Player Matchup

Neith
Neith
BigSusieBeers
Neith
Level 5
God Stats
4W - 3L
1,684 SR
Queue Stats
5W - 4L
1,726 Elo+
Solo
Baron Samedi
Baron Samedi
Ju5tP1ay3n
Baron Samedi
Level 23
God Stats
1W - 1L
1,550 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Discordia
Discordia
JvoSavage
Discordia
Level 28
God Stats
2W - 3L
1,461 SR
Queue Stats
183W - 181L
1,486 Elo+
Solo
Thor
Thor
XMuisemonX
Thor
Level 30
God Stats
3W - 1L
1,568 SR
Queue Stats
25W - 21L
1,644 Elo+
Party 2
Chaac
Chaac
депрешен
Chaac
Level 25
God Stats
2W - 0L
1,684 SR
Queue Stats
131W - 95L
1,635 Elo+
Solo
Team Averages
Level 22
1,589 SR
1,598 Elo+

VS

Team Averages
Level 9
1,615 SR
1,471 Elo+
Medusa
Medusa
InTheCloudzz173
Medusa
Level 28
God Stats
1W - 1L
1,741 SR
Queue Stats
161W - 121L
1,565 Elo+
Solo
Olorun
Olorun
Modern axes
Olorun
Level 4
God Stats
1W - 1L
1,689 SR
Queue Stats
1W - 1L
1,598 Elo+
Solo
Bakasura
Bakasura
TkSoujaaa
Bakasura
Level 4
God Stats
1W - 1L
1,722 SR
Queue Stats
1W - 2L
1,407 Elo+
Party 1
Guan Yu
Guan Yu
rodriguezmatt
Guan Yu
Level 4
God Stats
1W - 1L
1,722 SR
Queue Stats
1W - 2L
1,407 Elo+
Party 1
Nemesis
Nemesis
ぜったいかつ
Nemesis
Level 7
God Stats
1W - 1L
1,203 SR
Queue Stats
11W - 14L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 31
11,936
1,085
13,413
11,670
4,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Ju5tP1ay3n
Baron Samedi
19
5 / 7 / 28
11,473
1,043
9,328
13,100
12,535
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
JvoSavage
Discordia
19
7 / 4 / 28
12,376
1,125
17,478
7,268
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
18 / 7 / 11
14,005
1,273
18,181
13,396
5,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
12 / 1 / 23
14,154
1,287
30,008
19,301
18,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 6 / 5
18,059
1,642
38,742
21,011
8,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
15
0 / 1 / 1
8,717
792
92
1,100
366
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
TkSoujaaa
Bakasura
19
3 / 17 / 15
12,268
1,115
9,629
30,716
11,036
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
18
0 / 17 / 15
10,858
987
8,032
30,765
15,717
18
2 / 5 / 12
11,832
1,076
4,005
14,174
5,151
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
73
46
Kills
25
25
Deaths
46
121
Assists
48
Player
Kills
Deaths
Assists
KDA
W
4
6
31
3.25
L
20
6
5
3.75
W
Baron Samedi
Ju5tP1ay3n
Baron Samedi
5
7
28
2.71
W
Discordia
JvoSavage
Discordia
7
4
28
5.25
L
Olorun
0
1
1
0.5
L
Bakasura
TkSoujaaa
Bakasura
3
17
15
0.62
W
18
7
11
3.36
L
Guan Yu
0
17
15
0.44
W
12
1
23
23.5
L
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,408
Damage
60,500
64,735
Taken
97,766
43,562
Mitigated
41,134
15,965
Healing
6,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,413
7,908
0
1,230
11,670
4,832
0
0
11,535
0
35,673
L
38,742
20,013
0
4,651
21,011
8,864
0
4,910
15,935
0
91,035
W
Baron Samedi
Ju5tP1ay3n
Baron Samedi
9,328
3,210
942
1,983
13,100
12,535
0
0
12,879
16,563
0
W
Discordia
JvoSavage
Discordia
17,478
533
0
268
7,268
2,546
0
0
7,198
21,671
0
L
Olorun
92
92
0
34
1,100
366
0
178
922
310
0
L
Bakasura
TkSoujaaa
Bakasura
9,629
5,421
0
25
30,716
11,036
0
8,410
20,910
0
22,483
W
18,181
5,618
0
100
13,396
5,469
0
92
13,197
0
42,961
L
Guan Yu
8,032
1,037
679
1,189
30,765
15,717
0
9,393
21,072
0
15,704
W
30,008
9,501
0
11,442
19,301
18,180
0
0
18,747
0
59,758
L
4,005
1,405
0
360
14,174
5,151
0
2,755
11,211
0
23,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,944
Gold Earned
61,734
209
Minions Killed
185
1
Camps Cleared
9
908,437
Distance Traveled
892,925
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,936
1,085
41
4
0
173,083
0
L
Medusa
18,059
1,642
122
11
2
221,538
0
W
Baron Samedi
11,473
1,043
20
2
0
163,095
0
W
Discordia
12,376
1,125
9
1
0
159,609
0
L
Olorun
8,717
792
2
0
0
8,730
0
L
Bakasura
12,268
1,115
17
2
3
232,442
0
W
Thor
14,005
1,273
55
5
0
179,647
0
L
Guan Yu
10,858
987
9
1
0
197,290
2
W
Chaac
14,154
1,287
84
8
1
233,003
1
L
Nemesis
11,832
1,076
35
3
4
232,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role