Player Matchup

Mercury
Mercury
AhegaoGod
Mercury
Level 29
God Stats
2W - 2L
1,294 SR
Queue Stats
52W - 41L
1,558 Elo+
Solo
Bacchus
Bacchus
BlvckSkunk
Bacchus
Level 27
God Stats
23W - 23L
1,460 SR
Queue Stats
103W - 134L
1,296 Elo+
Solo
Chiron
Chiron
Percaps
Chiron
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 9L
1,270 Elo+
Solo
Heimdallr
Heimdallr
darkwarlord7781
Heimdallr
Level 19
God Stats
2W - 4L
1,500 SR
Queue Stats
375W - 373L
1,442 Elo+
Solo
Anubis
Anubis
dehniii85
Anubis
Level 10
God Stats
21W - 16L
1,566 SR
Queue Stats
31W - 33L
1,342 Elo+
Solo
Team Averages
Level 18
1,464 SR
1,381 Elo+

VS

Team Averages
Level 17
1,501 SR
1,507 Elo+
Heimdallr
Heimdallr
DamonPhnx
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Hedgehogee
Xing Tian
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,527 Elo+
Solo
Osiris
Osiris
Q0rr
Osiris
Level 29
God Stats
2W - 1L
1,701 SR
Queue Stats
35W - 24L
1,525 Elo+
Solo
Set
Set
slitsucker
Set
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
远方何寻
Merlin
Level 29
God Stats
2W - 2L
1,306 SR
Queue Stats
52W - 44L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AhegaoGod
Mercury
15
8 / 1 / 1
9,077
605
8,770
11,440
4,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
BlvckSkunk
Bacchus
11
0 / 2 / 5
6,607
440
3,341
8,104
7,575
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Percaps
Chiron
12
3 / 1 / 2
7,311
487
5,590
8,947
2,359
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
darkwarlord7781
Heimdallr
14
2 / 3 / 5
8,149
543
6,044
9,420
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
dehniii85
Anubis
13
6 / 1 / 7
8,328
555
8,340
8,192
4,404
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DamonPhnx
Heimdallr
7
0 / 3 / 2
5,556
370
844
5,219
1,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
Hedgehogee
Xing Tian
8
0 / 5 / 0
5,705
380
1,489
8,371
3,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Osiris
Q0rr
Osiris
13
2 / 2 / 1
7,620
508
7,667
11,903
8,704
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 3 / 2
8,092
539
10,942
11,965
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
13
2 / 6 / 3
7,781
519
6,406
11,059
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
19
Kills
8
8
Deaths
19
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
AhegaoGod
Mercury
8
1
1
8.5
W
Bacchus
BlvckSkunk
Bacchus
0
2
5
1.25
L
Heimdallr
DamonPhnx
Heimdallr
0
3
2
0.33
L
Xing Tian
Hedgehogee
Xing Tian
0
5
0
0
W
Chiron
Percaps
Chiron
3
1
2
4
L
Osiris
Q0rr
Osiris
2
2
1
1.25
W
Heimdallr
darkwarlord7781
Heimdallr
2
3
5
1.5
W
Anubis
dehniii85
Anubis
6
1
7
9.5
L
4
3
2
1.67
L
Merlin
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,085
Damage
27,348
46,103
Taken
48,517
21,847
Mitigated
20,506
13,504
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AhegaoGod
Mercury
8,770
4,492
0
1,469
11,440
4,372
0
1,181
10,076
0
67,976
W
Bacchus
BlvckSkunk
Bacchus
3,341
513
167
1,354
8,104
7,575
75
2,164
5,897
21,560
0
L
Heimdallr
DamonPhnx
Heimdallr
844
601
0
210
5,219
1,128
100
1,761
3,458
0
11,388
L
Xing Tian
Hedgehogee
Xing Tian
1,489
95
0
1,188
8,371
3,896
0
1,509
6,862
9,332
0
W
Chiron
Percaps
Chiron
5,590
2,577
381
3,639
8,947
2,359
184
833
8,020
0
40,323
L
Osiris
Q0rr
Osiris
7,667
2,130
0
3,191
11,903
8,704
370
1,238
10,665
0
38,260
W
Heimdallr
darkwarlord7781
Heimdallr
6,044
2,181
0
3,671
9,420
3,137
412
1,153
7,680
0
45,175
W
Anubis
dehniii85
Anubis
8,340
459
0
2,823
8,192
4,404
0
2,564
5,581
43,591
0
L
10,942
4,508
0
1,634
11,965
3,788
0
3,130
8,835
0
58,576
L
Merlin
6,406
541
37
2,774
11,059
2,990
0
4,043
7,016
44,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,472
Gold Earned
34,754
389
Minions Killed
298
0
Camps Cleared
0
1,493,558
Distance Traveled
1,240,552
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,077
605
108
7
0
349,492
0
W
Bacchus
6,607
440
36
2
0
297,162
4
L
Heimdallr
5,556
370
21
1
0
175,770
1
L
Xing Tian
5,705
380
16
1
0
183,625
2
W
Chiron
7,311
487
74
5
0
278,047
3
L
Osiris
7,620
508
86
6
0
259,981
6
W
Heimdallr
8,149
543
84
6
0
284,672
3
W
Anubis
8,328
555
87
6
0
284,185
2
L
Set
8,092
539
94
6
0
335,529
2
L
Merlin
7,781
519
81
5
0
285,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role