Player Matchup

Chang'e
Chang'e
Lightskindevil97
Chang'e
Level 104
God Stats
10W - 2L
1,861 SR
Queue Stats
113W - 86L
1,545 Elo+
Party 2
Sylvanus
Sylvanus
SullyDoud
Sylvanus
Level 8
God Stats
8W - 11L
1,500 SR
Queue Stats
88W - 110L
1,371 Elo+
Party 2
Chernobog
Chernobog
Zelese
Chernobog
Level 27
God Stats
11W - 8L
1,451 SR
Queue Stats
54W - 47L
1,457 Elo+
Party 2
Team Averages
Level 46
1,604 SR
1,457 Elo+

VS

Team Averages
Level 49
1,448 SR
1,277 Elo+
Cthulhu
Cthulhu
Tyrese_t1
Cthulhu
Level 33
God Stats
6W - 18L
1,405 SR
Queue Stats
37W - 91L
1,295 Elo+
Party 1
Neith
Neith
youngjb99
Neith
Level 8
God Stats
0W - 1L
1,439 SR
Queue Stats
0W - 4L
1,147 Elo+
Party 1
Baron Samedi
Baron Samedi
zaratekid
Baron Samedi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 104L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 12
11,582
772
18,416
11,667
6,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
SullyDoud
Sylvanus
13
3 / 1 / 14
9,865
658
5,067
16,603
15,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chernobog
Zelese
Chernobog
15
9 / 3 / 10
11,436
762
19,277
15,120
8,006
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Tyrese_t1
Cthulhu
12
2 / 7 / 2
9,211
614
11,308
21,056
24,067
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
youngjb99
Neith
12
1 / 6 / 4
9,152
610
7,255
10,386
3,820
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
zaratekid
Baron Samedi
12
2 / 8 / 2
8,769
585
12,333
15,570
7,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
21
Kills
5
5
Deaths
21
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
1
12
15
W
Sylvanus
SullyDoud
Sylvanus
3
1
14
10
L
Cthulhu
Tyrese_t1
Cthulhu
2
7
2
0.43
W
Chernobog
Zelese
Chernobog
9
3
10
4.67
L
Neith
youngjb99
Neith
1
6
4
0.5
L
Baron Samedi
zaratekid
Baron Samedi
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,760
Damage
30,896
43,390
Taken
47,012
30,643
Mitigated
35,721
22,997
Healing
6,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,416
1,443
7,400
6,736
11,667
6,952
666
5,720
5,625
57,902
0
W
Sylvanus
SullyDoud
Sylvanus
5,067
1,217
3,357
4,433
16,603
15,685
256
9,637
6,516
8,885
0
L
Cthulhu
Tyrese_t1
Cthulhu
11,308
799
91
1,672
21,056
24,067
0
9,920
11,136
24,234
0
W
Chernobog
Zelese
Chernobog
19,277
13,393
0
1,071
15,120
8,006
696
7,265
7,608
0
47,177
L
Neith
youngjb99
Neith
7,255
3,074
0
1,384
10,386
3,820
34
5,628
4,758
0
24,695
L
Baron Samedi
zaratekid
Baron Samedi
12,333
825
660
3,108
15,570
7,834
118
7,935
7,635
32,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,883
Gold Earned
27,132
149
Minions Killed
115
0
Camps Cleared
0
811,584
Distance Traveled
639,261
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,582
772
101
7
0
311,561
2
W
Sylvanus
9,865
658
6
0
0
236,284
0
L
Cthulhu
9,211
614
18
1
0
262,951
2
W
Chernobog
11,436
762
42
3
0
263,739
1
L
Neith
9,152
610
47
3
0
164,143
1
L
Baron Samedi
8,769
585
50
3
0
212,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role