Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Aronsa
Bellona
Level 98
God Stats
5W - 4L
1,527 SR
Queue Stats
107W - 80L
1,610 Elo+
Party 1
Artio
Artio
Shironuma
Artio
Level 128
God Stats
2W - 0L
1,891 SR
Queue Stats
188W - 104L
1,658 Elo+
Party 1
Cernunnos
Cernunnos
Thegoras
Cernunnos
Level 159
God Stats
5W - 3L
1,711 SR
Queue Stats
627W - 415L
1,620 Elo+
Party 1
Team Averages
Level 124
1,626 SR
1,578 Elo+

VS

Team Averages
Level 117
1,557 SR
1,408 Elo+
Ra
Ra
B1aSted5N1p3S
Ra
Level 107
God Stats
0W - 1L
1,489 SR
Queue Stats
7W - 14L
1,266 Elo+
Party 2
Erlang Shen
Erlang Shen
OzoneNZ
Erlang Shen
Level 145
God Stats
10W - 9L
1,854 SR
Queue Stats
557W - 563L
1,512 Elo+
Party 3
Hou Yi
Hou Yi
Ubiquit0us
Hou Yi
Level 139
God Stats
1W - 3L
1,606 SR
Queue Stats
440W - 414L
1,567 Elo+
Party 3
Cerberus
Cerberus
tiger_johnny
Cerberus
Level 108
God Stats
2W - 2L
1,522 SR
Queue Stats
10W - 29L
1,255 Elo+
Party 2
Janus
Janus
xSENSE-LESSx
Janus
Level 87
God Stats
0W - 1L
1,316 SR
Queue Stats
1W - 5L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
5 / 1 / 6
10,674
628
4,672
10,659
4,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Agni
 
Agni
16
5 / 2 / 7
10,449
615
11,197
10,347
3,611
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Aronsa
Bellona
16
2 / 2 / 0
10,591
623
7,268
10,746
8,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
Shironuma
Artio
15
3 / 2 / 11
10,213
601
5,342
15,893
16,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
Thegoras
Cernunnos
18
9 / 1 / 6
11,868
698
20,001
11,289
4,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 0
9,347
550
6,044
12,201
10,530
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
OzoneNZ
Erlang Shen
13
2 / 5 / 2
8,182
481
6,296
14,120
6,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Ubiquit0us
Hou Yi
13
4 / 4 / 1
8,471
498
6,410
11,928
2,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
tiger_johnny
Cerberus
9
0 / 7 / 2
6,359
374
3,731
15,045
9,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
0 / 6 / 2
6,657
392
3,687
8,657
1,979
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
24
Kills
8
8
Deaths
24
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
6
8
W
Agni
 
Agni
5
2
7
4.25
W
Bellona
Aronsa
Bellona
2
2
0
1
L
2
2
0
1
L
Erlang Shen
OzoneNZ
Erlang Shen
2
5
2
0.6
W
Artio
Shironuma
Artio
3
2
11
4.25
W
Cernunnos
Thegoras
Cernunnos
9
1
6
12
L
Hou Yi
Ubiquit0us
Hou Yi
4
4
1
1.13
L
Cerberus
tiger_johnny
Cerberus
0
7
2
0.14
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,480
Damage
26,168
58,934
Taken
61,951
37,242
Mitigated
31,950
29,365
Healing
15,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,672
550
0
6,325
10,659
4,363
160
2,614
8,045
0
60,501
W
Agni
 
Agni
11,197
1,278
0
4,198
10,347
3,611
2,684
4,535
5,812
69,523
0
W
Bellona
Aronsa
Bellona
7,268
2,812
0
4,251
10,746
8,428
834
6,246
4,500
0
64,869
L
6,044
1,111
56
6,166
12,201
10,530
0
1,685
10,516
67,349
0
L
Erlang Shen
OzoneNZ
Erlang Shen
6,296
2,855
0
3,684
14,120
6,645
0
4,424
9,696
0
56,614
W
Artio
Shironuma
Artio
5,342
694
398
7,295
15,893
16,804
0
2,145
13,748
25,310
0
W
Cernunnos
Thegoras
Cernunnos
20,001
10,683
0
6,898
11,289
4,036
2,416
1,825
9,464
0
131,369
L
Hou Yi
Ubiquit0us
Hou Yi
6,410
3,086
0
2,057
11,928
2,924
0
2,188
9,740
0
53,269
L
Cerberus
tiger_johnny
Cerberus
3,731
54
0
1,941
15,045
9,872
0
4,570
10,475
15,044
0
L
3,687
155
0
1,550
8,657
1,979
338
3,672
4,985
25,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,795
Gold Earned
39,016
558
Minions Killed
396
0
Camps Cleared
0
1,639,060
Distance Traveled
1,493,744
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,674
628
102
6
0
347,818
0
W
Agni
10,449
615
124
7
0
289,259
5
W
Bellona
10,591
623
143
8
0
323,426
0
L
Ra
9,347
550
119
7
0
296,687
2
L
Erlang Shen
8,182
481
106
6
0
312,903
4
W
Artio
10,213
601
23
1
0
367,439
4
W
Cernunnos
11,868
698
166
10
0
311,118
7
L
Hou Yi
8,471
498
98
6
0
301,900
3
L
Cerberus
6,359
374
20
1
0
295,897
5
L
Janus
6,657
392
53
3
0
286,357
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role