Player Matchup

Osiris
Osiris
KrestC
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 64L
1,470 Elo+
Solo
Ne Zha
Ne Zha
LogiF4
Ne Zha
Level 29
God Stats
3W - 6L
1,662 SR
Queue Stats
160W - 186L
1,476 Elo+
Solo
Heimdallr
Heimdallr
SMKEKE
Heimdallr
Level 22
God Stats
5W - 10L
1,500 SR
Queue Stats
85W - 97L
1,453 Elo+
Solo
Ra
Ra
Vulturel
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,282 Elo+
Solo
Hades
Hades
dimoapostolov
Hades
Level 28
God Stats
7W - 6L
1,560 SR
Queue Stats
117W - 119L
1,478 Elo+
Solo
Team Averages
Level 25
1,544 SR
1,432 Elo+

VS

Team Averages
Level 13
1,612 SR
1,547 Elo+
Izanami
Izanami
EzrenGhal
Izanami
Level 17
God Stats
1W - 0L
1,551 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
SvatUA
Ymir
Level 3
God Stats
3W - 2L
1,722 SR
Queue Stats
6W - 9L
1,664 Elo+
Party 1
Thanatos
Thanatos
TUERMOI
Thanatos
Level 17
God Stats
10W - 3L
1,703 SR
Queue Stats
28W - 21L
1,512 Elo+
Party 2
Nu Wa
Nu Wa
Zeddross
Nu Wa
Level 18
God Stats
4W - 3L
1,461 SR
Queue Stats
28W - 25L
1,457 Elo+
Party 2
Camazotz
Camazotz
elkako
Camazotz
Level 11
God Stats
7W - 4L
1,622 SR
Queue Stats
21W - 11L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
KrestC
Osiris
14
2 / 5 / 3
8,966
527
6,168
14,830
13,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ne Zha
LogiF4
Ne Zha
11
1 / 12 / 4
7,103
418
5,457
15,765
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
SMKEKE
Heimdallr
15
3 / 5 / 3
9,104
536
6,577
11,522
3,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 5 / 1
7,813
460
3,607
7,913
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 4 / 2
7,023
413
7,648
11,355
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EzrenGhal
Izanami
14
2 / 4 / 4
8,998
529
5,239
10,907
3,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
SvatUA
Ymir
13
0 / 2 / 4
8,447
497
1,887
8,678
5,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
TUERMOI
Thanatos
16
13 / 2 / 5
10,557
621
10,323
13,537
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Zeddross
Nu Wa
16
7 / 1 / 13
10,605
624
11,772
8,923
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
elkako
Camazotz
17
8 / 1 / 12
10,782
634
16,295
19,259
13,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
10
Kills
30
31
Deaths
10
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Izanami
EzrenGhal
Izanami
2
4
4
1
L
Osiris
KrestC
Osiris
2
5
3
0.7
L
Ne Zha
LogiF4
Ne Zha
1
12
4
0.25
L
Heimdallr
SMKEKE
Heimdallr
3
5
3
0.9
W
Ymir
SvatUA
Ymir
0
2
4
1
W
Thanatos
TUERMOI
Thanatos
13
2
5
7.75
L
2
5
1
0.5
W
Nu Wa
Zeddross
Nu Wa
7
1
13
13.5
L
2
4
2
0.75
W
Camazotz
elkako
Camazotz
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,457
Damage
45,516
61,385
Taken
61,304
27,898
Mitigated
31,431
11,783
Healing
33,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
EzrenGhal
Izanami
5,239
3,524
0
2,847
10,907
3,396
1,102
663
10,244
0
70,895
L
Osiris
KrestC
Osiris
6,168
3,467
0
3,781
14,830
13,661
0
2,265
11,690
0
44,371
L
Ne Zha
LogiF4
Ne Zha
5,457
2,461
105
926
15,765
3,510
0
1,946
13,334
0
30,154
L
Heimdallr
SMKEKE
Heimdallr
6,577
3,598
0
790
11,522
3,925
0
3,995
7,397
0
54,046
W
Ymir
SvatUA
Ymir
1,887
438
0
1,457
8,678
5,916
528
1,279
7,399
23,586
0
W
Thanatos
TUERMOI
Thanatos
10,323
3,039
0
11,864
13,537
5,123
1,178
1,275
11,917
0
53,235
L
3,607
569
985
1,485
7,913
2,517
1,368
1,417
6,323
42,470
0
W
Nu Wa
Zeddross
Nu Wa
11,772
2,625
0
3,373
8,923
3,177
2,576
3,071
5,852
63,543
0
L
7,648
814
152
3,559
11,355
4,285
340
3,121
7,671
34,305
0
W
Camazotz
elkako
Camazotz
16,295
3,484
0
13,688
19,259
13,819
588
5,301
13,958
0
71,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,009
Gold Earned
49,389
394
Minions Killed
467
0
Camps Cleared
0
1,333,368
Distance Traveled
1,633,913
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,998
529
102
6
0
287,429
1
L
Osiris
8,966
527
92
5
0
276,065
0
L
Ne Zha
7,103
418
47
3
0
270,465
0
L
Heimdallr
9,104
536
103
6
0
276,323
3
W
Ymir
8,447
497
33
2
0
313,060
3
W
Thanatos
10,557
621
93
5
0
345,155
3
L
Ra
7,813
460
74
4
0
246,025
0
W
Nu Wa
10,605
624
130
8
0
307,237
1
L
Hades
7,023
413
78
5
0
264,490
1
W
Camazotz
10,782
634
109
6
0
381,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role