Player Matchup

Hercules
Hercules
AmaroKsh
Hercules
Level 16
God Stats
3W - 5L
1,440 SR
Queue Stats
11W - 14L
1,226 Elo+
Solo
Merlin
Merlin
DeeboIsDead
Merlin
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 147L
1,435 Elo+
Solo
Khepri
Khepri
LookURDead5853
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 92L
1,492 Elo+
Solo
Neith
Neith
NerdyRockr
Neith
Level 5
God Stats
1W - 2L
1,697 SR
Queue Stats
16W - 18L
1,351 Elo+
Solo
Jormungandr
Jormungandr
shinkoma1027
Jormungandr
Level 27
God Stats
19W - 37L
1,154 SR
Queue Stats
107W - 141L
1,325 Elo+
Solo
Team Averages
Level 18
1,458 SR
1,366 Elo+

VS

Team Averages
Level 18
1,540 SR
1,465 Elo+
Apollo
Apollo
InTheCloudzz173
Apollo
Level 28
God Stats
1W - 2L
1,508 SR
Queue Stats
36W - 25L
1,573 Elo+
Solo
Set
Set
Rich Massive
Set
Level 7
God Stats
12W - 6L
1,774 SR
Queue Stats
31W - 26L
1,735 Elo+
Solo
Cu Chulainn
Cu Chulainn
Scorpion7104
Cu Chulainn
Level 29
God Stats
62W - 71L
1,416 SR
Queue Stats
100W - 140L
1,289 Elo+
Solo
Bakasura
Bakasura
SkyDreamDouluo
Bakasura
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nonomartin
Morgan Le Fay
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 72L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AmaroKsh
Hercules
8
0 / 7 / 2
5,324
444
2,670
8,974
3,183
Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
12
2 / 4 / 0
7,033
586
2,720
7,803
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
3 / 4 / 1
6,163
514
3,502
10,095
5,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
8
1 / 6 / 0
5,343
445
3,344
5,998
1,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
shinkoma1027
Jormungandr
10
0 / 6 / 1
6,094
508
1,169
8,225
3,045
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 3
8,168
681
11,934
7,222
2,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
11 / 1 / 0
8,315
693
9,164
8,107
5,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Scorpion7104
Cu Chulainn
10
0 / 2 / 6
6,174
515
1,913
9,101
4,520
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
14
6 / 1 / 6
8,270
689
7,724
10,083
4,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
nonomartin
Morgan Le Fay
2
0 / 1 / 0
4,070
339
43
523
53

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
26
27
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
AmaroKsh
Hercules
0
7
2
0.14
L
Merlin
2
4
0
0.5
W
9
1
3
10.5
L
3
4
1
0.88
L
Neith
1
6
0
0.17
W
11
1
0
11
W
Cu Chulainn
Scorpion7104
Cu Chulainn
0
2
6
1.5
W
Bakasura
6
1
6
9
W
Morgan Le Fay
nonomartin
Morgan Le Fay
0
1
0
0
L
Jormungandr
shinkoma1027
Jormungandr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,405
Damage
30,778
41,095
Taken
35,036
15,574
Mitigated
17,470
3,089
Healing
14,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AmaroKsh
Hercules
2,670
1,358
0
683
8,974
3,183
112
50
8,644
0
15,759
L
Merlin
2,720
207
0
500
7,803
2,016
851
0
7,244
34,543
0
W
11,934
6,963
0
3,125
7,222
2,482
246
1,029
6,187
0
56,981
L
3,502
1,306
0
590
10,095
5,788
131
155
9,355
16,738
0
L
Neith
3,344
1,495
0
476
5,998
1,542
562
56
5,782
0
16,979
W
9,164
4,128
0
3,966
8,107
5,987
32
1,244
6,863
0
49,051
W
Cu Chulainn
Scorpion7104
Cu Chulainn
1,913
558
0
2,710
9,101
4,520
0
2,345
6,747
5,132
21,706
W
Bakasura
7,724
4,834
0
4,500
10,083
4,428
368
2,941
7,142
0
48,353
W
Morgan Le Fay
nonomartin
Morgan Le Fay
43
5
0
0
523
53
0
113
410
809
0
L
Jormungandr
shinkoma1027
Jormungandr
1,169
304
0
840
8,225
3,045
0
0
8,149
29,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,957
Gold Earned
34,997
223
Minions Killed
353
0
Camps Cleared
0
1,086,859
Distance Traveled
1,048,799
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,324
444
24
2
0
224,573
1
L
Merlin
7,033
586
69
6
0
207,556
1
W
Apollo
8,168
681
98
8
0
246,855
1
L
Khepri
6,163
514
18
2
0
231,131
1
L
Neith
5,343
445
36
3
0
213,979
0
W
Set
8,315
693
91
8
0
240,737
0
W
Cu Chulainn
6,174
515
48
4
0
240,223
1
W
Bakasura
8,270
689
115
10
0
289,608
2
W
Morgan Le Fay
4,070
339
1
0
0
31,376
0
L
Jormungandr
6,094
508
76
6
0
209,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role