Player Matchup

Morgan Le Fay
Morgan Le Fay
ALEXCAUSE7
Morgan Le Fay
Level 16
God Stats
6W - 5L
1,534 SR
Queue Stats
32W - 41L
1,324 Elo+
Party 1
Achilles
Achilles
Bbk1ng
Achilles
Level 26
God Stats
3W - 4L
1,402 SR
Queue Stats
148W - 181L
1,470 Elo+
Solo
Ratatoskr
Ratatoskr
EliteSlayer127
Ratatoskr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
PrumaHundr
Cthulhu
Level 27
God Stats
3W - 6L
1,503 SR
Queue Stats
182W - 179L
1,591 Elo+
Solo
Artemis
Artemis
xSlimby
Artemis
Level 13
God Stats
1W - 2L
1,202 SR
Queue Stats
46W - 62L
1,500 Elo+
Solo
Team Averages
Level 17
1,428 SR
1,477 Elo+

VS

Team Averages
Level 15
1,518 SR
1,514 Elo+
Izanami
Izanami
 
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Bdawg420
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Odin
Odin
Ffye
Odin
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hera
Hera
RoadToBronze0
Hera
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 40L
1,633 Elo+
Solo
Arachne
Arachne
eZeGod
Arachne
Level 27
God Stats
50W - 30L
1,589 SR
Queue Stats
189W - 212L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ALEXCAUSE7
Morgan Le Fay
8
0 / 6 / 0
4,870
406
2,850
6,462
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
Bbk1ng
Achilles
8
2 / 2 / 0
5,733
478
3,013
7,295
4,289
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ratatoskr
EliteSlayer127
Ratatoskr
6
0 / 7 / 0
4,602
384
263
6,274
1,571
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
PrumaHundr
Cthulhu
11
3 / 1 / 4
6,711
559
4,894
6,805
4,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
xSlimby
Artemis
11
3 / 2 / 3
6,600
550
5,265
6,232
1,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 2 / 2
6,647
554
3,506
6,252
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
1 / 3 / 1
5,432
453
1,197
5,228
3,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
Ffye
Odin
13
5 / 0 / 3
7,394
616
5,530
5,385
4,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
4 / 1 / 6
7,219
602
6,031
5,337
2,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
eZeGod
Arachne
11
5 / 2 / 3
6,576
548
5,492
7,107
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
8
Kills
17
18
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
2
1.5
L
Morgan Le Fay
ALEXCAUSE7
Morgan Le Fay
0
6
0
0
L
Achilles
Bbk1ng
Achilles
2
2
0
1
W
Ymir
1
3
1
0.5
L
Ratatoskr
EliteSlayer127
Ratatoskr
0
7
0
0
W
Odin
Ffye
Odin
5
0
3
6.5
L
Cthulhu
PrumaHundr
Cthulhu
3
1
4
5
W
4
1
6
7
W
Arachne
eZeGod
Arachne
5
2
3
3.25
L
Artemis
xSlimby
Artemis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,285
Damage
21,756
33,068
Taken
29,309
13,706
Mitigated
14,399
3,047
Healing
8,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,506
2,120
0
1,768
6,252
1,718
166
2,262
3,990
0
37,076
L
Morgan Le Fay
ALEXCAUSE7
Morgan Le Fay
2,850
240
0
654
6,462
2,065
0
3,507
2,955
20,668
0
L
Achilles
Bbk1ng
Achilles
3,013
834
0
702
7,295
4,289
0
1,475
5,820
0
12,426
W
Ymir
1,197
672
0
160
5,228
3,048
0
1,556
3,672
9,718
0
L
Ratatoskr
EliteSlayer127
Ratatoskr
263
116
0
0
6,274
1,571
0
612
5,662
0
11,381
W
Odin
Ffye
Odin
5,530
1,609
0
1,765
5,385
4,322
814
483
4,902
0
41,714
L
Cthulhu
PrumaHundr
Cthulhu
4,894
277
86
330
6,805
4,195
240
928
5,877
26,216
0
W
6,031
2,295
0
1,896
5,337
2,424
1,369
2,143
3,194
42,268
0
W
Arachne
eZeGod
Arachne
5,492
3,766
0
2,846
7,107
2,887
0
1,300
5,807
0
38,483
L
Artemis
xSlimby
Artemis
5,265
2,709
0
1,275
6,232
1,586
566
706
5,526
0
32,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,516
Gold Earned
33,268
205
Minions Killed
351
0
Camps Cleared
0
974,338
Distance Traveled
1,099,998
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,647
554
67
6
0
219,018
4
L
Morgan Le Fay
4,870
406
39
3
0
181,221
2
L
Achilles
5,733
478
27
2
0
207,765
0
W
Ymir
5,432
453
19
2
0
151,320
2
L
Ratatoskr
4,602
384
27
2
0
182,410
0
W
Odin
7,394
616
95
8
0
236,275
0
L
Cthulhu
6,711
559
58
5
0
227,938
2
W
Hera
7,219
602
93
8
0
223,993
1
W
Arachne
6,576
548
77
6
0
269,392
0
L
Artemis
6,600
550
54
5
0
175,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role