593
2,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GotYoGirl
Neith
13
1 / 8 / 1
8,571
408
11,181
13,542
4,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 9 / 1
6,515
310
949
14,638
5,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 13 / 1
7,506
357
2,292
15,873
9,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 3 / 0
10,364
494
12,505
18,058
6,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
xirlfairyx
Aphrodite
11
0 / 7 / 2
7,634
364
3,553
12,418
9,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
11
38
Kills
6
6
Deaths
40
61
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AvonMartinez
Bakasura
6
2
17
7.25
L
Neith
GotYoGirl
Neith
1
8
1
0.19
L
0
9
1
0.06
W
Kukulkan
JkcbT
Kukulkan
18
1
11
23.5
L
0
13
1
0.04
W
5
1
11
10.5
L
5
3
0
1.67
W
Yemoja
jbkimbo
Yemoja
9
0
18
18
W
Artemis
krush37
Artemis
0
2
4
1
L
Aphrodite
xirlfairyx
Aphrodite
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,536
Damage
30,480
54,807
Taken
74,529
32,143
Mitigated
35,377
16,271
Healing
11,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AvonMartinez
Bakasura
13,429
9,117
0
3,140
13,492
6,759
4,785
1,388
11,686
0
69,652
L
Neith
GotYoGirl
Neith
11,181
3,915
0
4,109
13,542
4,514
864
5,577
7,797
0
50,936
L
949
509
951
1,495
14,638
5,576
0
7,038
7,530
0
9,352
W
Kukulkan
JkcbT
Kukulkan
27,293
3,212
0
1,720
9,612
4,507
2,116
328
9,284
71,252
0
L
2,292
516
0
1,148
15,873
9,347
0
10,226
5,417
0
22,080
W
6,088
2,246
0
5,811
15,567
9,072
32
1,228
14,170
0
53,128
L
12,505
3,327
0
1,231
18,058
6,883
0
6,512
11,213
0
73,153
W
Yemoja
jbkimbo
Yemoja
7,623
955
2,226
2,129
8,543
9,007
1,530
464
8,079
30,679
0
W
Artemis
krush37
Artemis
5,103
2,729
0
1,245
7,593
2,798
3,270
145
7,336
0
54,660
L
Aphrodite
xirlfairyx
Aphrodite
3,553
1,105
910
1,476
12,418
9,057
0
5,563
6,568
17,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,699
Gold Earned
40,590
505
Minions Killed
276
0
Camps Cleared
0
2,029,266
Distance Traveled
1,671,737
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,130
578
157
7
0
462,313
5
L
Neith
8,571
408
77
4
0
330,612
1
L
Horus
6,515
310
15
1
0
289,725
0
W
Kukulkan
12,177
580
111
5
0
379,273
0
L
Thor
7,506
357
38
2
0
288,597
4
W
Kali
10,169
484
90
4
0
449,296
3
L
Loki
10,364
494
122
6
0
443,553
2
W
Yemoja
11,310
539
30
1
0
390,946
2
W
Artemis
9,913
472
117
6
0
347,438
0
L
Aphrodite
7,634
364
24
1
0
319,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role