Player Matchup

Gilgamesh
Gilgamesh
EBK_Caribzfinest
Gilgamesh
Level 115
God Stats
4W - 7L
1,533 SR
Queue Stats
268W - 259L
1,579 Elo+
Party 1
Ares
Ares
Senpai-Otu
Ares
Level 14
God Stats
2W - 1L
1,802 SR
Queue Stats
5W - 3L
1,660 Elo+
Party 1
Danzaburou
Danzaburou
sharkman123431
Danzaburou
Level 28
God Stats
4W - 2L
1,738 SR
Queue Stats
150W - 123L
1,639 Elo+
Party 1
Team Averages
Level 52
1,691 SR
1,626 Elo+

VS

Team Averages
Level 44
1,494 SR
1,468 Elo+
Ymir
Ymir
IlEJII
Ymir
Level 5
God Stats
5W - 3L
1,587 SR
Queue Stats
7W - 6L
1,409 Elo+
Party 2
Medusa
Medusa
OniTheImmortal
Medusa
Level 27
God Stats
9W - 5L
1,480 SR
Queue Stats
122W - 96L
1,522 Elo+
Party 2
Merlin
Merlin
kingof_hawks
Merlin
Level 100
God Stats
2W - 2L
1,414 SR
Queue Stats
107W - 115L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
18
12 / 5 / 5
12,875
805
17,974
21,578
16,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

4
0 / 2 / 0
7,756
485
350
2,030
808
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
sharkman123431
Danzaburou
16
6 / 7 / 5
11,955
747
16,719
14,817
5,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
IlEJII
Ymir
15
1 / 4 / 13
12,092
756
3,496
14,952
20,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
12 / 5 / 2
14,425
902
16,516
15,045
8,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
13
1 / 9 / 8
10,245
640
11,858
11,856
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
18
Kills
14
14
Deaths
18
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
12
5
5
2.9
W
Ymir
IlEJII
Ymir
1
4
13
1.88
W
12
5
2
2.6
L
0
2
0
0
W
Merlin
1
9
8
0.56
L
Danzaburou
sharkman123431
Danzaburou
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,043
Damage
31,870
38,425
Taken
41,853
22,882
Mitigated
33,487
3,386
Healing
3,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
17,974
4,180
0
1,187
21,578
16,813
165
9,812
11,766
0
58,049
W
Ymir
IlEJII
Ymir
3,496
462
0
1,032
14,952
20,136
121
259
14,693
8,599
0
W
16,516
8,568
0
1,793
15,045
8,950
2,122
91
14,954
0
58,530
L
350
76
0
0
2,030
808
0
404
1,626
454
0
W
Merlin
11,858
1,001
0
860
11,856
4,401
0
0
11,856
39,879
0
L
Danzaburou
sharkman123431
Danzaburou
16,719
6,393
0
2,199
14,817
5,261
1,205
5,138
9,679
0
44,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,586
Gold Earned
36,762
148
Minions Killed
160
0
Camps Cleared
0
568,462
Distance Traveled
839,112
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,875
805
84
5
0
296,143
0
W
Ymir
12,092
756
14
1
0
284,009
0
W
Medusa
14,425
902
84
5
0
309,899
0
L
Ares
7,756
485
0
0
0
30,330
0
W
Merlin
10,245
640
62
4
0
245,204
0
L
Danzaburou
11,955
747
64
4
0
241,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role