Player Matchup

Hercules
Hercules
 
Hercules
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
RoadToBronze0
Nox
Level 16
God Stats
1W - 0L
1,400 SR
Queue Stats
59W - 40L
1,642 Elo+
Solo
Arachne
Arachne
eZeGod
Arachne
Level 27
God Stats
50W - 30L
1,598 SR
Queue Stats
189W - 212L
1,448 Elo+
Solo
Heimdallr
Heimdallr
xSlimby
Heimdallr
Level 13
God Stats
1W - 1L
1,307 SR
Queue Stats
46W - 62L
1,481 Elo+
Solo
Ares
Ares
问玉zz
Ares
Level 29
God Stats
3W - 5L
1,489 SR
Queue Stats
291W - 291L
1,564 Elo+
Solo
Team Averages
Level 22
1,459 SR
1,527 Elo+

VS

Team Averages
Level 21
1,527 SR
1,599 Elo+
Khepri
Khepri
C0L0SSUSvdm
Khepri
Level 26
God Stats
3W - 5L
1,206 SR
Queue Stats
170W - 171L
1,528 Elo+
Solo
Odin
Odin
Ffye
Odin
Level 3
God Stats
1W - 2L
1,691 SR
Queue Stats
1W - 3L
1,710 Elo+
Solo
Merlin
Merlin
Kratosisragnarok
Merlin
Level 29
God Stats
14W - 12L
1,561 SR
Queue Stats
139W - 109L
1,669 Elo+
Solo
Jing Wei
Jing Wei
LightRanch
Jing Wei
Level 18
God Stats
5W - 2L
1,973 SR
Queue Stats
67W - 60L
1,505 Elo+
Solo
Pele
Pele
PrumaHundr
Pele
Level 27
God Stats
1W - 4L
1,203 SR
Queue Stats
182W - 179L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
3 / 2 / 1
6,072
607
5,570
5,823
3,747
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 2
6,441
644
3,397
4,270
1,984
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
eZeGod
Arachne
10
4 / 1 / 2
6,112
611
5,568
5,488
2,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
xSlimby
Heimdallr
8
0 / 1 / 0
4,856
486
4,435
6,047
1,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
8
0 / 2 / 2
4,741
474
2,232
7,403
2,918
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
1 / 1 / 2
5,134
513
3,222
6,471
4,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
Ffye
Odin
9
2 / 4 / 0
5,559
556
2,006
7,103
6,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 2 / 1
5,887
589
2,079
7,037
2,972
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
LightRanch
Jing Wei
8
1 / 1 / 2
4,856
486
5,423
5,345
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
2 / 0 / 1
4,805
481
3,169
5,418
1,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
8
Kills
6
6
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
2
1
1.75
L
Khepri
1
1
2
2
L
Odin
Ffye
Odin
2
4
0
0.5
L
0
2
1
0.25
L
Jing Wei
LightRanch
Jing Wei
1
1
2
2
L
2
0
1
2.5
W
1
0
2
2
W
Arachne
eZeGod
Arachne
4
1
2
5
W
Heimdallr
xSlimby
Heimdallr
0
1
0
0
W
Ares
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,202
Damage
15,899
29,031
Taken
31,374
12,409
Mitigated
16,291
10,773
Healing
10,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,570
2,118
0
2,441
5,823
3,747
0
488
5,335
0
27,605
L
Khepri
3,222
218
0
2,365
6,471
4,109
0
1,770
4,701
11,870
0
L
Odin
Ffye
Odin
2,006
968
0
2,050
7,103
6,410
0
304
6,799
0
19,508
L
2,079
572
0
1,395
7,037
2,972
0
2,289
4,748
42,730
0
L
Jing Wei
LightRanch
Jing Wei
5,423
3,213
0
2,426
5,345
1,616
0
1,207
4,138
0
26,461
L
3,169
1,382
0
2,018
5,418
1,184
0
59
5,359
0
12,465
W
3,397
753
0
1,685
4,270
1,984
402
1,321
2,949
42,814
0
W
Arachne
eZeGod
Arachne
5,568
3,412
0
2,688
5,488
2,054
0
768
4,720
0
32,885
W
Heimdallr
xSlimby
Heimdallr
4,435
3,012
0
1,243
6,047
1,706
448
1,264
4,783
0
25,325
W
Ares
2,232
127
128
2,588
7,403
2,918
0
1,460
5,943
13,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,222
Gold Earned
26,241
284
Minions Killed
250
0
Camps Cleared
0
984,823
Distance Traveled
900,075
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,072
607
56
6
0
194,334
2
L
Khepri
5,134
513
17
2
0
184,343
2
L
Odin
5,559
556
50
5
0
187,565
2
L
Merlin
5,887
589
99
10
0
171,598
0
L
Jing Wei
4,856
486
54
5
0
202,534
3
L
Pele
4,805
481
30
3
0
154,035
1
W
Nox
6,441
644
99
10
0
199,404
2
W
Arachne
6,112
611
65
7
0
242,271
0
W
Heimdallr
4,856
486
48
5
0
155,464
1
W
Ares
4,741
474
16
2
0
193,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role