Player Matchup

Hercules
Hercules
Ksapi
Hercules
Level 28
God Stats
0W - 4L
1,446 SR
Queue Stats
0W - 4L
1,171 Elo+
Party 2
Kukulkan
Kukulkan
Makú
Kukulkan
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 16L
1,022 Elo+
Solo
Thanatos
Thanatos
Naamakauhu
Thanatos
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,710 Elo+
Party 2
Sun Wukong
Sun Wukong
kuismeli
Sun Wukong
Level 3
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 4L
1,171 Elo+
Party 2
Heimdallr
Heimdallr
oHawk
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,371 Elo+
Solo
Team Averages
Level 32
1,438 SR
1,289 Elo+

VS

Team Averages
Level 34
1,608 SR
1,528 Elo+
Chang'e
Chang'e
AGayCanadian
Chang'e
Level 100
God Stats
1W - 0L
1,632 SR
Queue Stats
8W - 8L
1,530 Elo+
Party 1
Merlin
Merlin
Capowa1
Merlin
Level 12
God Stats
1W - 0L
1,515 SR
Queue Stats
5W - 6L
1,383 Elo+
Solo
Odin
Odin
WinFackt
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
lilmissshady
Sun Wukong
Level 3
God Stats
3W - 0L
1,891 SR
Queue Stats
3W - 0L
1,758 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sanek1457
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ksapi
Hercules
20
3 / 13 / 17
13,940
1,072
12,686
31,812
30,301
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
Makú
Kukulkan
20
0 / 6 / 11
11,784
906
17,206
13,619
5,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Naamakauhu
Thanatos
20
19 / 11 / 6
18,951
1,458
31,522
26,169
16,970
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
kuismeli
Sun Wukong
20
0 / 8 / 14
12,660
974
8,205
22,981
22,609
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
oHawk
Heimdallr
20
4 / 8 / 13
13,833
1,064
17,292
22,679
9,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AGayCanadian
Chang'e
20
21 / 8 / 21
17,420
1,340
41,976
25,845
7,887
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
Capowa1
Merlin
20
5 / 6 / 28
14,449
1,111
16,007
20,914
8,004
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
17
0 / 1 / 1
10,067
774
641
2,560
1,395
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
lilmissshady
Sun Wukong
20
6 / 2 / 32
14,956
1,150
12,758
19,780
18,949
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
sanek1457
Ah Muzen Cab
20
13 / 9 / 20
16,098
1,238
35,213
21,769
8,217
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
147
26
Kills
45
46
Deaths
26
61
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AGayCanadian
Chang'e
21
8
21
3.94
W
Merlin
Capowa1
Merlin
5
6
28
3.17
L
Hercules
Ksapi
Hercules
3
13
17
0.88
L
Kukulkan
Makú
Kukulkan
0
6
11
0.92
L
Thanatos
Naamakauhu
Thanatos
19
11
6
2
W
Odin
0
1
1
0.5
L
Sun Wukong
kuismeli
Sun Wukong
0
8
14
0.88
W
Sun Wukong
lilmissshady
Sun Wukong
6
2
32
11
L
Heimdallr
oHawk
Heimdallr
4
8
13
1.31
W
Ah Muzen Cab
sanek1457
Ah Muzen Cab
13
9
20
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,911
Damage
106,595
117,260
Taken
90,868
84,703
Mitigated
44,452
23,062
Healing
22,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AGayCanadian
Chang'e
41,976
3,658
5,275
7,549
25,845
7,887
0
4,904
20,941
74,829
0
W
Merlin
Capowa1
Merlin
16,007
2,589
202
1,579
20,914
8,004
0
3,549
17,365
43,422
0
L
Hercules
Ksapi
Hercules
12,686
2,868
0
5,300
31,812
30,301
0
19,243
12,569
0
23,129
L
Kukulkan
Makú
Kukulkan
17,206
2,609
0
312
13,619
5,165
0
6,398
7,221
44,064
0
L
Thanatos
Naamakauhu
Thanatos
31,522
12,285
0
13,622
26,169
16,970
0
11,224
14,945
0
59,198
W
Odin
641
214
0
0
2,560
1,395
0
222
2,338
0
4,659
L
Sun Wukong
kuismeli
Sun Wukong
8,205
1,940
0
161
22,981
22,609
0
8,534
14,447
0
46,988
W
Sun Wukong
lilmissshady
Sun Wukong
12,758
2,626
0
2,451
19,780
18,949
0
5,541
14,239
0
27,830
L
Heimdallr
oHawk
Heimdallr
17,292
8,536
0
3,667
22,679
9,658
0
12,584
10,095
0
52,837
W
Ah Muzen Cab
sanek1457
Ah Muzen Cab
35,213
15,448
0
4,981
21,769
8,217
0
2,990
18,779
0
65,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,168
Gold Earned
72,990
299
Minions Killed
259
12
Camps Cleared
4
1,211,774
Distance Traveled
989,200
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
17,420
1,340
77
6
0
228,155
0
W
Merlin
14,449
1,111
67
5
1
217,838
0
L
Hercules
13,940
1,072
24
2
0
251,783
0
L
Kukulkan
11,784
906
57
4
0
205,963
0
L
Thanatos
18,951
1,458
55
4
9
269,828
0
W
Odin
10,067
774
2
0
0
57,386
1
L
Sun Wukong
12,660
974
102
8
2
266,527
0
W
Sun Wukong
14,956
1,150
46
4
2
277,656
0
L
Heimdallr
13,833
1,064
61
5
1
217,673
0
W
Ah Muzen Cab
16,098
1,238
67
5
1
208,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role