Player Matchup

Tsukuyomi
Tsukuyomi
Bluegito
Tsukuyomi
Level 81
God Stats
4W - 4L
1,547 SR
Queue Stats
721W - 614L
1,594 Elo+
Solo
Zeus
Zeus
Grimoura
Zeus
Level 68
God Stats
56W - 40L
1,557 SR
Queue Stats
222W - 262L
1,445 Elo+
Solo
Nu Wa
Nu Wa
TheBigBlackDaddy
Nu Wa
Level 67
God Stats
7W - 6L
1,586 SR
Queue Stats
26W - 22L
1,355 Elo+
Solo
Team Averages
Level 72
1,563 SR
1,465 Elo+

VS

Team Averages
Level 13
1,500 SR
1,398 Elo+
Cerberus
Cerberus
DraegonSpawn
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,193 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Reziichu
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
lazypandawarior
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bluegito
Tsukuyomi
12
8 / 3 / 8
8,498
944
7,461
8,397
2,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zeus
11
9 / 2 / 10
8,600
956
11,494
5,317
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
4 / 2 / 14
7,960
884
9,864
4,596
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DraegonSpawn
Cerberus
8
1 / 5 / 2
6,148
683
3,359
12,103
6,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
Reziichu
Tsukuyomi
10
4 / 8 / 1
7,601
845
4,450
9,988
3,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
8
2 / 8 / 3
6,369
708
2,235
10,433
3,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
21
Kills
7
7
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bluegito
Tsukuyomi
8
3
8
4
L
Cerberus
DraegonSpawn
Cerberus
1
5
2
0.4
W
Zeus
9
2
10
7
L
Tsukuyomi
Reziichu
Tsukuyomi
4
8
1
0.56
W
4
2
14
5.5
L
Jing Wei
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,819
Damage
10,044
18,310
Taken
32,524
5,435
Mitigated
12,397
4,535
Healing
3,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bluegito
Tsukuyomi
7,461
1,607
0
2,480
8,397
2,724
338
1,124
6,935
0
24,261
L
Cerberus
DraegonSpawn
Cerberus
3,359
196
0
1,915
12,103
6,305
0
8,205
3,686
7,154
0
W
Zeus
11,494
2,079
0
1,105
5,317
1,448
519
1,251
3,736
24,199
0
L
Tsukuyomi
Reziichu
Tsukuyomi
4,450
965
0
438
9,988
3,042
0
5,562
4,136
0
17,243
W
9,864
3,164
48
902
4,596
1,263
1,245
503
4,053
23,461
0
L
Jing Wei
2,235
1,440
151
638
10,433
3,050
0
6,829
3,344
0
14,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,058
Gold Earned
20,118
85
Minions Killed
55
0
Camps Cleared
0
523,786
Distance Traveled
445,863
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,498
944
43
5
0
191,433
0
L
Cerberus
6,148
683
11
1
0
139,083
1
W
Zeus
8,600
956
15
2
0
167,016
3
L
Tsukuyomi
7,601
845
20
2
0
152,483
1
W
Nu Wa
7,960
884
27
3
0
165,337
0
L
Jing Wei
6,369
708
24
3
0
154,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role