Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Alex Anguian0
Set
Level 27
God Stats
36W - 60L
1,337 SR
Queue Stats
188W - 279L
1,303 Elo+
Solo
Bellona
Bellona
BeJlb3eByJl_1707
Bellona
Level 22
God Stats
3W - 2L
1,231 SR
Queue Stats
93W - 97L
1,320 Elo+
Solo
Nox
Nox
kanata-00
Nox
Level 27
God Stats
7W - 9L
1,438 SR
Queue Stats
74W - 72L
1,435 Elo+
Solo
Ra
Ra
waterFused24
Ra
Level 13
God Stats
0W - 1L
1,155 SR
Queue Stats
45W - 67L
928 Elo+
Solo
Team Averages
Level 23
1,332 SR
1,297 Elo+

VS

Team Averages
Level 24
1,391 SR
1,332 Elo+
Cthulhu
Cthulhu
Cactus Green289
Cthulhu
Level 25
God Stats
3W - 5L
1,220 SR
Queue Stats
5W - 7L
1,102 Elo+
Solo
Kali
Kali
DivaYpoderosaa
Kali
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GaBriEl_Lp190
Izanami
Level 18
God Stats
19W - 19L
1,323 SR
Queue Stats
26W - 35L
1,207 Elo+
Solo
Kukulkan
Kukulkan
NukesTheOne
Kukulkan
Level 29
God Stats
5W - 11L
1,451 SR
Queue Stats
135W - 153L
1,535 Elo+
Solo
Medusa
Medusa
matheus dfsilva
Medusa
Level 29
God Stats
21W - 21L
1,461 SR
Queue Stats
37W - 45L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
0 / 3 / 2
4,635
464
2,804
6,602
2,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
1 / 3 / 0
4,339
434
2,212
6,421
2,036
Heavy Mace

Heavy Mace

+30
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 1 / 0
5,422
542
5,006
6,717
4,171
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 0 / 2
4,663
466
1,811
4,390
1,687
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 1
4,486
449
1,040
4,662
1,382
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 3
5,358
536
4,260
6,207
4,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
5 / 0 / 1
5,689
569
3,788
5,968
2,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
7
0 / 1 / 3
4,517
452
1,285
4,549
1,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
NukesTheOne
Kukulkan
10
2 / 1 / 2
5,780
578
3,879
3,278
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 1 / 0
6,033
603
1,522
4,178
1,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
11
11
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
3
2
0.33
L
1
3
0
0.33
L
2
1
0
2
W
1
1
3
2.5
W
5
0
1
5.5
W
Izanami
0
1
3
1.5
W
Kukulkan
NukesTheOne
Kukulkan
2
1
2
3
L
0
0
2
1
W
3
1
0
3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,873
Damage
14,734
28,792
Taken
24,180
11,304
Mitigated
10,566
8,668
Healing
6,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,804
2,198
0
1,163
6,602
2,028
0
1,585
5,017
0
13,930
L
2,212
1,080
0
2,098
6,421
2,036
0
1,865
4,556
0
13,445
L
5,006
1,640
0
2,668
6,717
4,171
125
2,425
4,292
2,640
23,066
W
4,260
357
94
1,040
6,207
4,353
291
647
5,520
16,962
0
W
3,788
1,310
0
1,869
5,968
2,388
232
349
5,524
0
26,147
W
Izanami
1,285
817
0
1,042
4,549
1,718
326
769
3,702
0
11,875
W
Kukulkan
NukesTheOne
Kukulkan
3,879
429
13
791
3,278
951
270
657
2,621
29,265
0
L
1,811
182
0
2,556
4,390
1,687
100
1,464
2,926
17,369
0
W
1,522
242
0
1,806
4,178
1,156
678
967
3,211
0
30,549
L
1,040
217
0
183
4,662
1,382
363
800
3,862
17,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,545
Gold Earned
27,377
172
Minions Killed
215
0
Camps Cleared
0
951,623
Distance Traveled
908,663
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,635
464
31
3
0
174,511
0
L
Set
4,339
434
26
3
0
195,752
1
L
Bellona
5,422
542
58
6
0
208,400
0
W
Cthulhu
5,358
536
25
3
0
197,027
1
W
Kali
5,689
569
48
5
0
183,792
2
W
Izanami
4,517
452
27
3
0
165,828
0
W
Kukulkan
5,780
578
58
6
0
187,171
6
L
Nox
4,663
466
33
3
0
195,804
2
W
Medusa
6,033
603
57
6
0
174,845
3
L
Ra
4,486
449
24
2
0
177,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role