Player Matchup

Bellona
Bellona
ELpeneDEmorcilla
Bellona
Level 29
God Stats
1W - 3L
1,690 SR
Queue Stats
33W - 39L
1,713 Elo+
Solo
Scylla
Scylla
HAYDENMUS
Scylla
Level 27
God Stats
52W - 62L
1,527 SR
Queue Stats
176W - 224L
1,475 Elo+
Solo
Neith
Neith
MonthyCristo
Neith
Level 8
God Stats
0W - 2L
1,300 SR
Queue Stats
1W - 4L
1,375 Elo+
Solo
Hel
Hel
RD540EDGE
Hel
Level 23
God Stats
4W - 8L
1,387 SR
Queue Stats
62W - 68L
1,409 Elo+
Solo
Achilles
Achilles
Zanky23
Achilles
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,481 SR
1,495 Elo+

VS

Team Averages
Level 12
1,587 SR
1,501 Elo+
Sylvanus
Sylvanus
ARTODITO
Sylvanus
Level 15
God Stats
7W - 4L
1,561 SR
Queue Stats
76W - 70L
1,391 Elo+
Solo
Ymir
Ymir
ITS_CAMILO_YT
Ymir
Level 6
God Stats
4W - 4L
1,766 SR
Queue Stats
9W - 10L
1,552 Elo+
Solo
Thanatos
Thanatos
IntingSorry
Thanatos
Level 29
God Stats
3W - 0L
1,832 SR
Queue Stats
47W - 9L
1,818 Elo+
Solo
Jing Wei
Jing Wei
PockyRyu
Jing Wei
Level 4
God Stats
1W - 1L
1,275 SR
Queue Stats
1W - 1L
1,245 Elo+
Solo
Loki
Loki
TubbyPancake7
Loki
Level 5
God Stats
1W - 9L
1,500 SR
Queue Stats
78W - 90L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 17
15,009
938
18,081
18,630
15,404
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
HAYDENMUS
Scylla
20
2 / 9 / 15
13,808
863
18,897
15,535
1,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 8 / 23
14,992
937
28,880
25,034
6,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
9 / 6 / 16
16,133
1,008
24,523
23,359
14,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Zanky23
Achilles
20
6 / 2 / 19
14,997
937
14,861
21,370
36,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ARTODITO
Sylvanus
20
4 / 1 / 16
15,856
991
20,361
29,032
35,266
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
0 / 4 / 14
13,592
850
7,471
25,955
25,891
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
IntingSorry
Thanatos
20
26 / 3 / 4
20,627
1,289
49,721
21,338
11,223
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
PockyRyu
Jing Wei
20
0 / 16 / 15
13,724
858
7,418
25,084
8,977
20
2 / 4 / 12
14,653
916
13,675
14,674
5,862
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
93
28
Kills
32
32
Deaths
28
90
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ARTODITO
Sylvanus
4
1
16
12
L
7
7
17
2.21
L
Scylla
HAYDENMUS
Scylla
2
9
15
1.06
W
0
4
14
1.75
W
Thanatos
IntingSorry
Thanatos
26
3
4
9.33
L
4
8
23
1.94
W
Jing Wei
PockyRyu
Jing Wei
0
16
15
0.47
L
9
6
16
2.83
W
2
4
12
2
L
Achilles
Zanky23
Achilles
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,242
Damage
98,646
103,928
Taken
116,083
75,623
Mitigated
87,219
19,867
Healing
35,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ARTODITO
Sylvanus
20,361
4,607
5,804
8,148
29,032
35,266
0
9,706
18,691
53,037
0
L
18,081
7,080
0
408
18,630
15,404
0
5,661
12,969
401
37,561
L
Scylla
HAYDENMUS
Scylla
18,897
1,784
0
0
15,535
1,958
0
2,074
13,381
52,266
0
W
7,471
1,134
0
0
25,955
25,891
0
9,854
15,622
22,370
0
W
Thanatos
IntingSorry
Thanatos
49,721
19,113
0
21,345
21,338
11,223
0
5,744
15,170
0
85,379
L
28,880
12,544
0
2,662
25,034
6,894
0
2,728
21,906
0
56,672
W
Jing Wei
PockyRyu
Jing Wei
7,418
3,321
0
0
25,084
8,977
0
10,188
14,446
0
21,656
L
24,523
3,147
8,983
3,936
23,359
14,823
0
8,536
14,743
46,010
0
W
13,675
654
0
0
14,674
5,862
0
8,323
6,250
0
49,570
L
Achilles
Zanky23
Achilles
14,861
3,211
366
3,512
21,370
36,544
0
8,833
12,377
0
30,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,939
Gold Earned
78,452
293
Minions Killed
275
5
Camps Cleared
12
1,483,971
Distance Traveled
1,340,507
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
15,856
991
60
4
0
275,628
2
L
Bellona
15,009
938
56
4
0
282,471
0
L
Scylla
13,808
863
104
7
1
265,696
0
W
Ymir
13,592
850
34
2
0
230,455
0
W
Thanatos
20,627
1,289
82
5
10
306,234
0
L
Neith
14,992
937
45
3
3
292,562
1
W
Jing Wei
13,724
858
22
1
0
212,729
3
L
Hel
16,133
1,008
56
4
0
326,286
2
W
Loki
14,653
916
77
5
2
315,461
0
L
Achilles
14,997
937
32
2
1
316,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role