Player Matchup

Kumbhakarna
Kumbhakarna
Carpenterx23
Kumbhakarna
Level 147
God Stats
12W - 12L
1,598 SR
Queue Stats
297W - 188L
1,614 Elo+
Party 2
Olorun
Olorun
Genuinedraft810
Olorun
Level 129
God Stats
3W - 2L
1,532 SR
Queue Stats
213W - 136L
1,637 Elo+
Party 2
Ne Zha
Ne Zha
Git Da Business
Ne Zha
Level 129
God Stats
3W - 0L
1,747 SR
Queue Stats
238W - 160L
1,614 Elo+
Party 2
Team Averages
Level 135
1,626 SR
1,621 Elo+

VS

Team Averages
Level 54
1,502 SR
1,368 Elo+
Zeus
Zeus
Birdman138
Zeus
Level 61
God Stats
5W - 11L
1,445 SR
Queue Stats
18W - 33L
1,361 Elo+
Party 1
Ymir
Ymir
Boongazz
Ymir
Level 48
God Stats
3W - 11L
1,257 SR
Queue Stats
16W - 29L
1,359 Elo+
Party 1
Odin
Odin
DoodleSneeze
Odin
Level 52
God Stats
0W - 1L
1,803 SR
Queue Stats
18W - 29L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Carpenterx23
Kumbhakarna
17
9 / 0 / 6
11,822
788
11,669
15,318
7,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 9
9,544
636
4,574
9,791
3,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
8 / 2 / 4
11,255
750
14,446
8,804
3,825
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 1
10,154
677
7,486
10,934
3,970
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
0 / 3 / 5
8,340
556
3,357
12,343
14,227
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 8 / 5
8,804
587
5,103
12,839
7,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
17
Kills
6
6
Deaths
17
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
L
Ymir
0
3
5
0.83
W
Kumbhakarna
Carpenterx23
Kumbhakarna
9
0
6
12
L
1
8
5
0.44
W
0
4
9
1.13
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,689
Damage
15,946
33,913
Taken
36,116
15,316
Mitigated
25,513
10,098
Healing
3,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,486
623
0
1,313
10,934
3,970
31
7,569
3,365
38,310
0
L
Ymir
3,357
176
0
2,022
12,343
14,227
0
3,254
9,089
17,857
0
W
Kumbhakarna
Carpenterx23
Kumbhakarna
11,669
509
120
3,837
15,318
7,547
298
3,948
11,370
52,620
0
L
5,103
1,578
0
500
12,839
7,316
140
4,955
7,884
0
17,909
W
4,574
1,817
1,900
2,869
9,791
3,944
792
4,134
5,657
26,387
4,277
W
14,446
7,623
0
1,372
8,804
3,825
988
2,761
6,043
0
47,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,621
Gold Earned
27,298
175
Minions Killed
141
0
Camps Cleared
0
754,886
Distance Traveled
667,779
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,154
677
72
5
0
225,385
1
L
Ymir
8,340
556
31
2
0
214,480
1
W
Kumbhakarna
11,822
788
88
6
0
264,677
3
L
Odin
8,804
587
38
3
0
227,914
3
W
Olorun
9,544
636
39
3
0
221,488
0
W
Ne Zha
11,255
750
48
3
0
268,721
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role